private void state_Click(object sender, EventArgs e) { RecordUndoEvent("Set Function"); ToolStripMenuItem currentItem = (ToolStripMenuItem)sender; Canvas.Menu.UncheckOtherMenuItems(currentItem); this.currentState = (Opperation)currentItem.Owner.Items.IndexOf(currentItem); UpdateIO(); }
public Instruction(long instruction) { var digits = Util.GetDigits(instruction); switch (digits.Length) { case 0: DE = Opperation.DATA; C = ParameterMode.OMIT; B = ParameterMode.OMIT; A = ParameterMode.OMIT; break; case 1: DE = (Opperation)digits[0]; C = ParameterMode.OMIT; B = ParameterMode.OMIT; A = ParameterMode.OMIT; break; case 2: DE = (Opperation)((digits[1] * 10) + digits[0]); C = ParameterMode.OMIT; B = ParameterMode.OMIT; A = ParameterMode.OMIT; break; case 3: DE = (Opperation)((digits[1] * 10) + digits[0]); C = (ParameterMode)digits[2]; B = ParameterMode.OMIT; A = ParameterMode.OMIT; break; case 4: DE = (Opperation)((digits[1] * 10) + digits[0]); C = (ParameterMode)digits[2]; B = (ParameterMode)digits[3]; A = ParameterMode.OMIT; break; case 5: DE = (Opperation)((digits[1] * 10) + digits[0]); C = (ParameterMode)digits[2]; B = (ParameterMode)digits[3]; A = (ParameterMode)digits[4]; break; } }
public override bool Read(GH_IReader reader) { this.currentState = (Opperation)reader.GetInt32("ComponentState"); this.previouseState = (Opperation)reader.GetInt32("PreviouseComponentState"); return(base.Read(reader)); }
private bool UpdateIO() { bool update = (previouseState != currentState); if (!update) { return(false); } // Set the input and Out put parameters for the different states switch (currentState) { case Opperation.Acceleration: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInputs(new[] { 0, 1 }, inputParams); this.AddOutput(0, outputParams); Params.Input[0].Optional = true; Params.Input[1].Optional = true; break; case Opperation.CallProcedure: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInputs(new[] { 2, 3 }, inputParams); this.AddOutput(0, outputParams); Params.Input[1].Optional = true; break; case Opperation.Comment: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInput(4, inputParams); this.AddOutput(0, outputParams); break; case Opperation.DefineProcedure: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInputs(new[] { 5, 6, 7 }, inputParams); this.AddOutput(1, outputParams); Params.Input[1].Optional = true; break; case Opperation.SetDO: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInputs(new[] { 8, 9, 10 }, inputParams); this.AddOutput(0, outputParams); Params.Input[0].Optional = true; Params.Input[1].Optional = true; Params.Input[2].Optional = true; break; case Opperation.SetVelocity: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInputs(new[] { 11, 12 }, inputParams); this.AddOutput(0, outputParams); Params.Input[0].Optional = true; Params.Input[1].Optional = true; break; //case Opperation.SoftMove: // Params.RemoveAllInputs(); // this.AddInputs(new[] { 13,14 }, inputParams); // Params.Input[0].Optional = true; // Params.Input[1].Optional = true; // break; } previouseState = currentState; DestroyIconCache(); ExpireSolution(true); return(true); }
private bool UpdateIO() { bool update = (previouseState != currentState); if (!update) { return(false); } // Set the input and Out put parameters for the different states switch (currentState) { case Opperation.PlaneToQuatertion: int pInput = Params.Input.Count; Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInput(0, inputParams); this.AddOutput(1, outputParams); break; case Opperation.QuaternionToPlane: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInputs(new[] { 1, 2 }, inputParams); this.AddOutput(0, outputParams); break; case Opperation.PlaneToEuler: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInput(0, inputParams); this.AddOutput(1, outputParams); break; case Opperation.EulerToPlane: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInputs(new[] { 1, 2 }, inputParams); this.AddOutput(0, outputParams); break; case Opperation.SurfaceFrame: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInput(3, inputParams); this.AddOutput(0, outputParams); break; case Opperation.FlipPlane: Params.RemoveAllInputs(); Params.RemoveAllOutputs(); this.AddInput(0, inputParams); this.AddOutput(0, outputParams); break; } previouseState = currentState; DestroyIconCache(); ExpireSolution(true); return(true); }