/// <summary>
 /// Initializes a new instance of the <see cref="OperationContractAttribute"/> class.
 /// </summary>
 /// <param name="direction">The direction.</param>
 /// <param name="isOneWay">if set to <c>true</c> [is one way].</param>
 /// <param name="isReliable">if set to <c>true</c> [is reliable].</param>
 /// <param name="callTimeout">The call timeout.</param>
 /// <param name="returnTimeout">The return timeout.</param>
 public OperationContractAttribute(OperationDirectionEnum direction, bool isOneWay, bool isReliable, long callTimeout, long returnTimeout)
 {
     Direction     = direction;
     IsOneWay      = isOneWay;
     IsReliable    = isReliable;
     CallTimeout   = callTimeout < System.Threading.Timeout.Infinite ? System.Threading.Timeout.Infinite : callTimeout;
     ReturnTimeout = returnTimeout < System.Threading.Timeout.Infinite ? System.Threading.Timeout.Infinite : returnTimeout;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="OperationContractAttribute"/> class.
 /// </summary>
 /// <param name="direction">The direction.</param>
 /// <param name="isOneWay">if set to <c>true</c> [is one way].</param>
 /// <param name="isReliable">if set to <c>true</c> [is reliable].</param>
 /// <param name="callTimeout">The call timeout.</param>
 /// <param name="returnTimeout">The return timeout.</param>
 /// <param name="allowParallelExecution">if set to <c>true</c> [allow parallel execution].</param>
 public OperationContractAttribute(OperationDirectionEnum direction, bool isOneWay, bool isReliable, long callTimeout, long returnTimeout, bool allowParallelExecution)
     : this(direction, isOneWay, isReliable, callTimeout, returnTimeout)
 {
     AllowParallelExecution = allowParallelExecution;
 }