/// <summary> /// Initializes a new instance of the <see cref="OperationContractAttribute"/> class. /// </summary> /// <param name="direction">The direction.</param> /// <param name="isOneWay">if set to <c>true</c> [is one way].</param> /// <param name="isReliable">if set to <c>true</c> [is reliable].</param> /// <param name="callTimeout">The call timeout.</param> /// <param name="returnTimeout">The return timeout.</param> public OperationContractAttribute(OperationDirectionEnum direction, bool isOneWay, bool isReliable, long callTimeout, long returnTimeout) { Direction = direction; IsOneWay = isOneWay; IsReliable = isReliable; CallTimeout = callTimeout < System.Threading.Timeout.Infinite ? System.Threading.Timeout.Infinite : callTimeout; ReturnTimeout = returnTimeout < System.Threading.Timeout.Infinite ? System.Threading.Timeout.Infinite : returnTimeout; }
/// <summary> /// Initializes a new instance of the <see cref="OperationContractAttribute"/> class. /// </summary> /// <param name="direction">The direction.</param> /// <param name="isOneWay">if set to <c>true</c> [is one way].</param> /// <param name="isReliable">if set to <c>true</c> [is reliable].</param> /// <param name="callTimeout">The call timeout.</param> /// <param name="returnTimeout">The return timeout.</param> /// <param name="allowParallelExecution">if set to <c>true</c> [allow parallel execution].</param> public OperationContractAttribute(OperationDirectionEnum direction, bool isOneWay, bool isReliable, long callTimeout, long returnTimeout, bool allowParallelExecution) : this(direction, isOneWay, isReliable, callTimeout, returnTimeout) { AllowParallelExecution = allowParallelExecution; }