Example #1
0
    /// <summary>
    /// 点击列表,显示操作按钮
    /// </summary>
    void OnClickFriendItem(GameObject go)
    {
        if (page < 5)
        {
            OthersItemUi friend = (OthersItemUi)UIEventListener.Get(go).parameter;
            UIToggle     tog    = friend.GetComponent <UIToggle>();
            if (tog != null)
            {
                friend.sp.gameObject.SetActive(tog.value);
            }
            GameCenter.friendsMng.curFriend = GameCenter.friendsMng.GetFriendsInfoById(friend.FriendsData.configId);
            if (operateWindow.Count > page)
            {
                curOperateUi = operateWindow[page];
            }
            curOperateUi.gameObject.SetActive(true);
            curOperateUi.transform.localPosition = friend.transform.position - new Vector3(0, 100);
            if (page == 3)
            {
                curOperateUi.isTransfer = true;
            }
            else
            {
                curOperateUi.isTransfer = false;
            }

            if (curOperateUi != null)
            {
                curOperateUi.show();
            }
        }
    }
Example #2
0
    /// <summary>
    /// 创建列表
    /// </summary>
    void CreateFriendItem()
    {
        GameCenter.friendsMng.isAddInAdvice = false;
        findFriendUi.gameObject.SetActive(false);
        manage.SetActive(false);
        nofriend.SetActive(false);
        nobody.SetActive(false);
        noTuiSong.gameObject.SetActive(false);
        if (curOperateUi != null)
        {
            curOperateUi.gameObject.SetActive(false);
        }
        switch ((FriendType)page)
        {
        case FriendType.FRIEND:
            GameCenter.friendsMng.findFriend = null;
            if (list.Count <= 0)
            {
                nofriend.SetActive(true);
                return;
            }
            break;

        case FriendType.NEARBY:
            GameCenter.friendsMng.findFriend = null;
            GameCenter.friendsMng.GetNearbyPlayer();
            if (list.Count <= 0)
            {
                nobody.SetActive(true);
                return;
            }
            break;

        case FriendType.BLACKLIST:
        case FriendType.ENEMY:
            GameCenter.friendsMng.findFriend = null;
            if (list.Count <= 0)
            {
                return;
            }
            break;

        case FriendType.COMMEND:
        {
            GameCenter.friendsMng.isAddInAdvice = true;
            findFriendUi.gameObject.SetActive(true);
            findFriendUi.ShowTuiSong();
            if (GameCenter.friendsMng.findFriend != null)        //如果有查找的右边显示查找的
            {
                findFriendUi.FriendsData = GameCenter.friendsMng.findFriend;
            }
            else
            {
                if (findFriendUi.FriendsData != null)
                {
                    findFriendUi.FriendsData = null;
                }
                else
                {
                    findFriendUi.ShowFindInfo();
                }
            }
            if (list.Count <= 0)
            {
                GameCenter.friendsMng.isAddInAdvice = false;
                noTuiSong.gameObject.SetActive(true);
                return;
            }
        }
        break;

        case FriendType.MANAGEFRIEND:
            ChoosedList.Clear();
            GameCenter.friendsMng.findFriend = null;
            manage.SetActive(true);
            if (list.Count <= 0)
            {
                return;
            }
            break;

        default:
            break;
        }
        OthersItemUi itemUi = null;

        for (int i = 0, max = list.Count; i < max; i++)
        {
            if (!friendItemUiList.ContainsKey(list[i].configId))
            {
                GameObject go = null;
                go     = (GameObject)GameObject.Instantiate(friendItems.gameObject);
                itemUi = go.GetComponent <OthersItemUi>();
                if (page == (int)FriendType.COMMEND)
                {
                    go.transform.parent        = ComendScro.transform;
                    go.transform.localPosition = new Vector3(30, i * itemHeiht - 36);
                }
                else if (page == (int)FriendType.MANAGEFRIEND)
                {
                    go.transform.parent = friendItems.transform.parent;
                    if (itemUi != null)
                    {
                        itemUi.transform.localPosition = new Vector3(i % 2 * itemWidth + 30, i / 2 * itemHeiht);
                    }
                }
                else
                {
                    go.transform.parent        = friendItems.transform.parent;
                    go.transform.localPosition = new Vector3(i % 2 * itemWidth + 30, i / 2 * itemHeiht);
                }
                if (itemUi != null)
                {
                    if (itemUi.sendFlowerBtn != null)
                    {
                        itemUi.sendFlowerBtn.SetActive(page == 0);
                    }
                    if (itemUi.intimacyLab != null)
                    {
                        itemUi.intimacyLab.SetActive(page == 0 || page == 4);
                    }
                    if (itemUi.sameScrDes != null)
                    {
                        itemUi.sameScrDes.SetActive(page == 1);
                    }
                    if (itemUi.placeLab != null)
                    {
                        itemUi.placeLab.gameObject.SetActive(page == 3 && list[i].IsOnline);
                    }
                    if (itemUi.chooseTol != null)
                    {
                        itemUi.chooseTol.gameObject.SetActive(page == 5);
                    }

                    itemUi.FriendsData = list[i];
                    friendItemUiList[list[i].configId]               = itemUi;
                    UIEventListener.Get(itemUi.gameObject).onClick  -= OnClickFriendItem;
                    UIEventListener.Get(itemUi.gameObject).onClick  += OnClickFriendItem;
                    UIEventListener.Get(itemUi.gameObject).parameter = itemUi;
                }
                go.transform.localScale = Vector3.one;
                go.SetActive(true);
            }
            else
            {
                itemUi = friendItemUiList[list[i].configId] as OthersItemUi;
                if (itemUi != null)
                {
                    if (page == (int)FriendType.COMMEND)
                    {
                        itemUi.transform.parent        = ComendScro.transform;
                        itemUi.transform.localPosition = new Vector3(30, i * itemHeiht - 36);
                    }
                    else if (page == (int)FriendType.MANAGEFRIEND)
                    {
                        itemUi.transform.parent        = friendItems.transform.parent;
                        itemUi.transform.localPosition = new Vector3(i % 2 * itemWidth + 30, i / 2 * itemHeiht);
                    }
                    else
                    {
                        itemUi.transform.parent        = friendItems.transform.parent;
                        itemUi.transform.localPosition = new Vector3(i % 2 * itemWidth + 30, i / 2 * itemHeiht);
                    }

                    if (itemUi.sendFlowerBtn != null)
                    {
                        itemUi.sendFlowerBtn.SetActive(page == 0);
                    }
                    if (itemUi.intimacyLab != null)
                    {
                        itemUi.intimacyLab.SetActive(page == 0 || page == 4);
                    }
                    if (itemUi.sameScrDes != null)
                    {
                        itemUi.sameScrDes.SetActive(page == 1);
                    }
                    if (itemUi.placeLab != null)
                    {
                        itemUi.placeLab.gameObject.SetActive(page == 3 && list[i].IsOnline);
                    }
                    if (itemUi.chooseTol != null)
                    {
                        itemUi.chooseTol.gameObject.SetActive(page == 5);
                    }
                    itemUi.gameObject.SetActive(true);
                    itemUi.FriendsData = list[i];
                    friendItemUiList[list[i].configId]               = itemUi;
                    UIEventListener.Get(itemUi.gameObject).onClick  -= OnClickFriendItem;
                    UIEventListener.Get(itemUi.gameObject).onClick  += OnClickFriendItem;
                    UIEventListener.Get(itemUi.gameObject).parameter = itemUi;
                    itemUi.transform.localScale = Vector3.one;
                }
            }
        }

        if (manage != null && manage.activeSelf)
        {
            if (deleteNochoose != null)
            {
                UIEventListener.Get(deleteNochoose.gameObject).onClick = OnClickDeleteNoChoose;
            }
            if (deleteChoose != null)
            {
                UIEventListener.Get(deleteChoose.gameObject).onClick = delegate
                {
                    if (ChoosedList.Count > 0)
                    {
                        MessageST mst = new MessageST();
                        mst.messID = 383;
                        mst.delYes = delegate
                        {
                            GameCenter.friendsMng.C2S_ReqOperateFriend(FriendOperation.DELETEFRIEND, ChoosedList);
                        };
                        GameCenter.messageMng.AddClientMsg(mst);
                    }
                }
            }
            ;
            if (deleteAll != null)
            {
                UIEventListener.Get(deleteAll.gameObject).onClick = OnClickDeleteAll;
            }
            if (addChooseToBlack != null)
            {
                UIEventListener.Get(addChooseToBlack.gameObject).onClick = delegate
                {
                    GameCenter.friendsMng.C2S_ReqOperateFriend(FriendOperation.ADDBALCKLIST, ChoosedList);
                }
            }
            ;
            if (cancelAll != null)
            {
                UIEventListener.Get(cancelAll.gameObject).onClick = OnClickCancleAll;
            }
        }
    }

    /// <summary>
    /// 刷新列表
    /// </summary>
    void OnFriendListUpdate()
    {
        foreach (OthersItemUi ui in friendItemUiList.Values)
        {
            ui.gameObject.SetActive(false);
            ui.sp.gameObject.SetActive(false);
        }
        if (operateWindow.Count > page)
        {
            curOperateUi = operateWindow[page];
        }
        isCreateItems = true;
    }