// Find operate suit. 找到当前操作的块儿组 void GetOperateSuit(OperateSuit str) { if (singleboxes.Length < 1) { FindBoxes (); } switch (str) { case OperateSuit.Left: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.z.Equals (1)) { // operatelist.Add (b); // } if (b.transform.position.z > 0.5f) { operatelist.Add (b); } } break; case OperateSuit.Right: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.z.Equals (-1)) { // operatelist.Add (b); // } if (b.transform.position.z < -0.5f) { operatelist.Add (b); } } break; case OperateSuit.Up: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.y.Equals (1)) { // operatelist.Add (b); // } if (b.transform.position.y > 0.5f) { operatelist.Add (b); } } break; case OperateSuit.Down: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.y.Equals (-1)) { // operatelist.Add (b); // } if (b.transform.position.y < -0.5f) { operatelist.Add (b); } } break; case OperateSuit.Front: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.x.Equals (-1)) { // operatelist.Add (b); // } if (b.transform.position.x < -0.5f) { operatelist.Add (b); } } break; case OperateSuit.Back: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.x.Equals (1)) { // operatelist.Add (b); // } if (b.transform.position.x > 0.5f) { operatelist.Add (b); } } break; case OperateSuit.Entriety: operatelist.Clear (); foreach (SingleBox b in singleboxes) { operatelist.Add (b); } break; case OperateSuit.MiddleX: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.x.Equals (0)) { // operatelist.Add (b); // } if (b.transform.position.x >= -0.5f && b.transform.position.x <= 0.5f) { operatelist.Add (b); } } break; case OperateSuit.MiddleY: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.y.Equals (0)) { // operatelist.Add (b); // } if (b.transform.position.y >= -0.5f && b.transform.position.y <= 0.5f) { operatelist.Add (b); } } break; case OperateSuit.MiddleZ: operatelist.Clear (); foreach (SingleBox b in singleboxes) { // if (b.transform.position.z.Equals (0)) { // operatelist.Add (b); // } if (b.transform.position.z >= -0.5f && b.transform.position.z <= 0.5f) { operatelist.Add (b); } } break; } }
// Find operate suit. 找到当前操作的块儿组,这个需要修改来适应多阶魔方, // 为魔方添加各个位置的参数的话,可能比较方便的统计每个操作组里面都有哪些,需要以后修改尝试 void GetOperateSuit(OperateSuit str) { switch (str) { case OperateSuit.Left: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.z > 0.5f) { operatelist.Add (b); } } break; case OperateSuit.Right: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.z < -0.5f) { operatelist.Add (b); } } break; case OperateSuit.Up: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.y > 0.5f) { operatelist.Add (b); } } break; case OperateSuit.Down: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.y < -0.5f) { operatelist.Add (b); } } break; case OperateSuit.Front: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.x < -0.5f) { operatelist.Add (b); } } break; case OperateSuit.Back: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.x > 0.5f) { operatelist.Add (b); } } break; case OperateSuit.Entriety: operatelist.Clear (); foreach (SingleCube b in Cubes) { operatelist.Add (b); } break; case OperateSuit.MiddleX: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.x >= -0.5f && b.transform.position.x <= 0.5f) { operatelist.Add (b); } } break; case OperateSuit.MiddleY: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.y >= -0.5f && b.transform.position.y <= 0.5f) { operatelist.Add (b); } } break; case OperateSuit.MiddleZ: operatelist.Clear (); foreach (SingleCube b in Cubes) { if (b.transform.position.z >= -0.5f && b.transform.position.z <= 0.5f) { operatelist.Add (b); } } break; } }
// Find operate suit. 找到当前操作的块儿组 void GetOperateSuit(OperateSuit str) { if (singleboxes.Length < 1) { FindBoxes(); } switch (str) { case OperateSuit.Left: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.z.Equals (1)) { // operatelist.Add (b); // } if (b.transform.position.z > 0.5f) { operatelist.Add(b); } } break; case OperateSuit.Right: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.z.Equals (-1)) { // operatelist.Add (b); // } if (b.transform.position.z < -0.5f) { operatelist.Add(b); } } break; case OperateSuit.Up: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.y.Equals (1)) { // operatelist.Add (b); // } if (b.transform.position.y > 0.5f) { operatelist.Add(b); } } break; case OperateSuit.Down: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.y.Equals (-1)) { // operatelist.Add (b); // } if (b.transform.position.y < -0.5f) { operatelist.Add(b); } } break; case OperateSuit.Front: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.x.Equals (-1)) { // operatelist.Add (b); // } if (b.transform.position.x < -0.5f) { operatelist.Add(b); } } break; case OperateSuit.Back: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.x.Equals (1)) { // operatelist.Add (b); // } if (b.transform.position.x > 0.5f) { operatelist.Add(b); } } break; case OperateSuit.Entriety: operatelist.Clear(); foreach (SingleBox b in singleboxes) { operatelist.Add(b); } break; case OperateSuit.MiddleX: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.x.Equals (0)) { // operatelist.Add (b); // } if (b.transform.position.x >= -0.5f && b.transform.position.x <= 0.5f) { operatelist.Add(b); } } break; case OperateSuit.MiddleY: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.y.Equals (0)) { // operatelist.Add (b); // } if (b.transform.position.y >= -0.5f && b.transform.position.y <= 0.5f) { operatelist.Add(b); } } break; case OperateSuit.MiddleZ: operatelist.Clear(); foreach (SingleBox b in singleboxes) { // if (b.transform.position.z.Equals (0)) { // operatelist.Add (b); // } if (b.transform.position.z >= -0.5f && b.transform.position.z <= 0.5f) { operatelist.Add(b); } } break; } }