void Start() { spriteRenderer = GetComponent <SVGImage>(); if (Switch != null) { _SwitchConducting = Switch.SwitchConducting;//true; if (_SwitchConducting == true) { spriteRenderer.sprite = close; position = DbPos.close; } else { spriteRenderer.sprite = open; position = DbPos.open; } } else { _SwitchConducting = false; spriteRenderer.sprite = bad; position = DbPos.bad; } oldSwitchConducting = _SwitchConducting; if (Resources.FindObjectsOfTypeAll <OperateDialog>().Length > 0) { operateDialog = Resources.FindObjectsOfTypeAll <OperateDialog>()[0]; } else { Debug.Log("cannot find operateDialog"); } }
void Start() { if (Resources.FindObjectsOfTypeAll <OperateDialog>().Length > 0) { operateDialog = Resources.FindObjectsOfTypeAll <OperateDialog>()[0]; } else { Debug.Log("cannot find operateDialog"); } }