Example #1
0
        static void MenuDoOpenSmoothingEditor()
        {
            OpenSmoothingEditor instance = EditorToolbarLoader.GetInstance <OpenSmoothingEditor>();

            if (instance != null)
            {
                UnityEditor.ProBuilder.EditorUtility.ShowNotification(instance.DoAction().notification);
            }
        }
Example #2
0
        static bool MenuVerifyOpenSmoothingEditor()
        {
            OpenSmoothingEditor instance = EditorToolbarLoader.GetInstance <OpenSmoothingEditor>();

            return(instance != null && instance.enabled);
        }