OpenSim.Region.ScriptEngine.Shared.LSL_Types.list myList = new OpenSim.Region.ScriptEngine.Shared.LSL_Types.list(); myList.Add(10); myList.Add(20); myList.Add(30); int item = myList.GetLSLIntegerItem(1); // The value of the "item" variable will be 20
OpenSim.Region.ScriptEngine.Shared.LSL_Types.list myList = new OpenSim.Region.ScriptEngine.Shared.LSL_Types.list(); myList.Add(10); myList.Add(20); myList.Add(30); int index = 5; int item; if (index < myList.Length) { item = myList.GetLSLIntegerItem(index); } else { Console.WriteLine("Index out of bounds"); } // The "item" variable will be null and "Index out of bounds" will be printed to the consoleIn this example, we attempt to retrieve an integer value at an index that is out of bounds of the list. We check the length of the list using the "Length" property, and only call the "GetLSLIntegerItem" method if the index is within bounds. If the index is out of bounds, we print an error message to the console.