private void OpenNI2_OpenDevice()
        {
            DeviceInfo[] devices = OpenNI.EnumerateDevices();
            if (devices.Length > 0)
            {
                this.mDevice = devices[0].OpenDevice();
                if (this.mDevice != null && this.mDevice.IsValid)
                {
                    this.strDevice       = string.Format("Device {0} is now connected and opened.\n", devices[0].Name);
                    this.bIsDeviceOpened = true;
                }
                else
                {
                    this.strDevice       = "Sorry. Available device NOT found.\n";
                    this.bIsDeviceOpened = false;
                }
            }
            else
            {
                this.strDevice       = "Sorry. Available device NOT found.\n";
                this.bIsDeviceOpened = false;
            }

            this.Dispatcher.Invoke((Action)(() =>
            {
                this.txtDevice.Text = this.strDevice;
            }));
        }
        private void UpdateDevicesList()
        {
            var devices = OpenNI.EnumerateDevices();

            cb_device.Items.Clear();

            if (devices.Length == 0)
            {
                cb_device.Items.Add("None");
            }

            var inList = false;

            foreach (var device in devices)
            {
                cb_device.Items.Add(device);

                if (device.Uri == Settings.Default.DeviceURI)
                {
                    inList = true;
                }
            }

            if (!inList)
            {
                Settings.Default.DeviceURI = string.Empty;
            }

            if (cb_device.SelectedIndex == -1)
            {
                cb_device.SelectedIndex = 0;
            }
        }
Example #3
0
 private void UpdateDevicesList()
 {
     DeviceInfo[] devices = OpenNI.EnumerateDevices();
     this.cb_devices.Items.Clear();
     foreach (DeviceInfo device in devices)
     {
         this.cb_devices.Items.Add(device);
     }
 }
Example #4
0
 public static void Initialize()
 {
     OpenNI.Shutdown();//例外などで前回シャットダウンされなかった場合用
     OpenNI.Initialize();
     NiTE.Initialize();
     ConnectedDevices             = OpenNI.EnumerateDevices();
     OpenNI.OnDeviceConnected    += OpenNI_onDeviceConnected;
     OpenNI.OnDeviceDisconnected += OpenNI_onDeviceConnected;
     OpenNI.OnDeviceStateChanged += OpenNI_onDeviceStateChanged;
     Instance = new OpenNIManager();
 }
Example #5
0
        private void UpdateDevicesList()
        {
            var devices = OpenNI.EnumerateDevices();

            cb_devices.Items.Clear();

            foreach (var device in devices)
            {
                cb_devices.Items.Add(device);
            }
        }
Example #6
0
 private DeviceInfo updateDeviceList(string deviceName)
 {
     DeviceInfo[] devices = OpenNI.EnumerateDevices();
     Console.WriteLine("Scanning for new devices...");
     foreach (var device in devices)
     {
         Console.WriteLine("New devices found: " + device);
         if (device.ToString().Equals(deviceName))
         {
             return(device);
         }
     }
     return(null);
 }
Example #7
0
        private void UpdateDevicesList()
        {
            DeviceInfo[] devices = OpenNI.EnumerateDevices();
            this.cb_devices.Items.Clear();
            this.cb_devices.Items.Add("None");
            this.cb_devices.Enabled = devices.Length != 0;
            foreach (DeviceInfo device in devices)
            {
                this.cb_devices.Items.Add(device);
            }

            if (this.cb_devices.Items.Count > 0)
            {
                this.cb_devices.SelectedIndex = 0;
            }
        }
Example #8
0
    // Start is called before the first frame update
    void Start()
    {
        OpenNI.Initialize();

        OpenNI.OnDeviceConnected    += OnDeviceConnectionStateChanged;
        OpenNI.OnDeviceDisconnected += OnDeviceConnectionStateChanged;
        var devices = OpenNI.EnumerateDevices();

        Debug.Log($"Found {devices.Length} devices");

        // foreach (var d in devices) {
        //     Debug.Log(d.Name);
        // }

        // connect to first one
        if (devices.Length > 0)
        {
            OnDeviceConnectionStateChanged(devices[0]);
        }
    }
Example #9
0
        public KinectOpenNi2()
        {
            HandleError(OpenNI.Initialize());

            DeviceInfo[] devices = OpenNI.EnumerateDevices();
            if (devices.Length == 0)
            {
                HandleError(OpenNI.Status.NO_DEVICE);
            }

            kinectDevice = devices[0].OpenDevice();

            colorSensor = kinectDevice.CreateVideoStream(Device.SensorType.COLOR);
            VideoMode[] videoModes = colorSensor.SensorInfo.getSupportedVideoModes();
            colorSensor.VideoMode = videoModes[1];
            colorSensor.Start();
            colorSensor.onNewFrame += new VideoStream.VideoStreamNewFrame(colorSensor_onNewFrame);

            depthSensor           = kinectDevice.CreateVideoStream(Device.SensorType.DEPTH);
            videoModes            = depthSensor.SensorInfo.getSupportedVideoModes();
            depthSensor.VideoMode = videoModes[0];
            depthSensor.Start();
            depthSensor.onNewFrame += new VideoStream.VideoStreamNewFrame(depthSensor_onNewFrame);
        }
Example #10
0
 static void OpenNI_onDeviceConnected(DeviceInfo Device)
 {
     ConnectedDevices = OpenNI.EnumerateDevices();
 }
Example #11
0
 static void OpenNI_onDeviceStateChanged(DeviceInfo Device, OpenNI.DeviceState state)
 {
     ConnectedDevices = OpenNI.EnumerateDevices();
 }
Example #12
0
        private static void Main()
        {
            Console.WriteLine(OpenNI.Version.ToString());
            OpenNI.Status status = OpenNI.Initialize();
            if (!HandleError(status))
            {
                Environment.Exit(0);
            }

            OpenNI.OnDeviceConnected    += OpenNiOnDeviceConnected;
            OpenNI.OnDeviceDisconnected += OpenNiOnDeviceDisconnected;
            DeviceInfo[] devices = OpenNI.EnumerateDevices();
            if (devices.Length == 0)
            {
                return;
            }

            Device device;

            // lean init and no reset flags
            using (device = Device.Open(null, "lr"))
            {
                if (device.HasSensor(Device.SensorType.Depth) && device.HasSensor(Device.SensorType.Color))
                {
                    VideoStream depthStream = device.CreateVideoStream(Device.SensorType.Depth);
                    VideoStream colorStream = device.CreateVideoStream(Device.SensorType.Color);
                    if (depthStream.IsValid && colorStream.IsValid)
                    {
                        if (!HandleError(depthStream.Start()))
                        {
                            OpenNI.Shutdown();
                            return;
                        }

                        if (!HandleError(colorStream.Start()))
                        {
                            OpenNI.Shutdown();
                            return;
                        }

                        new Thread(DisplayInfo).Start();
                        depthStream.OnNewFrame += DepthStreamOnNewFrame;
                        colorStream.OnNewFrame += ColorStreamOnNewFrame;
                        VideoStream[] array = { depthStream, colorStream };
                        while (!Console.KeyAvailable)
                        {
                            VideoStream aS;
                            if (OpenNI.WaitForAnyStream(array, out aS) == OpenNI.Status.Ok)
                            {
                                if (aS.Equals(colorStream))
                                {
                                    inlineColor++;
                                }
                                else
                                {
                                    inlineDepth++;
                                }

                                aS.ReadFrame().Release();
                            }
                        }
                    }
                }

                Console.ReadLine();
            }

            OpenNI.Shutdown();
            Environment.Exit(0);
        }