Example #1
0
        /// <summary>
        /// Initializes a new instance of the OpenGLIndexBuffer.
        /// </summary>
        /// <param name="uv">The Ultraviolet context.</param>
        /// <param name="itype">The index element type.</param>
        /// <param name="icount">The index element count.</param>
        /// <param name="usage">The buffer's usage type.</param>
        public OpenGLIndexBuffer(UltravioletContext uv, IndexBufferElementType itype, Int32 icount, UInt32 usage)
            : base(uv, itype, icount)
        {
            Contract.EnsureRange(icount >= 0, nameof(icount));

            this.usage = usage;
            this.size  = new IntPtr(GetElementSize() * icount);

            var buffer = 0u;

            uv.QueueWorkItem(state =>
            {
                using (OpenGLState.ScopedCreateElementArrayBuffer(out buffer))
                {
                    gl.NamedBufferData(buffer, gl.GL_ELEMENT_ARRAY_BUFFER, size, null, usage);
                    gl.ThrowIfError();
                }
            }).Wait();

            this.buffer = buffer;
        }