public IOSDevice(IAssemblies assemblies) { DisplayDensity = 1; GraphicsBackend = new OpenGLESBackend(); BitmapLoader = new IOSBitmapLoader(GraphicsBackend); BrushLoader = new IOSBrushLoader(); FontLoader = new IOSFontLoader(); ConfigFile = new AndroidEngineConfigFile(); Assemblies = assemblies; FileSystem = new AndroidFileSystem(); KeyboardState = new IOSKeyboardState(); }
public AndroidDevice(IAssemblies assemblies) { DisplayDensity = Resources.System.DisplayMetrics.Density; GraphicsBackend = new OpenGLESBackend(); BitmapLoader = new AndroidBitmapLoader(GraphicsBackend); BrushLoader = new AndroidBrushLoader(); FontLoader = new AndroidFontLoader(); ConfigFile = new AndroidEngineConfigFile(); Assemblies = assemblies; FileSystem = new AndroidFileSystem(); KeyboardState = new AndroidKeyboardState(); }