Example #1
0
    void FindAndRun()
    {
        RaycastHit hit;

        if (Physics.Raycast(playerCam.transform.position, playerCam.transform.forward, out hit, distanceLimit))
        {
            OpenDoor       doorScript     = hit.transform.GetComponent <OpenDoor>();       // Gets the door script if available
            CradleRemember cradleRemember = hit.transform.GetComponent <CradleRemember>(); // Gets the cradle remember scene
            mazepick       mp             = hit.transform.GetComponent <mazepick>();
            // In case of opening the door script
            if (doorScript != null)
            {
                doorScript.SendMessage("Run");
            }

            if (cradleRemember != null)
            {
                cradleRemember.SendMessage("Run");
            }
        }
    }