Example #1
0
    public void Moves3EmptyPlaces()
    {
        var initial = new InitialHiveBuilder();

        initial += " ⬡ ⬡ ⬡ ⬢ ⬢ ⬢ ⬢ ⬡ ⬡ ";
        initial += "⬡ ⬡ ⬡ ⬢ ⬡ ⬡ ⬡ ⬢ ⬡ ⬡";
        initial += " ⬡ ⬡ ⬡ ⬢ ⬡ ⬡ ⬢ ⬡ ⬡ ";
        initial += "⬡ ⬡ ⬢ ⬡ ⬡ ⬡ ⬡ ⬢ ⬡ ⬡";
        initial += " ⬡ ⬢ ⬡ ⬡ ★ ⬢ ⬢ ⬢ ⬡ ";
        initial += "⬡ ⬡ ⬢ ⬢ ⬢ ⬡ ⬡ ⬡ ⬡ ⬡";
        initial += " ⬡ ⬡ ⬢ ⬢ ⬡ ⬡ ⬢ ⬡ ⬡ ";
        initial += "⬡ ⬡ ⬡ ⬡ ⬢ ⬡ ⬡ ⬢ ⬡ ⬡";
        initial += " ⬡ ⬡ ⬡ ⬡ ⬢ ⬢ ⬢ ⬡ ⬡ ";

        var expected = new ExpectedMovementBuilder();

        expected += " ⬡ ⬡ ⬡ ⬢ ⬢ ⬢ ⬢ ⬡ ⬡ ";
        expected += "⬡ ⬡ ⬡ ⬢ ⬡ ⬡ ⬡ ⬢ ⬡ ⬡";
        expected += " ⬡ ⬡ ⬡ ⬢ ⬡ ✔ ⬢ ⬡ ⬡ ";
        expected += "⬡ ⬡ ⬢ ✔ ⬡ ⬡ ⬡ ⬢ ⬡ ⬡";
        expected += " ⬡ ⬢ ⬡ ⬡ ★ ⬢ ⬢ ⬢ ⬡ ";
        expected += "⬡ ⬡ ⬢ ⬢ ⬢ ⬡ ⬡ ✔ ⬡ ⬡";
        expected += " ⬡ ⬡ ⬡ ⬢ ⬡ ✔ ⬢ ⬡ ⬡ ";
        expected += "⬡ ⬡ ⬡ ⬡ ⬢ ✔ ⬡ ⬢ ⬡ ⬡";
        expected += " ⬡ ⬡ ⬡ ⬡ ⬢ ⬢ ⬢ ⬡ ⬡ ";

        var move = new OnlyThreeSpaces();

        move.Should().HaveMoves(initial, expected);
    }
Example #2
0
    public void Moves3PlacesWithoutBacktracking()
    {
        var initial = new InitialHiveBuilder();

        initial += " ⬡ ⬢ ⬢ ⬡ ";
        initial += "⬡ ⬢ ★ ⬢ ⬡";
        initial += " ⬡ ⬢ ⬡ ⬢ ";
        initial += "⬡ ⬢ ⬡ ⬢ ⬡";
        initial += " ⬡ ⬢ ⬡ ⬢ ";

        var expected = new ExpectedMovementBuilder();

        expected += " ⬡ ⬢ ⬢ ⬡ ";
        expected += "⬡ ⬢ ★ ⬢ ⬡";
        expected += " ⬡ ⬢ ⬡ ⬢ ";
        expected += "⬡ ⬢ ⬡ ⬢ ⬡";
        expected += " ⬡ ⬢ ✔ ⬢ ";

        var move = new OnlyThreeSpaces();

        move.Should().HaveMoves(initial, expected);
    }