public override IEnumerable <object> Run()
        {
            GuildStorageManager storage = base.Entity.Storage;

            if (!base.Entity.Storage.Valid || !FeatureMatrix.IsEnable("GuildStorage") || base.Entity.Storage.Processing)
            {
                base.Finished = true;
                yield return(new FailMessage("[HandleGuildStorageSessionProcessor] Entity.Storage.Processing")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else
            {
                OnlineGuildMember member = base.Entity.GetOnlineMember(base.Operation.RequestingCID);
                if (member != null)
                {
                    member.IsGuildStorageListening = base.Operation.IsStarting;
                    if (member.IsGuildStorageListening)
                    {
                        member.SendGuildStorageInfoMessage();
                        member.SendGuildStorageLogsMessage(true);
                        member.SendGuildStorageLogsMessage(false);
                    }
                }
                base.Finished = true;
                yield return(new OkMessage());
            }
            yield break;
        }
        public override IEnumerable <object> Run()
        {
            GuildStorageManager storage = base.Entity.Storage;
            OnlineGuildMember   member  = base.Entity.GetOnlineMember(base.Operation.RequestingCID);

            if (!base.Entity.Storage.Valid || !FeatureMatrix.IsEnable("GuildStorage"))
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid);
                base.Finished = true;
                yield return(new FailMessage("[UpdateGuildStorageSettingsProcessor] GuildStorage")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (base.Entity.Storage.Processing)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Processing);
                base.Finished = true;
                yield return(new FailMessage("[UpdateGuildStorageSettingsProcessor] Entity.Storage.Processing")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (!base.Entity.Storage.IsEnabled)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Stopped");
                storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid);
                base.Finished = true;
                yield return(new FailMessage("[UpdateGuildStorageSettingsProcessor] Entity.Storage.IsEnabled")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else
            {
                if (member != null)
                {
                    if (member.GuildMember.Rank == GuildMemberRank.Master)
                    {
                        storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.UpdateSetting, GuildStorageEventCode.ChangeSetting, base.Operation.AccessLimtiTag.ToString(), base.Operation.GoldLimit);
                        base.Entity.Storage.UpdateSetting(base.Operation.GoldLimit, base.Operation.AccessLimtiTag);
                        base.Entity.Storage.BroadCastInventoryInfo();
                    }
                    else
                    {
                        member.SendOperationFailedDialog("GuildStorageFail_RankLimited");
                    }
                }
                storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.UpdateSetting, GuildStorageEventCode.Done);
                base.Finished = true;
                yield return(new OkMessage());
            }
            yield break;
        }
Example #3
0
        public override IEnumerable <object> Run()
        {
            base.Finished = true;
            OnlineGuildMember member = base.Entity.GetOnlineMember(base.Operation.CID);

            if (member != null)
            {
                if (member.GuildMember.Rank.IsRegularMember())
                {
                    this.service.GuildChat(member, base.Operation.Message);
                    yield return(GuildChat.ErrorCode.Success);
                }
                else
                {
                    yield return(GuildChat.ErrorCode.NotEnoughPermission);
                }
            }
            yield break;
        }
        public override IEnumerable <object> Run()
        {
            GuildStorageManager storage = this.Entity.Storage;
            OnlineGuildMember   member  = this.Entity.GetOnlineMember(this.Operation.PuchasedCID);

            if (!this.Entity.Storage.Valid || !FeatureMatrix.IsEnable("GuildStorage"))
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid);
                this.Finished = true;
                yield return((object)new FailMessage("[PurchaseGuildStorageProcessor] GuildStorage")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (this.Entity.Storage.Processing)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Processing);
                this.Finished = true;
                yield return((object)new FailMessage("[PurchaseGuildStorageProcessor] Entity.Storage.Processing")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (!this.Entity.Storage.IsEnabled)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Stopped");
                storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid);
                this.Finished = true;
                yield return((object)new FailMessage("[PurchaseGuildStorageProcessor] Entity.Storage.IsEnabled")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (storage.StorageCount >= storage.GuildStorageSlotsMax)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Full");
                storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid);
                this.Finished = true;
                yield return((object)new FailMessage("[PurchaseGuildStorageProcessor] storage.StorageCount")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else
            {
                this.Entity.Storage.Processing = true;
                int targetSlotCount = 0;
                if (this.Entity.Storage.StorageCount == 0 && !FeatureMatrix.IsEnable("GuildStoargeSlotAllCash"))
                {
                    storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PurchaseGuildStorage, GuildStorageEventCode.PurchaseSlotByGold);
                    if (FeatureMatrix.GetInteger("GuildStorageSlotGoldPrice") > 0)
                    {
                        DestroyItem   op   = new DestroyItem("gold", FeatureMatrix.GetInteger("GuildStorageSlotGoldPrice"), GiveItem.SourceEnum.Unknown);
                        OperationSync sync = new OperationSync()
                        {
                            Connection = member.PlayerConn,
                            Operation  = (Operation)op
                        };
                        yield return((object)sync);

                        if (!sync.Result || !op.Result)
                        {
                            this.Entity.Storage.Processing = false;
                            storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PurchaseGuildStorage, GuildStorageEventCode.Error_PurchaseSlotByGold);
                            member.SendOperationFailedDialog("GuildStorageFail_PurchaseFailed");
                            this.Finished = true;
                            yield return((object)new FailMessage("[PurchaseGuildStorageProcessor] op.Result")
                            {
                                Reason = FailMessage.ReasonCode.LogicalFail
                            });

                            yield break;
                        }
                    }
                    targetSlotCount = this.Entity.Storage.GuildStorageSlotsFirstPurchase;
                }
                else
                {
                    storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PurchaseGuildStorage, GuildStorageEventCode.PurchaseSlotByCash);
                    if (!FeatureMatrix.IsEnable("GuildStoargeSlotFree"))
                    {
                        if (this.Operation.ProductNo == -1)
                        {
                            member.SendOperationFailedDialog("GuildStorageFail_PurchaseFailed");
                            storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid);
                            this.Entity.Storage.Processing = false;
                            this.Finished = true;
                            yield return((object)new FailMessage("[PurchaseGuildStorageProcessor] Operation.ProductNo")
                            {
                                Reason = FailMessage.ReasonCode.LogicalFail
                            });

                            yield break;
                        }
                        else
                        {
                            DirectPickUpByProductNo op = new DirectPickUpByProductNo()
                            {
                                ProductNoList = new List <int>()
                                {
                                    this.Operation.ProductNo
                                },
                                IsCredit = this.Operation.IsCredit
                            };
                            OperationSync sync = new OperationSync()
                            {
                                Connection = member.CashShopConn,
                                Operation  = (Operation)op
                            };
                            yield return((object)sync);

                            if (!sync.Result || !op.Result || !op.ResultingItems.ContainsKey("guildstorage_ticket"))
                            {
                                storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PurchaseGuildStorage, GuildStorageEventCode.Error_PurchaseSlotByCash);
                                member.SendOperationFailedDialog("GuildStorageFail_PurchaseFailed");
                                this.Entity.Storage.Processing = false;
                                this.Finished = true;
                                yield return((object)new FailMessage("[PurchaseGuildStorageProcessor] guildstorage_ticket")
                                {
                                    Reason = FailMessage.ReasonCode.LogicalFail
                                });

                                yield break;
                            }
                        }
                    }
                    targetSlotCount = this.Entity.Storage.GuildStorageSlotsPerPurchase;
                }
                storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PurchaseGuildStorage, GuildStorageEventCode.Process);
                AddGuildStorageSlots requestOp = new AddGuildStorageSlots()
                {
                    SlotCount = targetSlotCount
                };
                requestOp.OnComplete += (Action <Operation>)(___ => this.Entity.Storage.StorageCount = requestOp.ResultSlotCount);
                OperationSync sync2 = new OperationSync()
                {
                    Connection = this.Entity.Storage.ItemConn,
                    Operation  = (Operation)requestOp
                };
                yield return((object)sync2);

                if (requestOp.Result)
                {
                    storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PurchaseGuildStorage, GuildStorageEventCode.Done);
                }
                else
                {
                    storage.AddGuildStorageLedger(this.Operation.PuchasedCID, GuildStorageOperationCode.PurchaseGuildStorage, GuildStorageEventCode.Error_ProcessFail);
                }
                this.Entity.Storage.Processing = false;
                this.Entity.Storage.ReportExtendSlot(member.CharacterName, this.Entity.Storage.GuildStorageSlotsPerPurchase);
                this.Finished = true;
                yield return((object)new OkMessage());
            }
        }
        public override IEnumerable <object> Run()
        {
            GuildStorageManager storage = base.Entity.Storage;
            OnlineGuildMember   member  = base.Entity.GetOnlineMember(base.Operation.RequestingCID);

            if (!base.Entity.Storage.Valid || !FeatureMatrix.IsEnable("GuildStorage"))
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.ArrangeGuildItem, GuildStorageEventCode.Error_Invalid);
                base.Finished = true;
                yield return(new FailMessage("[ArrangeGuildStorageItemProcessor] GuildStorage")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (base.Entity.Storage.Processing)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.ArrangeGuildItem, GuildStorageEventCode.Error_Processing);
                base.Finished = true;
                yield return(new FailMessage("[ArrangeGuildStorageItemProcessor] Entity.Storage.Processing")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (!base.Entity.Storage.IsEnabled)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Stopped");
                storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.ArrangeGuildItem, GuildStorageEventCode.Error_Invalid);
                base.Finished = true;
                yield return(new FailMessage("[ArrangeGuildStorageItemProcessor] Entity.Storage.IsEnabled")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else
            {
                base.Entity.Storage.Processing = true;
                QueryItemInfoByItemID op0 = new QueryItemInfoByItemID
                {
                    ItemID = base.Operation.ItemID
                };
                OperationSync sync0 = new OperationSync
                {
                    Connection = base.Entity.Storage.ItemConn,
                    Operation  = op0
                };
                yield return(sync0);

                if (op0.Result)
                {
                    if (op0.SlotInfo.ItemClass == "gold")
                    {
                        member.SendOperationFailedDialog("GuildStorageFail_InvalidItem");
                        base.Entity.Storage.Processing = false;
                        base.Finished = true;
                        yield return(new FailMessage("[ArrangeGuildStorageItemProcessor] op0.SlotInfo.ItemClass")
                        {
                            Reason = FailMessage.ReasonCode.LogicalFail
                        });
                    }
                    else if (base.Entity.Storage.IsPickLimited(member, op0.SlotInfo.ItemClass, op0.SlotInfo.Slot, 1) || base.Entity.Storage.IsPickLimited(member, "", base.Operation.Slot, 1))
                    {
                        base.Entity.Storage.Processing = false;
                        base.Finished = true;
                        yield return(new FailMessage("[ArrangeGuildStorageItemProcessor] Entity.Storage.IsPickLimited")
                        {
                            Reason = FailMessage.ReasonCode.LogicalFail
                        });
                    }
                    else
                    {
                        storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.ArrangeGuildItem, GuildStorageEventCode.Process, base.Operation.ItemID.ToString(), base.Operation.Slot);
                        MoveInventoryItem op   = new MoveInventoryItem(base.Operation.ItemID, 0, base.Operation.Slot);
                        OperationSync     sync = new OperationSync
                        {
                            Connection = base.Entity.Storage.ItemConn,
                            Operation  = op
                        };
                        yield return(sync);

                        if (sync.Result && op.Result)
                        {
                            storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.ArrangeGuildItem, GuildStorageEventCode.Done, base.Operation.ItemID.ToString(), base.Operation.Slot);
                        }
                        else
                        {
                            storage.AddGuildStorageLedger(base.Operation.RequestingCID, GuildStorageOperationCode.ArrangeGuildItem, GuildStorageEventCode.Error_TransferFail, base.Operation.ItemID.ToString(), base.Operation.Slot);
                            member.SendOperationFailedDialog("GuildStorageFail_TransferFailed");
                        }
                        base.Entity.Storage.Processing = false;
                        base.Finished = true;
                        yield return(new OkMessage());
                    }
                }
                else
                {
                    member.SendOperationFailedDialog("GuildStorageFail_InternalError");
                    base.Entity.Storage.Processing = false;
                    base.Finished = true;
                    yield return(new FailMessage("[ArrangeGuildStorageItemProcessor] op0.Result")
                    {
                        Reason = FailMessage.ReasonCode.LogicalFail
                    });
                }
            }
            yield break;
        }
        public override IEnumerable <object> Run()
        {
            GuildStorageManager storage = this.Entity.Storage;
            OnlineGuildMember   member  = this.Entity.GetOnlineMember(this.Operation.OwnerCID);

            if (!this.Entity.Storage.Valid || !FeatureMatrix.IsEnable("GuildStorage"))
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid);
                this.Finished = true;
                yield return((object)new FailMessage("[PickGuildStorageItemProcessor] GuildStorage")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (this.Entity.Storage.Processing)
            {
                member.SendOperationFailedDialog("GuildStorageFail_Processing");
                storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Processing);
                this.Finished = true;
                yield return((object)new FailMessage("[PickGuildStorageItemProcessor] Entity.Storage.Processing")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else if (this.Entity.Storage.StorageCount == 0)
            {
                member.SendOperationFailedDialog("GuildStorageFail_NoSlot");
                storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.AddGuildItem, GuildStorageEventCode.Error_Invalid);
                this.Finished = true;
                yield return((object)new FailMessage("[PickGuildStorageItemProcessor] Entity.Storage.StorageCount")
                {
                    Reason = FailMessage.ReasonCode.LogicalFail
                });
            }
            else
            {
                this.Entity.Storage.Processing = true;
                int    color1             = -1;
                int    color2             = -1;
                int    color3             = -1;
                int    reduceDurability   = -1;
                int    maxDurabilityBonus = -1;
                byte   tab              = byte.MaxValue;
                int    slot             = -2;
                string loggingItemClass = this.Operation.ItemClass;
                if (this.Operation.ItemID != 0L)
                {
                    QueryItemInfoByItemID op0 = new QueryItemInfoByItemID()
                    {
                        ItemID = this.Operation.ItemID
                    };
                    OperationSync sync0 = new OperationSync()
                    {
                        Connection = this.Entity.Storage.ItemConn,
                        Operation  = (Operation)op0
                    };
                    yield return((object)sync0);

                    if (op0.Result)
                    {
                        if (this.Entity.Storage.IsPickLimited(member, this.Operation.ItemClass, op0.SlotInfo.Slot, this.Operation.Amount))
                        {
                            storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Limited, this.Operation.ItemClass, this.Operation.Amount);
                            this.Entity.Storage.Processing = false;
                            this.Finished = true;
                            yield return((object)new FailMessage("[PickGuildStorageItemProcessor] Entity.Storage.IsPickLimited")
                            {
                                Reason = FailMessage.ReasonCode.LogicalFail
                            });

                            yield break;
                        }
                        else
                        {
                            color1             = op0.SlotInfo.Color1;
                            color2             = op0.SlotInfo.Color2;
                            color3             = op0.SlotInfo.Color3;
                            reduceDurability   = op0.SlotInfo.MaxDurability - op0.SlotInfo.Durability;
                            maxDurabilityBonus = op0.SlotInfo.MaxDurabilityBonus;
                            tab              = (byte)op0.SlotInfo.Tab;
                            slot             = op0.SlotInfo.Slot;
                            loggingItemClass = op0.ItemClassEX;
                        }
                    }
                    else
                    {
                        storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid, this.Operation.ItemClass, this.Operation.Amount);
                        member.SendOperationFailedDialog("GuildStorageFail_InternalError");
                        this.Entity.Storage.Processing = false;
                        this.Finished = true;
                        yield return((object)new FailMessage("[PickGuildStorageItemProcessor] op0.Result")
                        {
                            Reason = FailMessage.ReasonCode.LogicalFail
                        });

                        yield break;
                    }
                }
                else if (this.Entity.Storage.IsPickLimited(member, this.Operation.ItemClass, 0, this.Operation.Amount))
                {
                    storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_Invalid, this.Operation.ItemClass, this.Operation.Amount);
                    this.Entity.Storage.Processing = false;
                    this.Finished = true;
                    yield return((object)new FailMessage("[PickGuildStorageItemProcessor] Entity.Storage.IsPickLimited")
                    {
                        Reason = FailMessage.ReasonCode.LogicalFail
                    });

                    yield break;
                }
                storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.TransferFrom, this.Operation.ItemClass, this.Operation.Amount, color1, color2, color3, reduceDurability, maxDurabilityBonus);
                TransferToSystem op1 = new TransferToSystem((ICollection <TransferItemInfo>) new List <TransferItemInfo>()
                {
                    new TransferItemInfo(this.Operation.ItemID, this.Operation.ItemClass, this.Operation.Amount)
                }, TransferToSystem.SourceEnum.GuildStorage);
                OperationSync sync = new OperationSync()
                {
                    Connection = this.Entity.Storage.ItemConn,
                    Operation  = (Operation)op1
                };
                yield return((object)sync);

                if (!op1.Result)
                {
                    storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_TransferFail, this.Operation.ItemClass, this.Operation.Amount, color1, color2, color3, reduceDurability, maxDurabilityBonus);
                    member.SendOperationFailedDialog("GuildStorageFail_TransferFailed");
                    this.Entity.Storage.Processing = false;
                    this.Finished = true;
                    yield return((object)new FailMessage("[PickGuildStorageItemProcessor] op1.Result")
                    {
                        Reason = FailMessage.ReasonCode.LogicalFail
                    });
                }
                else
                {
                    storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.TransferTo, this.Operation.ItemClass, this.Operation.Amount, color1, color2, color3, reduceDurability, maxDurabilityBonus);
                    List <long> itemList = new List <long>();
                    foreach (TransferredItemInfo transferredItem in (IEnumerable <TransferredItemInfo>)op1.TransferredItemList)
                    {
                        itemList.Add(transferredItem.ItemID);
                    }
                    TransferFromSystem op2   = (int)this.Operation.TargetTab != (int)byte.MaxValue ? (this.Operation.TargetSlot != -1 ? new TransferFromSystem((ICollection <long>)itemList, true, this.Operation.TargetTab, this.Operation.TargetSlot, this.Operation.TargetSlot + 1, TransferFromSystem.SourceEnum.GuildStorage) : new TransferFromSystem((ICollection <long>)itemList, true, this.Operation.TargetTab, 0, 48, TransferFromSystem.SourceEnum.GuildStorage)) : new TransferFromSystem((ICollection <long>)itemList, true, byte.MaxValue, 0, 0, TransferFromSystem.SourceEnum.GuildStorage);
                    OperationSync      sync2 = new OperationSync()
                    {
                        Connection = member.PlayerConn,
                        Operation  = (Operation)op2
                    };
                    yield return((object)sync2);

                    if (!op2.Result)
                    {
                        storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_TransferFail, this.Operation.ItemClass, this.Operation.Amount, color1, color2, color3, reduceDurability, maxDurabilityBonus);
                        if (op2.FailReason == TransferFromSystem.FailReasonEnum.NoEmptySlot)
                        {
                            member.SendOperationFailedDialog("GuildStorageFail_NoEmptySlot");
                        }
                        else
                        {
                            member.SendOperationFailedDialog("GuildStorageFail_TransferFailed");
                        }
                        TransferFromSystem op3   = new TransferFromSystem((ICollection <long>)itemList, false, tab, slot, slot + 1, TransferFromSystem.SourceEnum.GuildStorage);
                        OperationSync      sync3 = new OperationSync()
                        {
                            Connection = this.Entity.Storage.ItemConn,
                            Operation  = (Operation)op3
                        };
                        yield return((object)sync3);

                        if (op3.Result)
                        {
                            storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_TransferFail_Recovered, this.Operation.ItemClass, this.Operation.Amount, color1, color2, color3, reduceDurability, maxDurabilityBonus);
                        }
                        else
                        {
                            storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Error_TransferFail_RecoverFail, this.Operation.ItemClass, this.Operation.Amount, color1, color2, color3, reduceDurability, maxDurabilityBonus);
                        }
                        this.Entity.Storage.Processing = false;
                        this.Finished = true;
                        yield return((object)new FailMessage("[PickGuildStorageItemProcessor] op2.Result")
                        {
                            Reason = FailMessage.ReasonCode.LogicalFail
                        });
                    }
                    else
                    {
                        storage.AddGuildStorageLedger(this.Operation.OwnerCID, GuildStorageOperationCode.PickGuildItem, GuildStorageEventCode.Done, this.Operation.ItemClass, this.Operation.Amount, color1, color2, color3, reduceDurability, maxDurabilityBonus);
                        this.Entity.Storage.ReportPickItem(member.CharacterName, loggingItemClass, this.Operation.Amount, color1, color2, color3);
                        this.Entity.Storage.Processing = false;
                        this.Finished = true;
                        yield return((object)new OkMessage());
                    }
                }
            }
        }
Example #7
0
        public override IEnumerable <object> Run()
        {
            base.Operation.Result = DirectPurchaseGuildItemResultCode.Success;
            GuildLedgerEventType result    = GuildLedgerEventType.Success;
            GuildMember          myInfo    = base.Entity.GetGuildMember(base.Operation.Key.CharacterName);
            OnlineGuildMember    member    = base.Entity.GetOnlineMember(myInfo.Key.CID);
            string maxIncreaseCountParsing = base.Operation.ItemClass.Replace("guild_extension_member_", "");
            int    maxIncreaseCount        = 0;

            if (!base.Entity.IsInitialized || base.Entity.GuildInfo == null)
            {
                base.Operation.Result = DirectPurchaseGuildItemResultCode.GuildNotInitialize;
                result = GuildLedgerEventType.GuildNotInitialize;
            }
            else if (myInfo == null || !myInfo.Rank.IsMaster() || member == null)
            {
                base.Operation.Result = DirectPurchaseGuildItemResultCode.IsNotMaster;
                result = GuildLedgerEventType.IsNotMaster;
            }
            else if (!int.TryParse(maxIncreaseCountParsing, out maxIncreaseCount))
            {
                base.Operation.Result = DirectPurchaseGuildItemResultCode.CannotParseItem;
                result = GuildLedgerEventType.CannotParseItem;
            }
            else if (FeatureMatrix.GetInteger("InGameGuild_MaxMemberLimit") < base.Entity.GuildInfo.MaxMemberCount + maxIncreaseCount)
            {
                base.Operation.Result = DirectPurchaseGuildItemResultCode.OverMaxMemberLimit;
                result = GuildLedgerEventType.OverMaxMemberLimit;
            }
            if (base.Operation.Result != DirectPurchaseGuildItemResultCode.Success)
            {
                GuildLog.AddGuildLedger(new LogData((long)base.Entity.GuildSN, base.Operation.Key.CID, OperationType.DirectPurchaseGuildItem, result));
                base.Finished = true;
                yield return(base.Operation.Result);
            }
            else
            {
                DirectPickUpByProductNo directPickupOp = new DirectPickUpByProductNo(new List <int>
                {
                    base.Operation.ProductNo
                }, base.Operation.IsCredit);
                OperationSync directPickupSync = new OperationSync
                {
                    Connection = member.CashShopConn,
                    Operation  = directPickupOp
                };
                yield return(directPickupSync);

                if (!directPickupSync.Result)
                {
                    if (directPickupOp.FailReasonString.StartsWith("BeginDirectPurchaseItem"))
                    {
                        base.Operation.Result = DirectPurchaseGuildItemResultCode.BeginDirectPurchaseItem;
                        result = GuildLedgerEventType.BeginDirectPurchaseItem;
                    }
                    else if (directPickupOp.FailReasonString.StartsWith("EndDirectPurchaseItem"))
                    {
                        base.Operation.Result = DirectPurchaseGuildItemResultCode.EndDirectPurchaseItem;
                        result = GuildLedgerEventType.EndDirectPurchaseItem;
                    }
                    else
                    {
                        base.Operation.Result = DirectPurchaseGuildItemResultCode.Unknown;
                        result = GuildLedgerEventType.Unknown;
                    }
                    GuildLog.AddGuildLedger(new LogData((long)base.Entity.GuildSN, base.Operation.Key.CID, OperationType.DirectPurchaseGuildItem, result));
                    base.Finished = true;
                    yield return(new FailMessage("[DirectPurchaseGuildItemProcessor] directPickupSync.Result"));
                }
                else
                {
                    bool updateResult = false;
                    try
                    {
                        HeroesDataContext heroesDataContext = new HeroesDataContext();
                        updateResult = heroesDataContext.UpdateMaxMemberLimit(base.Entity.GuildInfo.GuildSN, base.Entity.GuildInfo.MaxMemberCount + maxIncreaseCount);
                        if (!updateResult)
                        {
                            base.Operation.Result = DirectPurchaseGuildItemResultCode.DatabaseFail;
                            result = GuildLedgerEventType.DatabaseFail;
                        }
                    }
                    catch (Exception ex)
                    {
                        Log <DirectPurchaseGuildItemProcessor> .Logger.Error("UpdateGuildInfoProcessor DataBase Exception ", ex);

                        base.Operation.Result = DirectPurchaseGuildItemResultCode.DatabaseException;
                        result = GuildLedgerEventType.DatabaseException;
                    }
                    HeroesGuildInfo guildInfo = GuildAPI.GetAPI().GetGuildInfo(base.Entity.GuildSN);
                    if (guildInfo != null)
                    {
                        base.Entity.GuildInfo = guildInfo.ToGuildInfo();
                        base.Entity.UpdateGroupInfo();
                        base.Entity.Sync();
                    }
                    else
                    {
                        base.Operation.Result = DirectPurchaseGuildItemResultCode.ReloadFail;
                        result = GuildLedgerEventType.ReloadFail;
                    }
                    if (!updateResult || base.Operation.Result != DirectPurchaseGuildItemResultCode.Success)
                    {
                        RollbackDirectPickUp rollbackPickupOp = new RollbackDirectPickUp
                        {
                            OrderNo       = directPickupOp.OrderNo,
                            ProductNoList = directPickupOp.ProductNoList
                        };
                        OperationSync rollbackPickupSync = new OperationSync
                        {
                            Connection = member.CashShopConn,
                            Operation  = rollbackPickupOp
                        };
                        yield return(rollbackPickupSync);

                        Log <DirectPurchaseGuildItemProcessor> .Logger.ErrorFormat("UpdateGuildInfoProcessor DataBase Fail {0}", base.Entity.GuildSN);

                        GuildLog.AddGuildLedger(new LogData((long)base.Entity.GuildSN, base.Operation.Key.CID, OperationType.DirectPurchaseGuildItem, result));
                        base.Finished = true;
                        yield return(base.Operation.Result);
                    }
                    else
                    {
                        base.Operation.Result = DirectPurchaseGuildItemResultCode.Success;
                        result = GuildLedgerEventType.Success;
                        GuildLog.AddGuildLedger(new LogData((long)base.Entity.GuildSN, base.Operation.Key.CID, OperationType.DirectPurchaseGuildItem, result));
                        base.Finished = true;
                        yield return(base.Operation.Result);
                    }
                }
            }
            yield break;
        }
Example #8
0
		public override IEnumerable<object> Run()
		{
			base.Finished = true;
			if (!FeatureMatrix.IsEnable("GuildLevel"))
			{
				yield return new FailMessage("[GiveGuildGPProcessor] GuildLevel")
				{
					Reason = FailMessage.ReasonCode.NotSupportedOperation
				};
			}
			else
			{
				using (HeroesDataContext context = new HeroesDataContext())
				{
					bool gpAdded = false;
					foreach (KeyValuePair<long, int> keyValuePair in base.Operation.GiveDict)
					{
						long key = keyValuePair.Key;
						int value = keyValuePair.Value;
						OnlineGuildMember onlineGuildMember = null;
						foreach (KeyValuePair<string, OnlineGuildMember> keyValuePair2 in base.Entity.OnlineMembers)
						{
							if (keyValuePair2.Value.CID == key)
							{
								onlineGuildMember = keyValuePair2.Value;
								break;
							}
						}
						if (onlineGuildMember != null && onlineGuildMember.GuildMember.Rank.IsRegularMember())
						{
							int num = base.Entity.GiveGP(value, base.Operation.GainType, key);
							gpAdded |= (num != 0);
							try
							{
								onlineGuildMember.GuildMember.AddPoint(num);
								long point = onlineGuildMember.GuildMember.GetPoint();
								base.Entity.ReportGuildMemberChanged(onlineGuildMember.GuildMember.Key);
								context.UpdateGuildCharacterInfo(new long?(key), new long?(point));
								GuildLog.AddGuildLedger(new LogData((long)base.Entity.GuildSN, key, OperationType.GainGuildPoint, GuildLedgerEventType.UpdateGuildUserPoint, point.ToString()));
							}
							catch (Exception ex)
							{
								Log<GiveGuildGP>.Logger.ErrorFormat("Error while GiveGuildGPProcessor, Step UpdateGuildCharacterInfo : {0}", ex.ToString());
							}
						}
					}
					if (!gpAdded)
					{
						yield return new FailMessage("[GiveGuildGPProcessor] gpAdded");
						yield break;
					}
					try
					{
						context.UpdateGuildInfo(new int?(FeatureMatrix.GameCode), new int?(GuildAPI.ServerCode), new int?(base.Entity.GuildSN), null, null, new int?(base.Entity.GuildInfo.GuildLevel), new long?(base.Entity.GuildInfo.GuildPoint), null, new int?(FeatureMatrix.GetInteger("InGameGuild_MaxMember")), null);
					}
					catch (Exception ex2)
					{
						Log<GiveGuildGP>.Logger.ErrorFormat("Error while GiveGuildGPProcessor, Step UpdateGuildInfo : {0}", ex2.ToString());
					}
				}
				base.Entity.ReportGuildInfoChanged();
				base.Entity.Sync();
				yield return new OkMessage();
			}
			yield break;
		}