public static void SendOneWay(this IOutputChannel outputChannel, OneWayMessage message)
 {
     using (var context = outputChannel.BeginReadWrite())
     {
         context.Write(message.ToFrame());
     }
 }
        public static Message SendAndReceive(this IOutputChannel outputChannel, OneWayMessage message)
        {
            try
            {
                IFrame response;
                using (var context = outputChannel.BeginReadWrite())
                {
                    context.Write(message.ToFrame());
                    response = context.Read();
                }

                return(Message.Create(response));
            }
            catch (Exception e)
            {
                throw new IOException("Connection failed. Check that server is still alive", e);
            }
        }