static IEnumerator MakeRequest(string url, string username, string password, GoToNextScene callback, GameObject errorButton) { WWWForm form = new WWWForm(); form.AddField("username", username); form.AddField("password", password); UnityWebRequest www = UnityWebRequest.Post("https://circles-parellano.herokuapp.com/api/" + url, form); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.Log(www.error); } else { string response = www.downloadHandler.text; yield return(response); Debug.Log(response); JsonResponse data = JsonUtility.FromJson <JsonResponse>(response); if (data.success == "false") { Debug.Log(data.message); errorButton.SetActive(true); } else { OneSignal.SetExternalUserId(data.userID.ToString()); PlayerPrefs.SetString("myRoomID", data.userID); PlayerPrefs.SetString("currentWorldType", "MainGame"); PlayerPrefs.SetString("currentRoomID", data.userID); PlayerPrefs.SetString("username", username.ToLower()); PlayerPrefs.SetString("accessories", ""); callback(); } } }
// Test Menu // Includes SendTag/SendTags, getting the userID and pushToken, and scheduling an example notification void OnGUI() { GUIStyle customTextSize = new GUIStyle("button"); customTextSize.fontSize = 30; GUIStyle guiBoxStyle = new GUIStyle("box"); guiBoxStyle.fontSize = 30; GUIStyle textFieldStyle = new GUIStyle("textField"); textFieldStyle.fontSize = 30; float itemOriginX = 50.0f; float itemWidth = Screen.width - 120.0f; float boxWidth = Screen.width - 20.0f; float boxOriginY = 120.0f; float boxHeight = requiresUserPrivacyConsent ? 980.0f : 890.0f; float itemStartY = 200.0f; float itemHeightOffset = 90.0f; float itemHeight = 60.0f; GUI.Box(new Rect(10, boxOriginY, boxWidth, boxHeight), "Test Menu", guiBoxStyle); float count = 0.0f; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), "SendTags", customTextSize)) { // You can tags users with key value pairs like this: OneSignal.SendTag("UnityTestKey", "TestValue"); // Or use an IDictionary if you need to set more than one tag. OneSignal.SendTags(new Dictionary <string, string>() { { "UnityTestKey2", "value2" }, { "UnityTestKey3", "value3" } }); // You can delete a single tag with it's key. // OneSignal.DeleteTag("UnityTestKey"); // Or delete many with an IList. // OneSignal.DeleteTags(new List<string>() {"UnityTestKey2", "UnityTestKey3" }); } count++; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), "GetIds", customTextSize)) { OneSignal.IdsAvailable((userId, pushToken) => { extraMessage = "UserID:\n" + userId + "\n\nPushToken:\n" + pushToken; }); } count++; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), "TestNotification", customTextSize)) { extraMessage = "Waiting to get a OneSignal userId. Uncomment OneSignal.SetLogLevel in the Start method if it hangs here to debug the issue."; OneSignal.IdsAvailable((userId, pushToken) => { if (pushToken != null) { // See http://documentation.onesignal.com/docs/notifications-create-notification for a full list of options. // You can not use included_segments or any fields that require your OneSignal 'REST API Key' in your app for security reasons. // If you need to use your OneSignal 'REST API Key' you will need your own server where you can make this call. var notification = new Dictionary <string, object>(); notification["contents"] = new Dictionary <string, string>() { { "en", "Test Message" } }; // Send notification to this device. notification["include_player_ids"] = new List <string>() { userId }; // Example of scheduling a notification in the future. notification["send_after"] = System.DateTime.Now.ToUniversalTime().AddSeconds(30).ToString("U"); extraMessage = "Posting test notification now."; OneSignal.PostNotification(notification, (responseSuccess) => { extraMessage = "Notification posted successful! Delayed by about 30 secounds to give you time to press the home button to see a notification vs an in-app alert.\n" + Json.Serialize(responseSuccess); }, (responseFailure) => { extraMessage = "Notification failed to post:\n" + Json.Serialize(responseFailure); }); } else { extraMessage = "ERROR: Device is not registered."; } }); } count++; email = GUI.TextField(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), email, customTextSize); count++; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), "SetEmail", customTextSize)) { extraMessage = "Setting email to " + email; OneSignal.SetEmail(email, () => { Debug.Log("Successfully set email"); }, (error) => { Debug.Log("Encountered error setting email: " + Json.Serialize(error)); }); } count++; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), "LogoutEmail", customTextSize)) { extraMessage = "Logging Out of [email protected]"; OneSignal.LogoutEmail(() => { Debug.Log("Successfully logged out of email"); }, (error) => { Debug.Log("Encountered error logging out of email: " + Json.Serialize(error)); }); } count++; externalId = GUI.TextField(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), externalId, customTextSize); count++; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), "SetExternalId", customTextSize)) { extraMessage = "Setting External User Id"; OneSignal.SetExternalUserId(externalId); } count++; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), "RemoveExternalId", customTextSize)) { extraMessage = "Removing External User Id"; OneSignal.RemoveExternalUserId(); } if (requiresUserPrivacyConsent) { count++; if (GUI.Button(new Rect(itemOriginX, itemStartY + (count * itemHeightOffset), itemWidth, itemHeight), (OneSignal.UserProvidedConsent() ? "Revoke Privacy Consent" : "Provide Privacy Consent"), customTextSize)) { extraMessage = "Providing user privacy consent"; OneSignal.UserDidProvideConsent(!OneSignal.UserProvidedConsent()); } } if (extraMessage != null) { guiBoxStyle.alignment = TextAnchor.UpperLeft; guiBoxStyle.wordWrap = true; GUI.Box(new Rect(10, boxOriginY + boxHeight + 20, Screen.width - 20, Screen.height - (boxOriginY + boxHeight + 40)), extraMessage, guiBoxStyle); } }