public void PlayScore() { if (PlayerPrefs.GetInt("Muted") == 1) { return; } OneShotPlayer.PlayOneShot(ScoreSound); }
public void PlayRefillScore() { if (PlayerPrefs.GetInt("Muted") == 1) { return; } OneShotPlayer.PlayOneShot(RefillScore); }
public void DropNumber() { if (PlayerPrefs.GetInt("Muted") == 1) { return; } OneShotPlayer.PlayOneShot(NumberDrop); }
void Start() { rgbd = GetComponent <Rigidbody2D>(); line = GetComponent <Line>(); sprt = GetComponent <SpriteRenderer>(); firstColor = sprt.color; osp = FindObjectOfType <OneShotPlayer>(); GetComponent <LineRenderer>().startColor = GetComponent <SpriteRenderer>().color; GetComponent <LineRenderer>().endColor = new Color(0, 0, 0, 0); }
private void Start() { Time.timeScale = 1; osp = FindObjectOfType <OneShotPlayer>(); }