/// <summary> /// Add a new exit event listener. /// </summary> static public void AddOnExit(Component mb, OnTriggerCallback callback) { ProximityManager pro = GetInstance(mb); foreach (TriggerListener p in pro.mOnExit) { if (p.mb == mb && p.callback == callback) { return; } } TriggerListener ent = new TriggerListener(); ent.mb = mb; ent.callback = callback; pro.mOnExit.Add(ent); }
private void OnDestroy() { _onEnter = null; _onExit = null; }
private void OnDestroy() { _onStay = null; }
private void OnDestroy() { _onEnter = null; _onExit = null; }
private void OnDestroy() { _onStay = null; }