Example #1
0
 /// <summary>
 /// Unregister a Unity main thread handler for the Tango cloud event.
 /// </summary>
 /// <param name="handler">Event handler to unregister.</param>
 internal void UnregisterOnTangoCloudEventAvailable(OnTangoCloudEventAvailableEventHandler handler)
 {
     if (handler != null)
     {
         m_onTangoCloudEventAvailable -= handler;
     }
 }
 /// <summary>
 /// Unregister a Unity main thread handler for the Tango cloud event.
 /// </summary>
 /// <param name="handler">Event handler to unregister.</param>
 internal void UnregisterOnTangoCloudEventAvailable(OnTangoCloudEventAvailableEventHandler handler)
 {
     if (handler != null)
     {
         m_onTangoCloudEventAvailable -= handler;
     }
 }
Example #3
0
 /// <summary>
 /// Unregister from the Tango cloud event callbacks.
 /// 
 /// See TangoApplication.Register for more details.
 /// </summary>
 /// <param name="handler">Event handler to remove.</param>
 private void _UnregisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler handler)
 {
     if (m_tangoCloudEventListener != null)
     {
         m_tangoCloudEventListener.UnregisterOnTangoCloudEventAvailable(handler);
     }
 }
 /// <summary>
 /// Register to get Tango cloud event callbacks.
 /// 
 /// See TangoApplication.Register for details.
 /// </summary>
 /// <param name="handler">Event handler.</param>
 internal void RegisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler handler)
 {
     if (m_tangoCloudEventListener != null)
     {
         m_tangoCloudEventListener.RegisterOnTangoCloudEventAvailable(handler);
     }
 }