private Task ShootingStart(float x, float y)
        {
            if (debug)
            {
                Console.WriteLine($"OBSERVER: NetworkManagerClient ShootingStart");
            }
            Vector2 vec = new Vector2(x, y);

            OnShootStart?.Invoke(vec);
            return(Task.CompletedTask);
        }
Example #2
0
 public void ShootStart()
 {
     OnShootStart?.Invoke(this);
     Shoot();
 }