/// <summary> /// 监控文件管理逻辑信息 /// </summary> private void ShowMonitorInfo() { new Thread(new ThreadStart(() => { string result; long oldSended = 0; long oldRecevied = 0; long s_speed = 0; long r_speed = 0; while (true) { result = string.Empty; while (true) { if (_beginSend && _beginReceive) { s_speed = _sender.Out - oldSended; oldSended = _sender.Out; r_speed = _receiver.In - oldRecevied; oldRecevied = _receiver.In; result = string.Format("总数:{0} 已发送:{1} 发送速度:{2}/s 接收:{3} 接收速度:{4}/s", _receiver.Total.ToFString(), _sender.Out.ToFString(), s_speed.ToFString(), _receiver.In.ToFString(), r_speed.ToFString()); } else if (_beginSend) { s_speed = _sender.Out - oldSended; oldSended = _sender.Out; result = string.Format("总数:{0} 发送:{1} 发送速度:{2}/s", _sender.Total.ToFString(), _sender.Out.ToFString(), s_speed.ToFString()); } else if (_beginReceive) { r_speed = _receiver.In - oldRecevied; oldRecevied = _receiver.In; result = string.Format("总数:{0} 接收:{1} 接收速度:{2}/s", _receiver.Total.ToFString(), _receiver.In.ToFString(), r_speed.ToFString()); } else { break; } if (!string.IsNullOrEmpty(result)) { OnSending?.Invoke(result); } Thread.Sleep(1000); } Thread.Sleep(1000); } })) { IsBackground = true }.Start(); }
public void Send(Buffers.WebSocket.Write buffer) { var parsed = buffer.Parsed; Socket.BeginSend(parsed, 0, parsed.Length, 0, beginSend, buffer); OnSending?.Invoke(); }