/// <inheritdoc cref="ISceneLoader.AddProgressUpdateDelegate"/> public void AddProgressUpdateDelegate(OnProgressUpdateDelegate @delegate) { _progressUpdateDelegates += @delegate; }
public void ResetProgressUpdateDelegate() { _progressUpdateDelegates = null; }
#pragma warning restore 649 /// <summary> /// If you need to display the progress yourself, add the updating method as delegate here. /// </summary> /// <param name="delegate"></param> protected void AddSceneProgressDelegate(OnProgressUpdateDelegate @delegate) { _sceneLoader.AddProgressUpdateDelegate(@delegate); }