protected override void FillList() { Left = InpFunction.Left; Right = InpFunction.Right; float omega = (float)((Math.PI) / InpFunction.QuantumAbs);//(float)((Math.PI) * nu); for (float i = Left; i < Right; i += QuantumAbs) { var sum = 0d; foreach (var item in InpFunction) { if (i - item.X == 0) { sum += item.Y; continue; } var coeff = omega * (i - item.X); sum += item.Y * ((float)Math.Sin(coeff) / coeff); } if (!OnlyResult) { OnNewPoint?.Invoke(this, new FuncEventArgs(new System.Drawing.PointF(i, (float)sum))); } Add(new System.Drawing.PointF(i, (float)sum)); } }
protected override void FillList() { for (int i = 0; i < _inpData.Count; i++) { OnNewPoint?.Invoke(this, new FuncEventArgs(new System.Drawing.PointF(i, (float)_inpData[i].Magnitude))); } }
protected void NewPoint(string lineID, int index, Vector3 pos) { if (OnNewPoint != null) { OnNewPoint.Invoke(lineID, index, pos); } }
protected override void FillList() { ComplexArray = new List <Complex>(); FurieRowCoeffs = new Dictionary <string, float>(); for (int i = 0; i <= funcseg.garmonicCount; i++) { var sumCos = 0f; var sumSin = 0f; for (int j = 0; j < funcseg.Count - 1; j++) { sumCos += funcseg[j].Y * (float)Math.Cos(i * omega * j * dt); sumSin += funcseg[j].Y * (float)Math.Sin(i * omega * j * dt); } var resSin = (2 / (float)funcseg.Count) * sumSin; var resCos = (2 / (float)funcseg.Count) * sumCos; FurieRowCoeffs.Add($"a{i} {funcGroup}", resSin); FurieRowCoeffs.Add($"b{i} {funcGroup}", resCos); ComplexArray.Add(new Complex(resCos, resSin)); if (!OnlyResult) { OnNewPoint?.Invoke(this, new FuncEventArgs(new System.Drawing.PointF(i, resSin))); OnNewPoint?.Invoke(this, new FuncEventArgs(new System.Drawing.PointF(i, resCos))); } } }
protected override void FillList() { foreach (var item in listOfHarminics) { var p = new PointF(item.Key, (float)item.Value.Phase); Add(p); OnNewPoint?.Invoke(this, new FuncEventArgs(p)); } }
protected override void FillList() { AddRange(inpf); if (QuantumOrd != 0) { var MaxOrd = this.Max((d) => d.Y); var MinOrd = this.Min((d) => d.Y); var modMax = MaxOrd % QuantumOrd; var modMin = MinOrd % QuantumOrd; MaxOrd = MaxOrd > 0 ? MaxOrd - modMax : MaxOrd + modMax; MinOrd = MinOrd > 0 ? MinOrd + modMin : MinOrd - modMin; var quantumGridArray = new List <float>(); var mantissa = 0; try { mantissa = QuantumOrd.ToString().Split(',')[1].Count(); } catch (Exception) { } for (float i = MinOrd; i <= MaxOrd; i += QuantumOrd) { quantumGridArray.Add(i); } for (int i = 0; i < Count; i++) { var modNear = this[i].Y % QuantumOrd; var curNear = this[i].Y - modNear; foreach (var bound in quantumGridArray) { if (Math.Round(curNear, mantissa) == Math.Round(bound, mantissa)) { if (modNear > QuantumOrd / 2) { PointF p = new PointF(this[i].X, bound + QuantumOrd); this[i] = p; } else { PointF p = new PointF(this[i].X, bound); this[i] = p; } } } if (!OnlyResult) { OnNewPoint?.Invoke(this, new FuncEventArgs(this[i])); } } } }
protected override void FillList() { foreach (var item in InpF2) { var mistake = (float)Math.Pow(GetInputFunction(item.X) - item.Y, 2); PointF exception = new PointF(item.X, mistake); Add(exception); if (!OnlyResult) { OnNewPoint?.Invoke(this, new FuncEventArgs(exception)); } } }
protected override void FillList() { for (float i = Left; i <= Right + 0.3f; i += dt) { var func = GetInputFunction(i); PointF point = new PointF(i, func); Add(point); if (!OnlyResult) { OnNewPoint?.Invoke(this, new FuncEventArgs(point)); } } }
protected override void FillList() { var max = inpFunc.Select(a => a.Y).Max() * 0.001; var min = max * 0.0001; for (int i = 0; i < inpFunc.Count; i++) { if (Math.Abs(inpFunc[i].Y) > max || Math.Abs(inpFunc[i].Y) < min) { Add(inpFunc[i]); OnNewPoint?.Invoke(this, new FuncEventArgs(inpFunc[i])); } } }
protected override void FillList() { // for (float Left = this.Left; Left <= Right;) {//(float)Math.Pow(Math.Cos(5 * Left), 2) * (float)Math.Exp(-Math.Sin(Left/2)); var NotQuantedOrd = GetInputFunction(Left); Add(new PointF(Left, NotQuantedOrd)); if (QuantumOrd == 0 || !OnlyResult) { OnNewPoint?.Invoke(this, new FuncEventArgs(new PointF(Left, NotQuantedOrd))); } Left += QuantumAbs; } }