protected void TriggerProjectileAttack(Vector2 target)
 {
     OnLaunchProjectile?.Invoke(target);
 }
Example #2
0
 public void LaunchProjectile(ProjectileType type, Vector2 launchPosition, Vector2 target, bool isEnemy)
 {
     OnLaunchProjectile?.Invoke(this, new ProjectileLaunchEventArgs(type, launchPosition, target, isEnemy));
 }