Example #1
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     //client.SendMessage(ChannelToMod, "Successfully Joined");
 }
Example #2
0
        private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
        {
            Channel channel = channelDict[e.Channel];

            channel.Handler.OnJoin(channel);
        }
Example #3
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     mainForm.ChangeConnectionStatusLabel("Connectat a: " + char.ToUpper(e.Channel[0]) + e.Channel.Substring(1));
 }
Example #4
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Console.WriteLine("Hey guys! I am a bot connected via TwitchLib!");
     client.SendMessage(e.Channel, "Hey guys! I am a bot connected via TwitchLib!");
 }
Example #5
0
        // TWITCHLIB - for chat

        private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
        {
            Console.WriteLine("Just connected to " + e.Channel);
            BotConnected?.Invoke(this, e);
        }
Example #6
0
 private static void OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Log($"Successfully joined channel {e.Channel}.");
 }
Example #7
0
 private static void onJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     client.SendMessage(e.Channel, "Successfully connected, hello!");
 }
Example #8
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     this.WriteLine("Hey guys! I am a bot connected via TwitchLib at " + e.Channel);
 }
Example #9
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Console.WriteLine("Hey guys! I am a bot connected via TwitchLib!");
     client.SendMessage(e.Channel, "Hi, tiptippy the tipping bot has arrived. I'll help you share the love. Try out <@tiptippy balance>.");
 }
 private async void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     await _eventProxy.PublishAsync(new TwitchJoinedChannelNotification(this, e.Channel, e.BotUsername))
     .ConfigureAwait(false);
 }
Example #11
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Console.WriteLine("The bot has joined the channel.");
     Client.SendMessage(e.Channel, "The bot has arrived!");
 }
Example #12
0
 private void TwitchClientOnOnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     SendMessage($"{e.BotUsername} just entered. Behave!");
 }
 private void Client_OnJoinChannel(object sender, OnJoinedChannelArgs onJoindedChannelArgs)
 {
     Debug.Log("User " + onJoindedChannelArgs.Username + " joined channel");
 }
Example #14
0
 private void ClientOnJoinedChannel(object?sender, OnJoinedChannelArgs e)
 {
     _twitchClientServices.Client.SendMessage(e.Channel, "Hello peeps! Yeet all the thingz!");
 }
Example #15
0
 private void OnJoinChannel(object sender, OnJoinedChannelArgs e)
 {
     Debug.Log("<color=green> JOINED:  " + e.Channel + "</color>");
 }
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Console.WriteLine("Hey guys! I am a bot connected via TwitchLib!");
     twitchClient.SendMessage(e.Channel, "Hey guys! I am DiceMastersBot! I do not play marbles, sorry.");
 }
 /// <summary>
 /// Called when the twitch client joins a channel (callback)
 /// </summary>
 private void OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     logger.Information($"successfully joined twitch channel \"{config.ChannelName}\"");
 }
Example #18
0
 private void OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Console.ForegroundColor = ConsoleColor.Green;
     Console.WriteLine($"Successfully joined Channel: {e.Channel}");
     Console.ForegroundColor = ConsoleColor.Gray;
 }
Example #19
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     channel = e.Channel;
     TwitchClient.SendMessage(channel, $"Jeu des viewers opérationnel");
 }
Example #20
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Console.WriteLine("J5 is connected to chat");
     //Run_cmd("D:\\Dev\\Stream\\Vector\\VectorREST\\remote_control.py","");
 }
 private void onJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     UIManager.Instance.printMessage($"Connected to channel: {e.Channel}");
 }
Example #22
0
 protected virtual void Client_OnJoinedChannel(object?sender, OnJoinedChannelArgs e)
 {
 }
Example #23
0
 private void ClientOnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     joinedChannel = new JoinedChannel(channel_name);
     botChannel    = new JoinedChannel(bot_name);
     //client.SendMessage(joinedChannel, "SimpaGameBotConnected");
 }
 private void ClientOnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     Debug.Log("CommandController has connected.");
 }
Example #25
0
 private void client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     this.Dispatcher.Invoke(() => Chat.Items.Insert(0, "Client has joined the Channel " + channel));
     this.Dispatcher.Invoke(() => controlListMemory());
 }
Example #26
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
 }
 private void Twitch_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     _twitch.SendMessage(e.Channel, "Hi chat! I'm watching for light commands now!");
     _logger.LogInformation($"Connected to Twitch Channel {e.Channel}");
 }
Example #28
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     client.SendMessage(e.Channel, "Привет! Я неофициальный бот HPG 2.0. Пиши !команды в чат, чтобы узнать список доступных команд.");
 }
Example #29
0
 private void Client_OnJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     LogUtil.LogInfo($"Joined {e.Channel}", e.BotUsername);
     client.SendMessage(e.Channel, "Connected!");
 }
Example #30
0
 private void clientJoinedChannel(object sender, OnJoinedChannelArgs e)
 {
     //chatAccess($"Client joined channel: {e.Channel}");
 }