/// <summary>Sends the request off and defines a callback to run when the result is ready.</summary> /// <param name="imageReady">The callback to run when the graphic has been retrieved. /// Note that the callback must check if the result is <see cref="PowerUI.ImagePackage.Ok"/>.</param> public void Get(OnImageReady imageReady) { ImageReady += imageReady; if (string.IsNullOrEmpty(Url)) { ImageReady(this); return; } // Exception - Is it an animation that has been cached? if (File.Filetype == "spa") { // Might already be loaded - let's check: SPA animation = SPA.Get(Url); if (animation != null) { //It's already been loaded - use that. GotGraphic(animation); return; } } // Do we have a file protocol handler available? FileProtocol fileProtocol = File.Handler; if (fileProtocol != null) { fileProtocol.OnGetGraphic(this, File); } }
/// <summary>Sends the request off and defines a callback to run when the result is ready.</summary> /// <param name="imageReady">The callback to run when the graphic has been retrieved. /// Note that the callback must check if the result is <see cref="PowerUI.ImagePackage.Ok"/>.</param> public void Get(OnImageReady imageReady){ ImageReady+=imageReady; if(string.IsNullOrEmpty(Url)){ ImageReady(this); return; } // Exception - Is it an animation that has been cached? if(File.Filetype=="spa"){ // Might already be loaded - let's check: SPA animation=SPA.Get(Url); if(animation!=null){ //It's already been loaded - use that. GotGraphic(animation); return; } } // Do we have a file protocol handler available? FileProtocol fileProtocol=File.Handler; if(fileProtocol!=null){ fileProtocol.OnGetGraphic(this,File); } }