public void OnDisable() { OnUpdateFrameInfoNotify -= PauseOnFrame; #if UNITY_EDITOR EditorApplication.pauseStateChanged -= OnPauseStateChange; #endif }
public void OnEnable() { if (isInitialized) { pluginInterop.CleanupCommandBuffers(); } OnUpdateFrameInfoNotify += PauseOnFrame; }
public void OnDisable() { OnUpdateFrameInfoNotify -= PauseOnFrame; }