void ResetCombo() { OnFinishCombo.Invoke(); startCombo = false; comboTimer = 0; currentCombo.Clear(); anim.Rebind(); canHit = true; }
void ResetCombo() { OnFinishCombo.Invoke(); startCombo = false; comboTimer = 0; currentCombo.Clear(); anim.Rebind(); //LEMBRAR DESSA FUNÇÃO canHit = true; playerMove.isAttacking = false; }