Example #1
0
    public IEnumerator RenderImageAndClose(bool Props, bool Decals, int Width, int Height, string MapPath, string ImagePath)
    {
        var LoadScmapFile = MapLuaParser.Current.StartCoroutine(ForceLoadMapAtPath(MapPath, Props, Decals));

        yield return(LoadScmapFile);

        QualitySettings.lodBias        = 100000;
        QualitySettings.shadowDistance = CameraControler.Current.transform.localPosition.y * 1.1f;

        if (Decals)
        {
            OzoneDecals.OzoneDecalRenderer.CutoffMultiplier = 100000;
        }

        CameraControler.Current.RestartCam(true);
        yield return(null);

        CameraControler.Current.RenderCamera(Width, Height, ImagePath);
        //ScmapEditor.Current.PreviewRenderer.RenderPreview()


        if (Decals)
        {
            OzoneDecals.OzoneDecalRenderer.CutoffMultiplier = 1;
        }

        Debug.Log("Success! Preview rendered to: " + ImagePath);

        OnFafEditorQuit.ForceQuit();
    }
Example #2
0
 private void Awake()
 {
     Current = this;
     Application.wantsToQuit += WantsToQuit;
 }