Example #1
0
        IEnumerator AnimateExplosion()
        {
            var explosionsLeft = animationParameters.explosionsCount.GetRandomValue();

            while (explosionsLeft > 0)
            {
                OnExplode.Dispatch();
                MakeSingleExplosion();
                explosionsLeft--;
                yield return(new WaitForSecondsRealtime(animationParameters.delaysBetweenExplosions.GetRandomValue()));
            }
        }