public override void Update(GameTime gameTime) { base.Update(gameTime); if (Focused) { foreach (var _key in GInput.NewPressedKeys) { switch (_key) { case Keys.Back: if (Text.Length > 0) { Text = Text.Substring(0, Text.Length - 1); } break; case Keys.Enter: OnEnterPressed?.Invoke(this); break; default: Text += GInput.KeyToString(_key, Filters); break; } } } }
private void HandleInputStandalone() { if (Input.GetKeyDown(KeyCode.Escape)) { OnEscPressed?.Invoke(this, EventArgs.Empty); } else if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter)) { OnEnterPressed?.Invoke(this, EventArgs.Empty); } else if (Input.GetKeyDown(KeyCode.Delete) || Input.GetKeyDown(KeyCode.Backspace)) { OnDeletePressed?.Invoke(this, EventArgs.Empty); } // Left Button if (Input.GetMouseButtonDown(0)) { TryToRaycast(Clickable.Click.MOUSE_LEFT_BUTTON); } // Right Button else if (Input.GetMouseButtonDown(1)) { TryToRaycast(Clickable.Click.MOUSE_RIGHT_BUTTON); } // Middle Button else if (Input.GetMouseButtonDown(2)) { TryToRaycast(Clickable.Click.MOUSE_MIDDLE_BUTTON); } /*else { * TryToRaycast(Clickable.Click.MOUSE_HOVER); * }*/ }
private void OnKeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.Enter) { OnEnterPressed?.Invoke(this, e); } }
protected override void DrawSelf(SpriteBatch spriteBatch) { Update(); if (Focused) { Terraria.GameInput.PlayerInput.WritingText = true; Main.instance.HandleIME(); string newText = Main.GetInputText(Text); if (newText != Text) { SetText(newText); } if (JustPressed(Keys.Tab)) { if (UnfocusOnTab) { Unfocus(); } OnTabPressed?.Invoke(); } if (JustPressed(Keys.Escape)) { if (UnfocusOnEnter) { Unfocus(); } OnEnterPressed?.Invoke(); } if (++BlinkerCount >= 20) { BlinkerState = !BlinkerState; BlinkerCount = 0; } Main.instance.DrawWindowsIMEPanel(new Vector2(98f, Main.screenHeight - 36), 0f); } var display = Text; if (BlinkerState && Focused) { display += "|"; } DrawWithText(spriteBatch, display); }
private void HandleInputStandalone() { if (Input.GetKeyDown(KeyCode.Escape)) { OnEscPressed?.Invoke(this, EventArgs.Empty); } else if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter)) { OnEnterPressed?.Invoke(this, EventArgs.Empty); } else if (Input.GetKeyDown(KeyCode.Delete) || Input.GetKeyDown(KeyCode.Backspace)) { OnDeletePressed?.Invoke(this, EventArgs.Empty); } // Left Button if (Input.GetMouseButtonDown(0)) { if (TransformGizmo.Instance.mainTargetRoot != null) { if (TransformGizmo.Instance.translatingAxis == Axis.None) { TransformGizmo.Instance.ClearTargets(); TryToRaycast(Clickable.Click.MOUSE_LEFT_BUTTON); } } else { TryToRaycast(Clickable.Click.MOUSE_LEFT_BUTTON); } } // Right Button else if (Input.GetMouseButtonDown(1)) { TryToRaycast(Clickable.Click.MOUSE_RIGHT_BUTTON); } // Middle Button else if (Input.GetMouseButtonDown(2)) { TryToRaycast(Clickable.Click.MOUSE_MIDDLE_BUTTON); } else { TryToRaycast(Clickable.Click.MOUSE_HOVER); } }
public virtual void RecieveCommandInput(char command)//IME will handle key event first, so these method just for english input(if it is using IME, we need to notify TSF) { switch (command) { case '\b': if (acp.End == acp.Start && acp.Start > 0) //if not, means it alradey have something selected, we just delete it { acp.Start--; //it selected nothing, reduce end to delete a char } if (acp.End != acp.Start) { ReplaceSelection(""); #if TSF if (Game1.keyboardDispatcher.Subscriber == this) { Game1.tsf.onTextChange(); //not changed by IME, should notify Game1.tsf.onSelChange(); } #endif if (Game1.gameMode != 3) { Game1.playSound("tinyWhip"); return; } } OnBackspacePressed?.Invoke(this); break; case '\r': OnEnterPressed?.Invoke(this); break; case '\t': OnTabPressed?.Invoke(this); break; default: break; } }
protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle hitbox = GetInnerDimensions().ToRectangle(); // Draw panel base.DrawSelf(spriteBatch); // Main.spriteBatch.Draw(Main.magicPixel, hitbox, Color.Yellow); if (focused) { Terraria.GameInput.PlayerInput.WritingText = true; Main.instance.HandleIME(); string newString = Main.GetInputText(currentString); if (!newString.Equals(currentString)) { currentString = newString; OnTextChanged?.Invoke(); } else { currentString = newString; } if (JustPressed(Keys.Tab)) { if (unfocusOnTab) { Unfocus(); } OnTabPressed?.Invoke(); } if (JustPressed(Keys.Enter)) { Main.drawingPlayerChat = false; if (unfocusOnEnter) { Unfocus(); } OnEnterPressed?.Invoke(); } if (++textBlinkerCount >= 20) { textBlinkerState = (textBlinkerState + 1) % 2; textBlinkerCount = 0; } Main.instance.DrawWindowsIMEPanel(new Vector2(98f, Main.screenHeight - 36), 0f); } string displayString = currentString; if (textBlinkerState == 1 && focused) { displayString = displayString + "|"; } CalculatedStyle space = base.GetDimensions(); Color color = Color.Black; if (currentString.Length == 0) { } Vector2 drawPos = space.Position() + new Vector2(4, 2); if (currentString.Length == 0 && !focused) { color *= 0.5f; //Utils.DrawBorderString(spriteBatch, hintText, new Vector2(space.X, space.Y), Color.Gray, 1f); spriteBatch.DrawString(Main.fontMouseText, hintText, drawPos, color); } else { //Utils.DrawBorderString(spriteBatch, displayString, drawPos, Color.White, 1f); spriteBatch.DrawString(Main.fontMouseText, displayString, drawPos, color); } }
protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle hitbox = GetInnerDimensions().ToRectangle(); // Draw panel base.DrawSelf(spriteBatch); // Main.spriteBatch.Draw(Main.magicPixel, hitbox, Color.Yellow); if (focused) { Terraria.GameInput.PlayerInput.WritingText = true; Main.instance.HandleIME(); string newString = Main.GetInputText(""); if (newString != null && newString != "") { history.Push(currentString); currentString = currentString.Insert(cursorPos, newString); cursorPos += newString.Length; OnTextChanged?.Invoke(); } if (JustPressed(Keys.Tab)) { if (unfocusOnTab) { Unfocus(); } OnTabPressed?.Invoke(); } else if (JustPressed(Keys.Enter)) { Main.drawingPlayerChat = false; if (unfocusOnEnter) { Unfocus(); } OnEnterPressed?.Invoke(); } else if (JustPressed(Keys.Left)) { cursorPos -= 1; if (cursorPos < 0) { cursorPos = 0; } } else if (JustPressed(Keys.Right)) { cursorPos += 1; if (cursorPos > currentString.Length) { cursorPos = currentString.Length; } } else if (JustPressed(Keys.End)) { cursorPos = currentString.Length; } else if (JustPressed(Keys.Home)) { cursorPos = 0; } else if (JustPressed(Keys.Back) && cursorPos != 0) { history.Push(currentString); currentString = currentString.Remove(cursorPos - 1, 1); OnTextChanged?.Invoke(); cursorPos -= 1; } else if (JustPressed(Keys.Delete) && cursorPos != currentString.Length) { history.Push(currentString); currentString = currentString.Remove(cursorPos, 1); OnTextChanged?.Invoke(); } else if (IsPressed(Keys.LeftControl) && JustPressed(Keys.C)) { ReLogic.OS.Platform.Current.Clipboard = currentString; } else if (IsPressed(Keys.LeftControl) && JustPressed(Keys.X)) { history.Push(currentString); ReLogic.OS.Platform.Current.Clipboard = currentString; OnTextChanged?.Invoke(); currentString = ""; cursorPos = 0; } else if (IsPressed(Keys.LeftControl) && JustPressed(Keys.V)) { history.Push(currentString); currentString = currentString.Insert(cursorPos, ReLogic.OS.Platform.Current.Clipboard); cursorPos += ReLogic.OS.Platform.Current.Clipboard.Length; OnTextChanged?.Invoke(); } else if (IsPressed(Keys.LeftControl) && JustPressed(Keys.Z) && history.Count > 0) { currentString = history.Pop(); cursorPos = currentString.Length; } if (++textBlinkerCount >= 20) { textBlinkerState = (textBlinkerState + 1) % 2; textBlinkerCount = 0; } Main.instance.DrawWindowsIMEPanel(new Vector2(98f, (float)(Main.screenHeight - 36)), 0f); } string displayString = currentString; string cursorChar = " "; if (textBlinkerState == 1) { cursorChar = "|"; } if (focused) { displayString = displayString.Insert(cursorPos, cursorChar); } CalculatedStyle space = base.GetDimensions(); Color color = textColor; if (currentString.Length == 0) { } Vector2 drawPos = space.Position() + new Vector2(4, 2); if (currentString.Length == 0 && !focused) { color *= 0.5f; //Utils.DrawBorderString(spriteBatch, hintText, new Vector2(space.X, space.Y), Color.Gray, 1f); spriteBatch.DrawString(Main.fontMouseText, hintText, drawPos, color); } else { //Utils.DrawBorderString(spriteBatch, displayString, drawPos, Color.White, 1f); spriteBatch.DrawString(Main.fontMouseText, displayString, drawPos, color); } if (IsMouseHovering) { Main.hoverItemName = hoverText; } }
protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle hitbox = GetDimensions().ToRectangle(); Main.spriteBatch.Draw(Main.magicPixel, hitbox, Color.White); if (focused) { Terraria.GameInput.PlayerInput.WritingText = true; Main.instance.HandleIME(); WriteAll(Main.GetInputText(Text)); if (JustPressed(Keys.Tab)) { if (unfocusOnTab) { Unfocus(); } OnTabPressed?.Invoke(); } if (JustPressed(Keys.Enter)) { if (unfocusOnEnter) { Unfocus(); } OnEnterPressed?.Invoke(); } if (JustPressed(Keys.Up)) { OnUpPressed?.Invoke(); } } CalculatedStyle innerDimensions2 = base.GetInnerDimensions(); Vector2 pos2 = innerDimensions2.Position(); if (IsLarge) { pos2.Y -= 10f * TextScale * TextScale; } else { pos2.Y -= 2f * TextScale; } if (IsLarge) { Utils.DrawBorderStringBig(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); this._frameCount++; CalculatedStyle innerDimensions = base.GetInnerDimensions(); Vector2 pos = innerDimensions.Position(); DynamicSpriteFont spriteFont = base.IsLarge ? Main.fontDeathText : Main.fontMouseText; Vector2 vector = new Vector2(spriteFont.MeasureString(base.Text.Substring(0, this._cursor)).X, base.IsLarge ? 32f : 16f) * base.TextScale; if (base.IsLarge) { pos.Y -= 8f * base.TextScale; } else { pos.Y -= 1f * base.TextScale; } if (Text.Length == 0) { pos.X += 5; if (base.IsLarge) { Utils.DrawBorderStringBig(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); pos.X -= 5; } if (!focused) { return; } pos.X += /*(innerDimensions.Width - base.TextSize.X) * 0.5f*/ +vector.X - (base.IsLarge ? 8f : 4f) * base.TextScale + 6f; if ((this._frameCount %= 40) > 20) { return; } if (base.IsLarge) { Utils.DrawBorderStringBig(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); }
protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle hitbox = GetInnerDimensions().ToRectangle(); Main.spriteBatch.Draw(Main.magicPixel, hitbox, Color.LightCyan * 0.6f); if (focused) { Terraria.GameInput.PlayerInput.WritingText = true; Main.instance.HandleIME(); // This might work.....assuming chat isn't open var a = Main.GetInputText(Text); var lines = a.Split('\n'); string lastLine = lines.Last(); if (lastLine.Length > this._maxLineLength + 1) { var orig = a.ToCharArray(); char last = orig[orig.Length - 1]; orig[orig.Length - 1] = '\n'; a = new string(orig) + last; } WriteAll(a); if (JustPressed(Keys.Tab)) { if (unfocusOnTab) { Unfocus(); } // Main.NewText("Tab"); OnTabPressed?.Invoke(); } if (JustPressed(Keys.Enter)) { // Main.NewText("Enter"); if (unfocusOnEnter) { Unfocus(); } OnEnterPressed?.Invoke(); } if (JustPressed(Keys.Up)) { OnUpPressed?.Invoke(); } } CalculatedStyle innerDimensions2 = base.GetInnerDimensions(); Vector2 pos2 = innerDimensions2.Position(); if (IsLarge) { pos2.Y -= 10f * TextScale * TextScale; } else { pos2.Y -= 2f * TextScale; } //pos2.X += (innerDimensions2.Width - TextSize.X) * 0.5f; if (IsLarge) { Utils.DrawBorderStringBig(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); this._frameCount++; CalculatedStyle innerDimensions = base.GetInnerDimensions(); Vector2 pos = innerDimensions.Position(); DynamicSpriteFont spriteFont = base.IsLarge ? Main.fontDeathText : Main.fontMouseText; Vector2 vector = new Vector2(spriteFont.MeasureString(base.Text.Substring(0, this._cursor)).X, base.IsLarge ? 32f : 16f) * base.TextScale; if (base.IsLarge) { pos.Y -= 8f * base.TextScale; } else { pos.Y -= 1f * base.TextScale; } if (Text.Length == 0) { Vector2 hintTextSize = new Vector2(spriteFont.MeasureString(hintText.ToString()).X, IsLarge ? 32f : 16f) * TextScale; pos.X += 5; //(hintTextSize.X); if (base.IsLarge) { Utils.DrawBorderStringBig(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); pos.X -= 5; //pos.X -= (innerDimensions.Width - hintTextSize.X) * 0.5f; } if (!focused) { return; } pos.X += /*(innerDimensions.Width - base.TextSize.X) * 0.5f*/ +vector.X - (base.IsLarge ? 8f : 4f) * base.TextScale + 6f; if ((this._frameCount %= 40) > 20) { return; } if (base.IsLarge) { Utils.DrawBorderStringBig(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); }
protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle hitbox = GetInnerDimensions().ToRectangle(); base.DrawSelf(spriteBatch); if (focused) { PlayerInput.WritingText = true; Main.instance.HandleIME(); string newString = Main.GetInputText(currentString); if (!newString.Equals(currentString)) { currentString = newString; OnTextChanged?.Invoke(); } else { currentString = newString; } if (JustPressed(Keys.Enter)) { Main.drawingPlayerChat = false; Unfocus(); OnEnterPressed?.Invoke(); } if (JustPressed(Keys.Escape)) { Unfocus(); OnEnterPressed?.Invoke(); } if (JustPressed(Keys.Tab)) { Unfocus(); OnEnterPressed?.Invoke(); } if (++textBlinkerCount >= 20) { textBlinkerState = (textBlinkerState + 1) % 2; textBlinkerCount = 0; } Main.instance.DrawWindowsIMEPanel(new Vector2(98f, (float)(Main.screenHeight - 36)), 0f); } string displayString = currentString; if (this.textBlinkerState == 1 && focused) { displayString = displayString + "|"; } CalculatedStyle space = base.GetDimensions(); Color color = Color.Black; if (currentString.Length == 0) { } Vector2 drawPos = space.Position() + new Vector2(4, 2); if (currentString.Length == 0 && !focused) { color *= 0.5f; spriteBatch.DrawString(Main.fontMouseText, hintText, drawPos, color); } else { spriteBatch.DrawString(Main.fontMouseText, displayString, drawPos, color); } }
protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle hitbox = GetInnerDimensions().ToRectangle(); // Draw panel base.DrawSelf(spriteBatch); // Main.spriteBatch.Draw(Main.magicPixel, hitbox, Color.Yellow); if (focused) { Terraria.GameInput.PlayerInput.WritingText = true; Main.instance.HandleIME(); string newString = Main.GetInputText(currentString); if (!newString.Equals(currentString)) { currentString = newString; OnTextChanged?.Invoke(); } else { currentString = newString; } if (JustPressed(Keys.Tab)) { if (unfocusOnTab) { Unfocus(); } OnTabPressed?.Invoke(); } if (JustPressed(Keys.Enter)) { Main.drawingPlayerChat = false; if (unfocusOnEnter) { Unfocus(); } OnEnterPressed?.Invoke(); } if (++textBlinkerCount >= 20) { textBlinkerState = (textBlinkerState + 1) % 2; textBlinkerCount = 0; } Main.instance.DrawWindowsIMEPanel(new Vector2(98f, (float)(Main.screenHeight - 36)), 0f); } string displayString = currentString; if (this.textBlinkerState == 1 && focused) { displayString = displayString + "|"; } CalculatedStyle space = base.GetDimensions(); Color color = Color.Black; if (currentString.Length == 0) { } Vector2 drawPos = space.Position() + new Vector2(4, 2); if (currentString.Length == 0 && !focused) { color *= 0.5f; //Utils.DrawBorderString(spriteBatch, hintText, new Vector2(space.X, space.Y), Color.Gray, 1f); spriteBatch.DrawString(Main.fontMouseText, hintText, drawPos, color); } else { //Utils.DrawBorderString(spriteBatch, displayString, drawPos, Color.White, 1f); spriteBatch.DrawString(Main.fontMouseText, displayString, drawPos, color); } // CalculatedStyle innerDimensions2 = base.GetInnerDimensions(); // Vector2 pos2 = innerDimensions2.Position(); // if (IsLarge) // { // pos2.Y -= 10f * TextScale * TextScale; // } // else // { // pos2.Y -= 2f * TextScale; // } // //pos2.X += (innerDimensions2.Width - TextSize.X) * 0.5f; // if (IsLarge) // { // Utils.DrawBorderStringBig(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); // return; // } // Utils.DrawBorderString(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); // // this._frameCount++; // // CalculatedStyle innerDimensions = base.GetInnerDimensions(); // Vector2 pos = innerDimensions.Position(); // DynamicSpriteFont spriteFont = base.IsLarge ? Main.fontDeathText : Main.fontMouseText; // Vector2 vector = new Vector2(spriteFont.MeasureString(base.Text.Substring(0, this._cursor)).X, base.IsLarge ? 32f : 16f) * base.TextScale; // if (base.IsLarge) // { // pos.Y -= 8f * base.TextScale; // } // else // { // pos.Y -= 1f * base.TextScale; // } // if (Text.Length == 0) // { // Vector2 hintTextSize = new Vector2(spriteFont.MeasureString(hintText.ToString()).X, IsLarge ? 32f : 16f) * TextScale; // pos.X += 5;//(hintTextSize.X); // if (base.IsLarge) // { // Utils.DrawBorderStringBig(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); // return; // } // Utils.DrawBorderString(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); // pos.X -= 5; // //pos.X -= (innerDimensions.Width - hintTextSize.X) * 0.5f; // } // // if (!focused) return; // // pos.X += /*(innerDimensions.Width - base.TextSize.X) * 0.5f*/ +vector.X - (base.IsLarge ? 8f : 4f) * base.TextScale + 6f; // if ((this._frameCount %= 40) > 20) // { // return; // } // if (base.IsLarge) // { // Utils.DrawBorderStringBig(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); // return; // } // Utils.DrawBorderString(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); }
protected override void DrawSelf(SpriteBatch spriteBatch) { Rectangle hitbox = GetDimensions().ToRectangle(); //hitbox.Inflate(4, 4); Main.spriteBatch.Draw(REPLTool.magicPixel, hitbox, Color.White); // Draw panel -- Panel draws odd when too small // base.DrawSelf(spriteBatch); if (focused) { Terraria.GameInput.PlayerInput.WritingText = true; Main.instance.HandleIME(); // This might work.....assuming chat isn't open WriteAll(Main.GetInputText(Text)); if (JustPressed(Keys.Tab)) { if (unfocusOnTab) { Unfocus(); } // Main.NewText("Tab"); OnTabPressed?.Invoke(); } if (JustPressed(Keys.Enter)) { // Main.NewText("Enter"); if (unfocusOnEnter) { Unfocus(); } OnEnterPressed?.Invoke(); } if (JustPressed(Keys.Up)) { OnUpPressed?.Invoke(); } } CalculatedStyle innerDimensions2 = base.GetInnerDimensions(); Vector2 pos2 = innerDimensions2.Position(); if (IsLarge) { pos2.Y -= 10f * TextScale * TextScale; } else { pos2.Y -= 2f * TextScale; } //pos2.X += (innerDimensions2.Width - TextSize.X) * 0.5f; if (IsLarge) { Utils.DrawBorderStringBig(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, Text, pos2, TextColor, TextScale, 0f, 0f, -1); this._frameCount++; CalculatedStyle innerDimensions = base.GetInnerDimensions(); Vector2 pos = innerDimensions.Position(); DynamicSpriteFont spriteFont = base.IsLarge ? Terraria.GameContent.FontAssets.DeathText.Value : GameContent.FontAssets.MouseText.Value; Vector2 vector = new Vector2(spriteFont.MeasureString(base.Text.Substring(0, this._cursor)).X, base.IsLarge ? 32f : 16f) * base.TextScale; if (base.IsLarge) { pos.Y -= 8f * base.TextScale; } else { pos.Y -= 1f * base.TextScale; } if (Text.Length == 0) { Vector2 hintTextSize = new Vector2(spriteFont.MeasureString(hintText.ToString()).X, IsLarge ? 32f : 16f) * TextScale; pos.X += 5; //(hintTextSize.X); if (base.IsLarge) { Utils.DrawBorderStringBig(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, hintText, pos, Color.Gray, base.TextScale, 0f, 0f, -1); pos.X -= 5; //pos.X -= (innerDimensions.Width - hintTextSize.X) * 0.5f; } if (!focused) { return; } pos.X += /*(innerDimensions.Width - base.TextSize.X) * 0.5f*/ +vector.X - (base.IsLarge ? 8f : 4f) * base.TextScale + 6f; if ((this._frameCount %= 40) > 20) { return; } if (base.IsLarge) { Utils.DrawBorderStringBig(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); return; } Utils.DrawBorderString(spriteBatch, "|", pos, base.TextColor, base.TextScale, 0f, 0f, -1); }
public void EnterPressed() { OnEnterPressed?.Invoke(this, Parameter); }