public void StartExplosion(Explosion explosion, OnEndFunc onEndFunc, int delay, int countStates)
        {
            ExplosionScript script = new ExplosionScript(explosion, onEndFunc, countStates, delay);

            script.currTimer.Start();
        }
        public void StartSimpleScript(PhysicalObject obj, Image sprite, Size onScriptSize, OnEndFunc onEndFunc, int delay, int countStates)
        {
            SimpleScript states = new SimpleScript(obj, sprite, onScriptSize, onEndFunc, countStates, delay);

            states.currTimer.Enabled = true;
        }