public void Confirm() { if (m_onConfirmCallback != null) { m_onConfirmCallback.Invoke(); m_onConfirmCallback = null; } Close(); }
public void Initialize(IngameBuilding _building, OnConfirmDestroyCallback _confirmCallback, OnCancelDestroyCallback _cancelCallback) { m_building = _building; m_onConfirmCallback = _confirmCallback; m_onCancelCallback = _cancelCallback; }