Example #1
0
        public static void OnBleDidDisconnect(string message)
        {
            string errorMessage = message != "Success" ? message : null;

#if UNITY_IPHONE
            //Debug.Log("calling BLEStatus");
            InitBLE.setMatConnectionStatus("DISCONNECTED");
#endif
            OnBleDidDisconnectEvent?.Invoke(errorMessage);
        }
        public static void OnBleDidDisconnect(string message)
        {
            string errorMessage = message != "Success" ? message : null;

            OnBleDidDisconnectEvent?.Invoke(errorMessage);
        }