private static void CtorHK(On.RainWorldGame.orig_ctor orig, RainWorldGame self, ProcessManager manager) { orig(self, manager); if (MonklandSteamManager.isInGame) { lastMultiPauseButton = false; if (self.rainWorld.buildType == RainWorld.BuildType.Development) { self.devToolsActive = MonklandSteamManager.DEBUG; } MonklandSteamManager.monklandUI = new UI.MonklandUI(Futile.stage); } if (mainGame == null) { mainGame = self; } }
private static void RainWorldGame_ctor(On.RainWorldGame.orig_ctor orig, RainWorldGame self, ProcessManager manager) { BloodMod.chunkTracker = new List <BodyChunk>(); orig.Invoke(self, manager); }