public Sprite() : base() { Animations = new List<Animation>(); Facing = Facing.Right; Color = Color.White; OffScreenAction = OffScreenAction.NO_DRAW; SpriteEffects = new SpriteEffects(); if (DrawPosition != null) Sprite.DrawPosition = Vector2.Zero; if (DrawScale != null) Sprite.DrawScale = Vector2.Zero; if (DrawRectangle != null) Sprite.DrawRectangle = Rectangle.Empty; }
public Sprite() : base() { Animations = new List <Animation>(); Facing = Facing.Right; Color = Color.White; OffScreenAction = OffScreenAction.NO_DRAW; SpriteEffects = new SpriteEffects(); if (DrawPosition != null) { Sprite.DrawPosition = Vector2.Zero; } if (DrawScale != null) { Sprite.DrawScale = Vector2.Zero; } if (DrawRectangle != null) { Sprite.DrawRectangle = Rectangle.Empty; } }