Example #1
0
    // Start is called before the first frame update
    void Awake()
    {
        pipe       = OeipManager.Instance.CreatePipe <OeipPipe3D>(OeipGpgpuType.OEIP_CUDA);
        InputIndex = pipe.AddLayer("input", OeipLayerType.OEIP_INPUT_LAYER);
        int mapIndex = pipe.AddLayer("map", OeipLayerType.OEIP_MAPCHANNEL_LAYER);
        int r2y      = pipe.AddLayer("rgba2yuv", OeipLayerType.OEIP_RGBA2YUV_LAYER);

        OutputIndex = pipe.AddLayer("output", OeipLayerType.OEIP_OUTPUT_LAYER);

        InputParamet input = new InputParamet();

        input.bCpu = 0;
        input.bGpu = 1;
        pipe.UpdateParamet(InputIndex, input);
        if (pipe.GpgpuType == OeipGpgpuType.OEIP_CUDA)
        {
            MapChannelParamet mp = new MapChannelParamet();
            mp.blue  = 0;
            mp.green = 1;
            mp.red   = 2;
            mp.alpha = 3;
            pipe.UpdateParamet(mapIndex, mp);
        }
        RGBA2YUVParamet rp = new RGBA2YUVParamet();

        rp.yuvType = yUVFMT;
        pipe.UpdateParamet(r2y, rp);
        OutputParamet op = new OutputParamet();

        op.bCpu = 1;
        op.bGpu = 0;
        pipe.UpdateParamet(OutputIndex, op);
    }
Example #2
0
 void Awake()
 {
     pipe     = OeipManager.Instance.CreatePipe <OeipPipe3D>(OeipGpgpuType.OEIP_CUDA);
     LivePipe = new OeipLivePipe(pipe);
     //显示
     LivePipe.OnLiveImageChange += LivePipe_OnLiveImageChange;
     OeipLiveManager.Instance.OnVideoFrameEvent += Instance_OnVideoFrameEvent;
     Loom.QueueOnMainThread(() =>
     {
         Debug.Log("init loom.");
     });
 }
Example #3
0
    private void Awake()
    {
        //创建一个管线
        cameraPipe = OeipManager.Instance.CreatePipe <OeipPipe3D>(OeipGpgpuType.OEIP_CUDA);
        //生成一个视频渲染管线
        VideoPipe = new OeipVideoPipe(cameraPipe);
        VideoPipe.SetOutput(false, true);

        //生成一个摄像机处理类
        oeipCamera = new OeipCamera();
        oeipCamera.OnReviceEvent += OeipCamera_OnReviceEvent;
    }