public void StartOctTree(float avgRadius) { narrowPhase = GetComponent <NarrowPhase> (); minSize = avgRadius * 2; bounds = narrowPhase.bounds; tmp = new List <HRigidBody> (); for (int i = 0; i < narrowPhase.physicsEngines.Length; i++) { tmp.Add(narrowPhase.physicsEngines [i]); } uBounds = new BoundingBox(new Vector3(0, 0, 0), new Vector3(bounds, bounds, bounds)); octTree = new OctTree(uBounds, tmp, narrowPhase, minSize); octTree.name = "root"; octTree.isRoot = true; octTree.BuildTree(); octTree.GetCollisions(); }
public void RestartOctTree() { //count = 0; if (build) { octTree = new OctTree(uBounds, tmp, narrowPhase, minSize); octTree.name = "root"; octTree.BuildTree(); //octTree.toString (""); octTree.GetCollisions(); } else { //octTree.toString(""); octTree.UpdateTree(); //octTree.toString(""); octTree.GetCollisions(); } }