Example #1
0
        public ChemEntity TraceRayInScene(Vector3 rayOrigin, Vector3 rayDir)
        {
            ChemEntity entity = (ChemEntity)sceneGraph.RayIntersectFirst(rayOrigin, rayDir);

            /*if (entity != null)
             * {
             *  AtomSelectionEntity selEntity = new AtomSelectionEntity((AtomEntity)entity);
             *  selEntity.Init(device);
             *  postSceneViewEntities.Add(selEntity);
             * }*/
            /*Ray3D ray = new Ray3D(rayOrigin, rayDir, 20f);
             * postSceneWorldEntities.Add(ray);
             * ray.Init(device);*/
            return(entity);
        }