private void OnObstacleEvent(ObstaclePayload payload) { // Debug.Log($"ObsEvent 1"); if (payload.Obstacle != _parentObstacle) { return; } Debug.Log($"ObsEvent 2"); if (payload.Successful) { CueAnimation(payload.MoveCue); } }
private void OnObstacleEvent(ObstaclePayload payload) { // Debug.Log($"ObsEvent 1"); if (payload.Obstacle != _parentObstacle) { return; } Debug.Log($"ObsEvent 2"); if (payload.Successful) { Animate(); SFXmanager.CatSqueals.PlayRandom(); } }