/// <summary>
        /// Crée une animation
        /// </summary>
        /// <param name="pType">Type d'animation</param>
        /// <returns>VO_Animation</returns>
        public VO_Animation CreateAnimation(Enums.AnimationType type)
        {
            switch (type)
            {
            case Enums.AnimationType.CharacterFace:
                return(ObjectsFactory.CreateCharFace());

            case Enums.AnimationType.IconAnimation:
                return(ObjectsFactory.CreateIconAnimation());

            case Enums.AnimationType.Menu:
                return(ObjectsFactory.CreateMenuAnimation());

            case Enums.AnimationType.ObjectAnimation:
                return(ObjectsFactory.CreateAnimation());
            }
            throw new Exception();
        }