Example #1
0
        private void InitNewRound()
        {
            // Create new Round
            level.CleanRound();

            // Create round objectives (60s timeout or kill everyone)
            roundObjectiveManager = new ObjectiveManager();
            roundObjectiveManager.Add(new ObjectiveTimer(60));
            roundObjectiveManager.Add(new ObjectiveRoundFinish());
            roundObjectiveManager.Completed += FinishRound;
            roundObjectiveManager.Failed    += FinishRound;

            level.InitRound(players.ToList());
        }
Example #2
0
        protected override void Awake()
        {
            base.Awake();
            DebugSetup();
            InitGameStates();

            // First to score 5 -> win the match
            gameObjectiveManager = new ObjectiveManager();
            gameObjectiveManager.Add(new ObjectiveGameFinish(10));
            gameObjectiveManager.Completed += (sender, args) => States.ChangeState(GameStates.GameResult);
        }