public static void CloseWindow() { if (null == m_Instance) { return; } m_Instance.Close(); m_Instance = null; }
private static void CreateWindow() { m_Instance = EditorWindow.GetWindow<ObjectTransformFrameEdit>(false, "物体瞬移", true); }
private static void CreateWindow() { m_Instance = EditorWindow.GetWindow <ObjectTransformFrameEdit>(false, "物体瞬移", true); }