void Update() { if (objectResetController == null) { objectResetController = GameObject.Find("ObjectResetController"); } else if (objectResetControllerScript == null) { objectResetControllerScript = objectResetController.GetComponent <ObjectResetController>(); } if (Input.GetKeyDown(KeyCode.KeypadPlus)) { loadNextLevel(); } if (Input.GetKeyDown(KeyCode.Pause)) { Application.LoadLevel("LevelOne"); } if (Input.GetKeyDown(KeyCode.KeypadMinus)) { loadPreviousLevel(); } if (Input.GetKeyDown(KeyCode.Escape)) { loadMainMenu(); } }
void Update() { if (objectResetController == null) { objectResetController = GameObject.Find("ObjectResetController"); } else if (objectResetControllerScript == null) { objectResetControllerScript = objectResetController.GetComponent <ObjectResetController>(); } }