void HandleChange(ObjectDestructedChangeData change) { var ob = m_world.FindObject <BaseObject>(change.ObjectID); if (ob == null) { return; } Debug.Assert(ob.IsInitialized); ob.Destruct(); }
void HandleChange(ObjectDestructedChangeData change) { var ob = m_world.FindObject<BaseObject>(change.ObjectID); if (ob == null) return; Debug.Assert(ob.IsInitialized); ob.Destruct(); }