public override void CreateGameObject(ObjectCreationRequest request)
 {
     if (request.ObjectType == typeof(TestUnit))
     {
         Random rnd = new Random();
         var item = new TestUnit(this.Bus) {
             Velocity = new Vect3(rnd.Next(-10, 10) * rnd.NextDouble(), rnd.Next(-10, 10) * rnd.NextDouble(), rnd.Next(-10, 10) * rnd.NextDouble()),
             TeamColour = Color.FromArgb(rnd.Next(0, 255), rnd.Next(0, 255), rnd.Next(0, 255)),
             Selected = Convert.ToBoolean(rnd.Next(0, 1))
         };
         this.GameObjects.Add(item);
         Bus.Add(new ObjectCreated(request.TimeSent, item));
     }
     base.CreateGameObject(request);
 }
 public override void CreateGameObject(ObjectCreationRequest request)
 {
     if (request.ObjectType == typeof(Planet))
     {
         var item = new Planet(_idTally++, Bus);
         lock (GameObjectsLock)
         {
             GameObjects.Add(item);
         }
         Bus.Add(new ObjectCreated(request.TimeSent, item));
     }
     else if (request.ObjectType == typeof(SkyBox))
     {
         var item = new SkyBox(_idTally++, Bus);
         lock (GameObjectsLock)
         {
             GameObjects.Add(item);
         }
         Bus.Add(new ObjectCreated(request.TimeSent, item));
     }
     base.CreateGameObject(request);
 }
        public override void CreateGameObject(ObjectCreationRequest request)
        {
            if (request.ObjectType == typeof(Planet))
            {
                var item = new Planet(_idTally++, Bus);
                lock (GameObjectsLock)
                {
                    GameObjects.Add(item);
                }
                Bus.Add(new ObjectCreated(request.TimeSent, item));
            }
            else if (request.ObjectType == typeof(SkyBox))
            {
                var item = new SkyBox(_idTally++, Bus);
                lock (GameObjectsLock)
                {
                    GameObjects.Add(item);
                }
                Bus.Add(new ObjectCreated(request.TimeSent, item));

            }
            base.CreateGameObject(request);
        }
        public override void CreateGameObject(ObjectCreationRequest request)
        {
            if (request.ObjectType == typeof(VoxelGreen))
            {
                var item = new VoxelGreen(_idTally++, Bus);
                lock (GameObjectsLock)
                {
                    GameObjects.Add(item);
                }
                Bus.Add(new ObjectCreated(request.TimeSent, item));
            }
            Console.WriteLine(request.ObjectType);
            if (request.ObjectType == typeof(TopMenu))
            {
                var item = new TopMenu(_idTally++, Bus);
                lock (GameObjectsLock)
                {
                    GameObjects.Add(item);
                    Bus.Add(new ObjectCreated(request.TimeSent, item));
                }
            }

            base.CreateGameObject(request);
        }
Example #5
0
 public virtual void CreateGameObject(ObjectCreationRequest m)
 {
 }