private void SetDropCard() { List <DropBag> drop_bags = new List <DropBag>(); foreach (DropBag bag in dropBags) { if (bag.type == DropType.CARD || bag.type == DropType.TIEM) { drop_bags.Add(bag); } } if (drop_bags.Count > 0) { for (int i = 0; i < TrophyItems.Length; i++) { TrophyItems[i].gameObject.SetActive(false); } for (int i = 0; i < drop_bags.Count; i++) { if (i >= TrophyItems.Length) { Debug.LogError("drop bag too much !" + drop_bags.Count); break; } if (drop_bags[i].type == DropType.CARD) { TrophyItems[i].gameObject.SetActive(true); TrophyItems[i].transform.FindChild("Sprite-Icon").gameObject.SetActive(true); TrophyItems[i].transform.FindChild("Sprite-Item").gameObject.SetActive(true); TrophyItems[i].GetComponent <CardIcon>().SetCardTemplateID(drop_bags[i].val); TrophyItems[i].GetComponent <CardIcon>().cardIcon.transform.localScale = new Vector3(82, 82, 1); if (Obj_MyselfPlayer.GetMe().ChangeHeroInfoState(drop_bags[i].val, 2)) { //得到了图鉴里没有的英雄 //Obj_MyselfPlayer.GetMe().newTemplateID.Add(dropBags[i].val); } } else if (drop_bags[i].type == DropType.TIEM) { TrophyItems[i].gameObject.SetActive(true); TrophyItems[i].transform.FindChild("Sprite-Icon").gameObject.SetActive(false); TrophyItems[i].transform.FindChild("Sprite-Item").gameObject.SetActive(true); TrophyItems[i].transform.FindChild("Sprite-Item").GetComponent <UISprite>().spriteName = TableManager.GetItemByID(drop_bags[i].val).Icon; TrophyItems[i].transform.FindChild("Sprite-Item").transform.localScale = new Vector3(82, 82, 1); } goodsItems.Add(TrophyItems[i]); } } else { BattleTrophys.gameObject.SetActive(false); } }
/// <summary> /// 刷新界面 /// </summary> private void FreshUI() { //列表信息 DestroyItems(); if (rankList != null) { foreach (WorldBossDamageRankInfoClass rankInfo in rankList) { GameObject newItem = ResourceManager.Instance.loadWidget(rankInfoItem); newItem.transform.parent = grid.transform; newItem.GetComponent <UIWorldBossRankDetailItemView>().InitItem(rankInfo); items.Add(newItem); } } grid.repositionNow = true; //玩家信息 name.text = Obj_MyselfPlayer.GetMe().accountName; fighting.text = Obj_MyselfPlayer.GetMe().GetFightValue().ToString(); damage.text = playerInfo.totalDamage.ToString(); if (playerInfo.rank == -1) { rankInfo.SetActive(false); } else { rank.text = playerInfo.rank.ToString(); rankInfo.SetActive(true); } foreach (UserCardItem card in Obj_MyselfPlayer.GetMe().cardBagList) { if (card.cardID == Obj_MyselfPlayer.GetMe().teamMemberArray[0]) { Tab_Card tabCard = TableManager.GetCardByID(card.templateID); if (tabCard != null) { int icon_star = tabCard.Star; iconBG.spriteName = UserCardItem.littleCardFrameName[icon_star]; iconFrame.spriteName = UserCardItem.littleCardBorderName[icon_star]; Tab_Appearance tabAppearance = TableManager.GetAppearanceByID(tabCard.Appearance); if (tabAppearance != null) { iconCard.spriteName = tabAppearance.HeadIcon; } } break; } } if (Obj_MyselfPlayer.GetMe().hasWorldBossReward == 1) { getRewardBtn.isEnabled = true; } else { getRewardBtn.isEnabled = false; } }
//回发信息回调函数 public void RecallGetListFun(bool bSuccess) { FreshheroInfo(); //判断是否显示领取提示 if (this.IsCanGetPvPShopItem()) { promtoBtn.SetActive(true); } else { promtoBtn.SetActive(false); } foreach (PVPPlayerInfo playerInfo in Obj_MyselfPlayer.GetMe().pvpPlayerInfoList) { //如果列表里有自己,就跳过 //if(playerInfo.nlGUID == Obj_MyselfPlayer.GetMe().accountID) //{ // continue; //} GameObject listItem = CardListItemPool.Instance.GetListItem(strListItemName); listItem.transform.parent = listParent.transform; listItem.GetComponent <UIPVPListItemView>().InitWithPlayerInfo(playerInfo, ShowCardInfo, OnSelectPvPItem);//JackWen 2013/12/13-10:51 itemList.Add(listItem); } UIGrid grid = listParent.GetComponent <UIGrid>(); grid.Reposition(); grid.repositionNow = true; UIDraggablePanel uiDragPanel = listParent.transform.parent.GetComponent <UIDraggablePanel>(); if (Obj_MyselfPlayer.GetMe().scrollRecord.ContainsKey(pvp_Key)) { if (Obj_MyselfPlayer.GetMe().pvpPlayerInfoList != null && Obj_MyselfPlayer.GetMe().pvpPlayerInfoList.Count > 4) { uiDragPanel.verticalScrollBar.scrollValue = Obj_MyselfPlayer.GetMe().scrollRecord[pvp_Key].scrollValue; } else { uiDragPanel.verticalScrollBar.scrollValue = 1.0f; } } else { uiDragPanel.verticalScrollBar.scrollValue = 1.0f; } //uiDragPanel.verticalScrollBar.scrollValue = 0; //uiDragPanel.UpdateScrollbars(true); //uiDragPanel.ResetPosition(); //listParent.SendMessage("UpdateDrawcalls"); }
//显示已经获得奖励的图标 void ShowAlreadyGetRewardIcon() { for (int i = 0; i < RewardFlags.Length; i++) { if ((RewardFlags[i] & Obj_MyselfPlayer.GetMe().Flags) > 0) { gObjItems[i].transform.FindChild("yiling").gameObject.SetActive(true); } } }
public void sendFreeLotteryRequest() { if (Obj_MyselfPlayer.GetMe().cardBagList.Count >= Obj_MyselfPlayer.GetMe().bagMax) { // BoxManager.showBagFullBox("您携带的侠士已经达到上限可以将侠士吸收、出售或者扩充您的背包."); BoxManager.showMessageByID((int)MessageIdEnum.Msg74); return; } NetworkSender.Instance().freeLotteryOnce(sendFreeLotteryDone); }
public void StartBagItemPages(int page) { if (!Obj_MyselfPlayer.GetMe().bShowCardInfo) { nCurPage = page; } Obj_MyselfPlayer.GetMe().bShowCardInfo = false; bStart = true; this.CalculteShowItem(); }
public void ShowHeroCardInfo(GameObject btn) { long leaderGuid = Obj_MyselfPlayer.GetMe().GetTeamLeaderCardID(); UserCardItem card = Obj_MyselfPlayer.GetMe().GetUserCardByGUID(leaderGuid); if (card != null) { BoxManager.showCardInfoMessage(card); } }
public override void Update() { m_DeltaTime += Time.deltaTime; if (m_DeltaTime >= m_TotalTime) { m_TotalTime = float.MaxValue; m_CopyPromptWidget.SetActive(false); NetworkSender.Instance().ClearBattleData(OnClearDataRet, Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID); } }
public void OnSelectHero() { /* * if(GuideManager.Instance.currentStep == GuideManager.GUIDE_STEP.STRENGTHEN) * GuideStrengthen.Instance.NextStep();////修炼指引 SELECT_2 */ Obj_MyselfPlayer.GetMe().curCultivateType = CultivateType.STRENGTHEN; Obj_MyselfPlayer.GetMe().isSelectHero = true; GameObject.FindWithTag("main_ui_logic").GetComponent <MainUILogic>().OnCultivateSelectWindow(); }
void OnGetDollarBtn() { if (Obj_MyselfPlayer.GetMe().cardBagList.Count >= Obj_MyselfPlayer.GetMe().bagMax) { // BoxManager.showBagFullBox("您携带的侠士已经达到上限可以将侠士吸收、出售或者扩充您的背包."); BoxManager.showMessageByID((int)MessageIdEnum.Msg74); return; } NetworkSender.Instance().RequestGetMonthCardDollar(GetMonthCardDollarDone); }
public void backToPreviousWindow() { if (heroControl != null) { heroControl.SendMessage("ChangeProtectedState"); } CardInfoController.bInshow = false; Obj_MyselfPlayer.GetMe().bShowCardInfo = false; GameObject.Destroy(gameObject); }
public void ReceivePowerDone(bool isSuccess) { //acceptButton.SetActive(false); //acceptButton.transform.FindChild("Label").GetComponent<UILabel>().text = "今日已接受"; //您已获得{0}赠送的2点体力<n>今天还可接受{1}名好友的赠送哦 string num = (10 - Obj_MyselfPlayer.GetMe().receive_power_time).ToString(); BoxManager.showMessageByID((int)MessageIdEnum.Msg191, uf.name, num); acceptButton.transform.GetComponent <UIButton>().isEnabled = false; }
public void OnPataBackBtn(GameObject go) { if (mainUILogic == null) { mainUILogic = GameObject.Find("MainUILogic"); } Obj_MyselfPlayer.GetMe().lastPataNum = 0; mainUILogic.SendMessage("OnPataWindow"); mainUILogic.GetComponent <MainUILogic>().SetMainUIBottomBarActive(true); }
public List <UserCardItem> CalculateShowItems() { //cardList.Sort(CompareTo); List <UserCardItem> cardInFigthArray = new List <UserCardItem>(); //----在上阵列表中的(也就是队员) List <UserCardItem> expCard = new List <UserCardItem>(); //---升级材料卡牌 List <UserCardItem> evolutionCard = new List <UserCardItem>(); //---精进材料卡牌 List <UserCardItem> NormalCard = new List <UserCardItem>(); //---非经验也非精进卡牌 //先保证队长和队员顺序,加入上阵卡牌 for (int i = 0; i < Obj_MyselfPlayer.GetMe().teamMemberArray.Length; i++) { foreach (var card in cardList) { if (card.cardID == Obj_MyselfPlayer.GetMe().teamMemberArray[i]) { cardInFigthArray.Add(card); break; } } } foreach (var card in cardList) { if (card.cardType == UserCardItem.CardType.EXP_CARD) { expCard.Add(card); } else if (card.cardType == UserCardItem.CardType.EVOLUTION_CARD) { evolutionCard.Add(card); } else if (!card.IsInFightArray()) { NormalCard.Add(card); } } NormalCard.Sort(CompareTo); expCard.Sort(CompareTo); evolutionCard.Sort(CompareTo); cardListSort.Clear(); cardListSort.AddRange(cardInFigthArray); cardListSort.AddRange(NormalCard); cardListSort.AddRange(expCard); cardListSort.AddRange(evolutionCard); return(cardListSort); }
public void OnLoginRet(bool bSuccess) { Debug.LogWarning("OnLoginRet begin"); if (bSuccess) { switch (Obj_MyselfPlayer.GetMe().cyouCode) { case -1: // BoxManager.showMessage("Billing异常"); BoxManager.showMessageByID((int)MessageIdEnum.Msg24); break; case 0: Obj_MyselfPlayer.GetMe().accountID = Obj_MyselfPlayer.GetMe().cyouAccountId; AccountInfo info = new AccountInfo(); info.accountId = Obj_MyselfPlayer.GetMe().cyouAccountId; info.email = userName; info.password = password; AccountManager.Instance.CurAccount = info; //gameObject.SetActive(false); //这里是注册加登陆后的返回,游戏内注册 PlayerPrefs.SetString("LastAccountId", Obj_MyselfPlayer.GetMe().accountID.ToString()); PlayerPrefs.DeleteKey("ACCOUNT_ID"); if (AccountManager.Instance.completeDalegate != null) { AccountManager.Instance.completeDalegate(); } break; case 1: // BoxManager.showMessage("参数不完整"); BoxManager.showMessageByID((int)MessageIdEnum.Msg26); break; case 2: // BoxManager.showMessage("用户不存在"); BoxManager.showMessageByID((int)MessageIdEnum.Msg41); break; case 3: // BoxManager.showMessage("密码错误"); BoxManager.showMessageByID((int)MessageIdEnum.Msg152); break; case 99: // BoxManager.showMessage("账号系统异常"); BoxManager.showMessageByID((int)MessageIdEnum.Msg26); break; default: break; } } Debug.LogWarning("OnLoginRet end"); }
void Reset() { if (effect != null) { if (Obj_MyselfPlayer.GetMe().BGZTimes == 0) { effect.gameObject.SetActive(true); } else { effect.gameObject.SetActive(false); } } for (int i = 0; i < gObjItems.Length; i++) { gObjItems[i].transform.FindChild("yiling").gameObject.SetActive(false); gObjItems[i].transform.FindChild("Mask").GetComponent <UISprite>().alpha = 0f; gObjItems[i].transform.FindChild("Mask").GetComponent <TweenAlpha>().enabled = false; gObjItems[i].transform.FindChild("yiling").gameObject.SetActive(false); } // //bFirstPress = true; /* * if(Obj_MyselfPlayer.GetMe().BGZTimes == 0) * { * bCanPressZhongXinBtn = true; * } * else * { * bCanPressZhongXinBtn = false; * } */ //重置奖励金币和金钱的显示 ResetPrizeShow(); //重置保存已经领取的奖励ID ResetCurAlready(); //显示已领取状态 ShowAlreadyGetRewardIcon(); bCanPressPrizeIcon = false; nCountHowNumItemAlphaCom = 0; nCountHowNumItemTweenMvoeCom = 0; nNeedAlphaNum = 8; curChooseObj = null; //把已经领过的显示出已领状态 }
private void pplog_update() { JsonData jd = GlobalSave.GetOrderTable(); if (jd != null) { int num = jd.Count; Debug.Log("pllog_update num=" + num); Debug.Log("pllog_update begin LastSendIdx=" + LastSendIdx); if (LastSendIdx >= num) { LastSendIdx = 0; } for (int i = LastSendIdx; i < num; i++) { if (jd[i] != null) { if (jd[i]["accountID"] != null) { string orderacc = (string)jd[i]["accountID"]; int orderaccint = Convert.ToInt32(orderacc); int accountIDint = Convert.ToInt32(Obj_MyselfPlayer.GetMe().accountID); if (orderaccint != accountIDint) { Debug.Log("pllog_Not_Self"); //不是自己的单 continue; } else { Debug.Log("pllog_Update_SendVarify :" + JsonMapper.ToJson(jd[i])); // 补提订单.处理丢单情况 PurchaseHelper.Instance().VarifyJavaOrder((string)jd[i]["gid"], (string)jd[i]["pid"], (string)jd[i]["goodsPrice"], (string)jd[i]["orderId"] ); LastSendIdx++; Debug.Log("pllog_update mid LastSendIdx=" + LastSendIdx); if (LastSendIdx >= num) { LastSendIdx = 0; } Debug.Log("pllog_update end LastSendIdx=" + LastSendIdx); //晕,一个逻辑帧只发一个包,在收到反馈包之前不能发第二个,所以发包不能太快。 break; } } } } } }
// void ComfirmNetWork(bool bSuc) { bReset = true; GameObject gObgMaskBtn = chooseMaskBtn; GameObject chooseItem = gObgMaskBtn.transform.parent.gameObject; SetPrizeContent(chooseItem, Obj_MyselfPlayer.GetMe().BGZRewardID); FillRewardRandomArray(Obj_MyselfPlayer.GetMe().BGZRewardID); //随机放置其他的 for (int j = 0; j < gObjItems.Length; j++) { //如果是已经领取的 和 刚刚点击领取的都不参与随机 if (checkTouchIfAreadlyGetPrize(gObjItems[j].transform.FindChild("Mask").gameObject) || chooseItem == gObjItems[j]) { continue; } if (!IfFillRewardRandomArrayFull()) { this.OnResetCountRandomArray(); //随一个现在能用的ID int nRandom = Random.Range(0, nNumRandomRwardIDs - 1); int nRandID = CountrandomArray[nRandom]; /* * do * { * nRandID = Random.Range(1,8); * * }while(!CheckIfCanUse(nRandID)); */ SetPrizeContent(gObjItems[j], nRandID); FillRewardRandomArray(nRandID); } } bCanPressPrizeIcon = false; curChooseObj = gObgMaskBtn; TweenAlpha tweenAlpha = gObgMaskBtn.transform.GetComponent <TweenAlpha>(); if (tweenAlpha != null) { tweenAlpha.Reset(); tweenAlpha.enabled = true; tweenAlpha.alpha = 1f; tweenAlpha.from = 1f; tweenAlpha.to = 0f; tweenAlpha.duration = 1.0f; tweenAlpha.callWhenFinished = "OnChooseIconTweenAlphaCom"; } }
public void OnLoginRet(bool bSuccess) { if (bSuccess) { switch (Obj_MyselfPlayer.GetMe().cyouCode) { case -1: // BoxManager.showMessage("Billing异常"); BoxManager.showMessageByID((int)MessageIdEnum.Msg24); break; case 0: AccountInfo info = new AccountInfo(); info.accountId = Obj_MyselfPlayer.GetMe().accountID; info.email = userName; info.password = password; AccountManager.Instance.CurAccount = info; //清除快速登录的账号-- PlayerPrefs.DeleteKey("ACCOUNT_ID"); gameObject.SetActive(false); if (AccountManager.Instance.completeDalegate != null) { AccountManager.Instance.completeDalegate(); } // BoxManager.showMessage("绑定成功!"); AccountManager.Instance.ShowCurAccountUI(false); BoxManager.showMessageByID((int)MessageIdEnum.Msg25); break; case 1: // BoxManager.showMessage("参数不完整"); BoxManager.showMessageByID((int)MessageIdEnum.Msg26); break; case 2: // BoxManager.showMessage("用户不存在"); BoxManager.showMessageByID((int)MessageIdEnum.Msg27); break; case 3: // BoxManager.showMessage("密码错误"); BoxManager.showMessageByID((int)MessageIdEnum.Msg28); break; case 99: // BoxManager.showMessage("账号系统异常"); BoxManager.showMessageByID((int)MessageIdEnum.Msg26); break; default: break; } } }
private void OnCopyPromptUITouched(EventDefine type, System.Object[] args) { if (m_Manager.GetActiveProcedure().GetProcedureType() != BattleProcedureType.E_BATTLE_PROCEDURE_BATTLE_END) { return; } m_DeltaTime = 0f; m_TotalTime = 20f; NetworkSender.Instance().ClearBattleData(OnClearDataRet, Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID); }
void OnEnable() { if (mainController == null) { mainController = GameObject.Find("MainController").GetComponent <MainController>(); } mainController.ShowActivityTopUI(ActivityType.E_ACTIVITY_TYPE_WORLD_BOSS); rankList = Obj_MyselfPlayer.GetMe().worldBossWeekRankList; playerInfo = Obj_MyselfPlayer.GetMe().playerRank; FreshUI(); }
public void LoadMainToPveSceneList() { //王明磊 : 统计模块代码 -> Statistics //如果不是Guide阶段,需要统计此按钮的点击信息 if (!GameManager.Instance.isGuideMode()) { PlayerPrefsX.StatisticsIncrease("Btn" + ((int)StatisticsEnum.Btn39).ToString()); } Obj_MyselfPlayer.GetMe().copyType = CopyType.NORMAL; ActiveWindow(ChildIndex.PVEMainController); }
public override void Update() { if (Obj_MyselfPlayer.GetMe().isAutoFowrard) { if (!m_IsAutoForwardSend) { EventManager.Instance.Fire(EventDefine.BATTLE_FORWARD_BTN_CLICKED); m_IsAutoForwardSend = true; } } }
public void OnStartBattle() { long leaderCardID = Obj_MyselfPlayer.GetMe().curPvPLearder; if (leaderCardID <= 0 || !Obj_MyselfPlayer.GetMe().IsCardInBagByID(leaderCardID)) //无队长或者队长卡不存在 { BoxManager.showMessageByID((int)MessageIdEnum.Msg238); return; } NetworkSender.Instance().QxzbBattle(OnStartBattleDone); }
// private void LoadFightArray() // { // Obj_MyselfPlayer.GetMe().nSetState = PlayerPrefs.GetInt("SetState"); // // for (int i = 0; i < 6; i++) // { // fightArray[i] = i; // } // // //设置状态大于零的情况,说明之前有保存过 // if (this.CheckSetState()) // { // for (int i = 0; i < 6; i++) // { // fightArray[i] = PlayerPrefs.GetInt(i.ToString()); // } // } // } void GuideBattleArray() { if (Obj_MyselfPlayer.GetMe().battleArray[1] == -1) { Debug.Log("GuideBattleArray CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCc"); Obj_MyselfPlayer.GetMe().battleArray[1] = Obj_MyselfPlayer.GetMe().battleArray[4]; Obj_MyselfPlayer.GetMe().battleArray[4] = -1; Debug.Log("wo yun 4:"); Obj_MyselfPlayer.GetMe().SavebattleArray(); } }
// public void showItems() // { // if(myCards == null) // { // myCards = new List<UserCardItem>(); // } // myCards.Clear(); // //add item without battle and protected card // // List<UserCardItem> cardList = Obj_MyselfPlayer.GetMe().cardBagList; // // //按星级,等级 id排序 // cardList.Sort(SellCompareTo); // // foreach (UserCardItem card in cardList) // { // // if (card.IsInFightArray() || card.isProtected) // { // continue; // } // // GameObject newItem = ResourceManager.Instance.loadWidget("CardSellItem");//(GameObject)Instantiate(cardPrefab); // newItem.transform.parent = listParent.transform; // newItem.transform.localPosition = new Vector3(0, 0, -1); // newItem.transform.localScale = new Vector3(1, 1, 1); // newItem.name = card.cardID.ToString(); // // // // items.Add(newItem); // // // UILabel nameLabel = newItem.transform.FindChild("Labels/Label-Name").GetComponent<UILabel>(); // int nameLangId = TableManager.GetAppearanceByID(TableManager.GetCardByID(card.templateID).Appearance).Name; // nameLabel.text = LanguageManger.GetWords(nameLangId); // // UILabel cardLevelLabel = newItem.transform.FindChild("Labels/Label-Level-Value").GetComponent<UILabel>(); // cardLevelLabel.text = card.level.ToString(); // // UILabel cardHPLabel = newItem.transform.FindChild("Labels/Label-Hp-Value").GetComponent<UILabel>(); // cardHPLabel.text = card.GetHp().ToString(); // // UILabel cardAttackValueLabel = newItem.transform.FindChild("Labels/Label-Attack-Value").GetComponent<UILabel>(); // cardAttackValueLabel.text = card.GetAttack().ToString(); // // UILabel cardMoneyValueLabel = newItem.transform.FindChild("Labels/Label-Money-Value").GetComponent<UILabel>(); // cardMoneyValueLabel.text = card.GetMoneyValue().ToString(); // // UISprite icon = newItem.transform.FindChild("CardIcon/CardIconBtn/Sprite-Icon").GetComponent<UISprite>(); // icon.spriteName = TableManager.GetAppearanceByID(TableManager.GetCardByID(card.templateID).Appearance).HeadIcon; // // // //星级显示 // Transform transformStars = newItem.transform.FindChild("Stars"); // for (int j = 1; j <= 7; j++) // { // if (j <= card.quality) // { // GameObject starIcon = transformStars.FindChild("star_" + j).gameObject; // starIcon.SetActive(true); // } // else // { // GameObject starIcon = transformStars.FindChild("star_" + j).gameObject; // starIcon.SetActive(false); // } // // } // // // //五行图标显示 // UISprite sttributeIcon = newItem.transform.FindChild("Sprite-Attribute").GetComponent<UISprite>(); // sttributeIcon.spriteName = card.GetAttributeIconName(); // // UISprite selectSprite = newItem.transform.FindChild("Sprites/Sprite-Selected").GetComponent<UISprite>(); // selectSprite.gameObject.SetActive(false); // // UIEventListener.Get(newItem).onClick += OnSelectItem; // GameObject CardIconBtn = newItem.transform.FindChild("CardIcon/CardIconBtn").gameObject; // UIEventListener.Get(CardIconBtn).onClick += ShowCardInfo; // // // } // // } public void ShowCardInfo(GameObject selectedItem) { if (selectedItem == null) { return; } Obj_MyselfPlayer.GetMe().selectedCardID = long.Parse(selectedItem.transform.parent.parent.name); BoxManager.showCardInfoMessage((int)Obj_MyselfPlayer.GetMe().selectedCardID, -1); //mainLogic.SendMessage("LoadCardInfoUI"); }
/// <summary> /// 复活按钮 /// </summary> private void Resurgence() { if (Obj_MyselfPlayer.GetMe().dollar < cost) { //元宝不足 BoxManager.showMessageByID((int)MessageIdEnum.Msg178); UIEventListener.Get(BoxManager.getYesButton()).onClick += YuanBaoPrompt; return; } NetworkSender.Instance().RequestWorldBossResurgence(RequestWorldBossResurgenceDone); }
public void AskChangeCardListDone(bool isSuccess) { if (isSuccess && Obj_MyselfPlayer.GetMe().changeCardTimer > 0) { mainLogic.OnChangeCardContoller(); } else if (Obj_MyselfPlayer.GetMe().changeCardTimer < 0) { BoxManager.showMessageByID((int)MessageIdEnum.Msg208); } }
void OnEnable() { //---------------------------新手引导中断参考变量---------------------------- PlayerPrefs.SetInt("GUIDE_INT_TEMP", 0); Debug.Log("*** Set PlayerPrefs *** ***GUIDE_INT_TEMP = 0***"); //----------------------------------END----------------------------------- if (Obj_MyselfPlayer.GetMe().giftison == 1) { feedBack.SetActive(true); } }
public void Cancel() { if (Obj_MyselfPlayer.GetMe().isPurchase) { mainUILogic.SendMessage("OnPurchaseWindow"); } else { mainUILogic.SendMessage("OnHelpWindow"); } }