Example #1
0
    public void OpenWindow(GameObject g)
    {
        if (world.objWindow != null)
        {
            world.objWindow.Close();
        }

        //instantiate object
        GameObject go = Instantiate(g);

        go.transform.SetParent(GameObject.Find("OpenedMenus").transform);
        go.transform.SetAsFirstSibling();
        go.name = "ObjWindow";

        RectTransform rt = go.GetComponent <RectTransform>();

        rt.localScale = new Vector3(1, 1, 1);

        //window vars
        ObjWindow objWindow = go.GetComponent <ObjWindow>();

        objWindow.obj             = this;
        objWindow.WorldController = world;
        world.objWindow           = objWindow;

        //open window
        objWindow.Open();
    }
Example #2
0
    //  private void OnMouseOver() {


    //if (InputController.GetPositiveInputDown("ClickObject"))
    //	Debug.Log("click");
    //if (InputController.GetPositiveInputDown("ClickObject") && !WindowOpen) {
    //	OpenWindow();

    //      }

    //  }

    public void OpenWindow(GameObject g)
    {
        if (!openWindow)
        {
            return;
        }

        if (WindowOpen)
        {
            return;
        }

        //if (world.timeController.IsPaused)
        //    return;

        if (world.mouse.actionController.currentAction != null)
        {
            return;
        }

        //if (world.objWindow != null)
        //    world.objWindow.Close();

        //instantiate object
        GameObject go = Instantiate(g);

        go.transform.SetParent(world.objectMenus.transform);
        go.transform.SetAsLastSibling();
        go.name = "ObjWindow";

        RectTransform rt = go.GetComponent <RectTransform>();

        rt.localScale = new Vector3(1, 1, 1);

        //window vars
        ObjWindow objWindow = go.GetComponent <ObjWindow>();

        objWindow.obj             = this;
        objWindow.WorldController = world;
        //world.objWindow = objWindow;

        //open window
        objWindow.Open();

        WindowOpen = true;
    }