public UnitSetting(JSON_MapPartyUnit json) { this.uniqname = (OString)json.name; this.ai = (OString)json.ai; this.pos.x = (OInt)json.x; this.pos.y = (OInt)json.y; this.dir = (OInt)json.dir; this.waitEntryClock = (OInt)json.wait_e; this.waitMoveTurn = (OInt)json.wait_m; this.waitExitTurn = (OInt)json.wait_exit; this.startCtCalc = (eMapUnitCtCalcType)json.ct_calc; this.startCtVal = (OInt)json.ct_val; this.DisableFirceVoice = json.fvoff != 0; this.side = (OInt)0; this.ai_type = (AIActionType)json.ai_type; this.ai_pos.x = (OInt)json.ai_x; this.ai_pos.y = (OInt)json.ai_y; this.ai_len = (OInt)json.ai_len; this.parent = (OString)json.parent; if (json.trg != null) { this.trigger = new EventTrigger(); this.trigger.Deserialize(json.trg); } if (json.entries == null || json.entries.Length <= 0) { return; } this.entries = new List <UnitEntryTrigger>((IEnumerable <UnitEntryTrigger>)json.entries); this.entries_and = (OInt)json.entries_and; }
public bool Deserialize(JSON_ConceptCardMaterial json) { this.mUniqueID = (OLong)json.id; this.mIName = (OString)json.iname; this.mNum = (OInt)json.num; this.mParam = MonoSingleton <GameManager> .Instance.MasterParam.GetConceptCardParam(json.iname); return(true); }
public OString[] ConvertOStringArray(string[] strs) { OString[] ostringArray = (OString[])null; if (strs != null) { ostringArray = new OString[strs.Length]; for (int index = 0; index < ostringArray.Length; ++index) { ostringArray[index] = (OString)strs[index]; } } return(ostringArray); }
public bool Deserialize(JSON_ItemParam json) { if (json == null) { return(false); } this.iname = json.iname; this.name = json.name; this.expr = json.expr; this.flavor = json.flavor; this.type = (EItemType)json.type; this.rare = (OInt)json.rare; this.cap = (OInt)json.cap; this.invcap = (OInt)json.invcap; this.equipLv = (OInt)Math.Max(json.eqlv, 1); this.coin = (OInt)json.coin; this.tour_coin = (OInt)json.tc; this.arena_coin = (OInt)json.ac; this.multi_coin = (OInt)json.mc; this.piece_point = (OInt)json.pp; this.buy = (OInt)json.buy; this.sell = (OInt)json.sell; this.enhace_cost = (OInt)json.encost; this.enhace_point = (OInt)json.enpt; this.value = (OInt)json.val; this.icon = (OString)json.icon; this.skill = (OString)json.skill; this.recipe = json.recipe; this.quests = (string[])null; this.is_valuables = json.is_valuables > 0; this.cmn_type = json.cmn_type; if (json.quests != null) { this.quests = new string[json.quests.Length]; for (int index = 0; index < json.quests.Length; ++index) { this.quests[index] = json.quests[index]; } } return(true); }
public NPCSetting(JSON_MapEnemyUnit json) { this.uniqname = (OString)json.name; this.iname = (OString)json.iname; this.side = (OInt)json.side; this.lv = (OInt)Math.Max(json.lv, 1); this.rare = (OInt)json.rare; this.awake = (OInt)json.awake; this.elem = (OInt)json.elem; this.exp = (OInt)json.exp; this.gems = (OInt)json.gems; this.gold = (OInt)json.gold; this.ai = (OString)json.ai; this.pos.x = (OInt)json.x; this.pos.y = (OInt)json.y; this.dir = (OInt)json.dir; this.search = (OInt)json.search; this.control = (OBool)(json.ctrl != 0); this.trigger = (EventTrigger)null; this.abilities = (EquipAbilitySetting[])null; this.waitEntryClock = (OInt)json.wait_e; this.waitMoveTurn = (OInt)json.wait_m; this.waitExitTurn = (OInt)json.wait_exit; this.startCtCalc = (eMapUnitCtCalcType)json.ct_calc; this.startCtVal = (OInt)json.ct_val; this.DisableFirceVoice = json.fvoff != 0; this.ai_type = (AIActionType)json.ai_type; this.ai_pos.x = (OInt)json.ai_x; this.ai_pos.y = (OInt)json.ai_y; this.ai_len = (OInt)json.ai_len; this.parent = (OString)json.parent; this.fskl = (OString)json.fskl; this.notice_damage = (OInt)json.notice_damage; if (json.notice_members != null) { this.notice_members = new List <OString>(json.notice_members.Length); for (int index = 0; index < json.notice_members.Length; ++index) { if (!string.IsNullOrEmpty(json.notice_members[index])) { this.notice_members.Add((OString)json.notice_members[index]); } } } if (json.trg != null) { this.trigger = new EventTrigger(); this.trigger.Deserialize(json.trg); } if (json.entries != null && json.entries.Length > 0) { this.entries = new List <UnitEntryTrigger>((IEnumerable <UnitEntryTrigger>)json.entries); this.entries_and = (OInt)json.entries_and; } if (json.abils != null && json.abils.Length > 0) { this.abilities = new EquipAbilitySetting[json.abils.Length]; for (int index1 = 0; index1 < json.abils.Length; ++index1) { this.abilities[index1] = new EquipAbilitySetting(); this.abilities[index1].iname = (OString)json.abils[index1].iname; this.abilities[index1].rank = (OInt)json.abils[index1].rank; if (json.abils[index1].skills != null) { this.abilities[index1].skills = new EquipSkillSetting[json.abils[index1].skills.Length]; for (int index2 = 0; index2 < json.abils[index1].skills.Length; ++index2) { this.abilities[index1].skills[index2] = new EquipSkillSetting(); this.abilities[index1].skills[index2].iname = (OString)json.abils[index1].skills[index2].iname; this.abilities[index1].skills[index2].rate = (OInt)json.abils[index1].skills[index2].rate; if (json.abils[index1].skills[index2].cond != null && json.abils[index1].skills[index2].cond.type != 0) { SkillLockCondition dsc = new SkillLockCondition(); json.abils[index1].skills[index2].cond.CopyTo(dsc); this.abilities[index1].skills[index2].cond = dsc; } } } } } if (json.acttbl != null && json.acttbl.actions != null && json.acttbl.actions.Length > 0) { this.acttbl.actions.Clear(); for (int index = 0; index < json.acttbl.actions.Length; ++index) { AIAction aiAction = new AIAction(); aiAction.skill = (OString)json.acttbl.actions[index].skill; aiAction.type = (OInt)json.acttbl.actions[index].type; aiAction.turn = (OInt)json.acttbl.actions[index].turn; aiAction.notBlock = (OBool)(json.acttbl.actions[index].notBlock != 0); if (json.acttbl.actions[index].cond != null && json.acttbl.actions[index].cond.type != 0) { SkillLockCondition dsc = new SkillLockCondition(); json.acttbl.actions[index].cond.CopyTo(dsc); aiAction.cond = dsc; } this.acttbl.actions.Add(aiAction); } this.acttbl.looped = json.acttbl.looped; } if (json.patrol != null && json.patrol.routes != null && json.patrol.routes.Length > 0) { json.patrol.CopyTo(this.patrol); } if (json.break_obj == null) { return; } this.break_obj = new MapBreakObj(); json.break_obj.CopyTo(this.break_obj); }
public bool Deserialize(JSON_FixParam json) { if (json == null) { return(false); } this.ShopUpdateTime = (OInt[])null; this.CriticalRate_Cri_Multiply = (OInt)json.mulcri; this.CriticalRate_Cri_Division = (OInt)json.divcri; this.CriticalRate_Luk_Multiply = (OInt)json.mulluk; this.CriticalRate_Luk_Division = (OInt)json.divluk; this.MinCriticalDamageRate = (OInt)json.mincri; this.MaxCriticalDamageRate = (OInt)json.maxcri; this.HighGridAtkRate = (OInt)json.hatk; this.HighGridDefRate = (OInt)json.hdef; this.HighGridCriRate = (OInt)json.hcri; this.DownGridAtkRate = (OInt)json.datk; this.DownGridDefRate = (OInt)json.ddef; this.DownGridCriRate = (OInt)json.dcri; this.ParalysedRate = (OInt)json.paralyse; this.PoisonDamageRate = (OInt)json.poi_rate; this.BlindnessHitRate = (OInt)json.bli_hit; this.BlindnessAvoidRate = (OInt)json.bli_avo; this.BerserkAtkRate = (OInt)json.ber_atk; this.BerserkDefRate = (OInt)json.ber_def; this.TokkouDamageRate = (OInt)json.tk_rate; this.AbilityRankUpCountCoin = (OInt)json.abilupcoin; this.AbilityRankUpCountMax = (OInt)json.abilupmax; this.AbilityRankUpCountRecoveryVal = (OInt)json.abiluprec; this.AbilityRankUpCountRecoverySec = (OLong)((long)json.abilupsec); this.StaminaRecoveryCoin = (OInt)json.stmncoin; this.StaminaRecoveryVal = (OInt)json.stmnrec; this.StaminaRecoverySec = (OLong)((long)json.stmnsec); this.StaminaStockCap = (OInt)json.stmncap; this.StaminaAdd = (OInt)json.stmnadd; this.StaminaAdd2 = (OInt)json.stmnadd2; this.StaminaAddCost = (OInt[])null; if (json.stmncost != null) { this.StaminaAddCost = new OInt[json.stmncost.Length]; for (int index = 0; index < json.stmncost.Length; ++index) { this.StaminaAddCost[index] = (OInt)json.stmncost[index]; } } this.CaveStaminaMax = (OInt)json.cavemax; this.CaveStaminaRecoveryVal = (OInt)json.caverec; this.CaveStaminaRecoverySec = (OLong)((long)json.cavesec); this.CaveStaminaStockCap = (OInt)json.cavecap; this.CaveStaminaAdd = (OInt)json.caveadd; this.CaveStaminaAddCost = (OInt[])null; if (json.cavecost != null) { this.CaveStaminaAddCost = new OInt[json.cavecost.Length]; for (int index = 0; index < json.cavecost.Length; ++index) { this.CaveStaminaAddCost[index] = (OInt)json.cavecost[index]; } } this.ChallengeArenaMax = (OInt)json.arenamax; this.ChallengeArenaCoolDownSec = (OLong)((long)json.arenasec); this.ArenaMedalMultipler = (OInt)json.arenamedal; this.ArenaCoinRewardMultipler = (OInt)json.arenacoin; this.ArenaResetCooldownCost = (OInt)json.arenaccost; this.ArenaResetTicketCost = (OInt[])null; if (json.arenatcost != null) { this.ArenaResetTicketCost = new OInt[json.arenatcost.Length]; for (int index = 0; index < json.arenatcost.Length; ++index) { this.ArenaResetTicketCost[index] = (OInt)json.arenatcost[index]; } } this.ChallengeTourMax = (OInt)json.tourmax; this.ChallengeMultiMax = (OInt)json.multimax; this.AwakeRate = (OInt)json.awakerate; this.GemsGainNormalAttack = (OInt)json.na_gems; this.GemsGainSideAttack = (OInt)json.sa_gems; this.GemsGainBackAttack = (OInt)json.ba_gems; this.GemsGainWeakAttack = (OInt)json.wa_gems; this.GemsGainCriticalAttack = (OInt)json.ca_gems; this.GemsGainKillBonus = (OInt)json.ki_gems; this.GemsGainDiffFloorCount = (OInt)json.di_gems_floor; this.GemsGainDiffFloorMax = (OInt)json.di_gems_max; this.ElementResistUpRate = (OInt)json.elem_up; this.ElementResistDownRate = (OInt)json.elem_down; this.GemsGainValue = (OInt)json.gems_gain; this.GemsBuffValue = (OInt)json.gems_buff; this.GemsBuffTurn = (OInt)json.gems_buff_turn; this.ContinueCoinCost = (OInt)json.continue_cost; this.ContinueCoinCostMulti = (OInt)json.continue_cost_multi; this.ContinueCoinCostMultiTower = (OInt)json.continue_cost_multitower; this.AvoidBaseRate = (OInt)json.avoid_rate; this.AvoidParamScale = (OInt)json.avoid_scale; this.MaxAvoidRate = (OInt)json.avoid_rate_max; if (json.shop_update_time != null && json.shop_update_time.Length > 0) { this.ShopUpdateTime = new OInt[json.shop_update_time.Length]; for (int index = 0; index < this.ShopUpdateTime.Length; ++index) { this.ShopUpdateTime[index] = (OInt)json.shop_update_time[index]; } } if (json.products != null && json.products.Length > 0) { this.Products = new OString[json.products.Length]; for (int index = 0; index < this.Products.Length; ++index) { this.Products[index] = (OString)json.products[index]; } } this.VipCardProduct = (OString)json.vip_product; this.VipCardDate = (OInt)json.vip_date; this.FreeGachaGoldMax = (OInt)json.ggmax; this.FreeGachaGoldCoolDownSec = (OLong)((long)json.ggsec); this.FreeGachaCoinCoolDownSec = (OLong)((long)json.cgsec); this.BuyGoldCost = (OInt)json.buygoldcost; this.BuyGoldAmount = (OInt)json.buygold; this.SupportCost = (OInt)json.sp_cost; this.ChallengeEliteMax = (OInt)json.elitemax; this.EliteResetMax = (OInt)json.elite_reset_max; if (json.elite_reset_cost != null && json.elite_reset_cost.Length > 0) { this.EliteResetCosts = new OInt[json.elite_reset_cost.Length]; for (int index = 0; index < this.EliteResetCosts.Length; ++index) { this.EliteResetCosts[index] = (OInt)json.elite_reset_cost[index]; } } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Poison)) { this.DefaultCondTurns.Add(EUnitCondition.Poison, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Paralysed)) { this.DefaultCondTurns.Add(EUnitCondition.Paralysed, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Stun)) { this.DefaultCondTurns.Add(EUnitCondition.Stun, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Sleep)) { this.DefaultCondTurns.Add(EUnitCondition.Sleep, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Charm)) { this.DefaultCondTurns.Add(EUnitCondition.Charm, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Stone)) { this.DefaultCondTurns.Add(EUnitCondition.Stone, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Blindness)) { this.DefaultCondTurns.Add(EUnitCondition.Blindness, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableSkill)) { this.DefaultCondTurns.Add(EUnitCondition.DisableSkill, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableMove)) { this.DefaultCondTurns.Add(EUnitCondition.DisableMove, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableAttack)) { this.DefaultCondTurns.Add(EUnitCondition.DisableAttack, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Zombie)) { this.DefaultCondTurns.Add(EUnitCondition.Zombie, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DeathSentence)) { this.DefaultCondTurns.Add(EUnitCondition.DeathSentence, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Berserk)) { this.DefaultCondTurns.Add(EUnitCondition.Berserk, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableKnockback)) { this.DefaultCondTurns.Add(EUnitCondition.DisableKnockback, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableBuff)) { this.DefaultCondTurns.Add(EUnitCondition.DisableBuff, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableDebuff)) { this.DefaultCondTurns.Add(EUnitCondition.DisableDebuff, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Stop)) { this.DefaultCondTurns.Add(EUnitCondition.Stop, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Fast)) { this.DefaultCondTurns.Add(EUnitCondition.Fast, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Slow)) { this.DefaultCondTurns.Add(EUnitCondition.Slow, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.AutoHeal)) { this.DefaultCondTurns.Add(EUnitCondition.AutoHeal, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Donsoku)) { this.DefaultCondTurns.Add(EUnitCondition.Donsoku, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.Rage)) { this.DefaultCondTurns.Add(EUnitCondition.Rage, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.GoodSleep)) { this.DefaultCondTurns.Add(EUnitCondition.GoodSleep, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.AutoJewel)) { this.DefaultCondTurns.Add(EUnitCondition.AutoJewel, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableHeal)) { this.DefaultCondTurns.Add(EUnitCondition.DisableHeal, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableSingleAttack)) { this.DefaultCondTurns.Add(EUnitCondition.DisableSingleAttack, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableAreaAttack)) { this.DefaultCondTurns.Add(EUnitCondition.DisableAreaAttack, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableDecCT)) { this.DefaultCondTurns.Add(EUnitCondition.DisableDecCT, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableIncCT)) { this.DefaultCondTurns.Add(EUnitCondition.DisableIncCT, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableEsaFire)) { this.DefaultCondTurns.Add(EUnitCondition.DisableEsaFire, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableEsaWater)) { this.DefaultCondTurns.Add(EUnitCondition.DisableEsaWater, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableEsaWind)) { this.DefaultCondTurns.Add(EUnitCondition.DisableEsaWind, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableEsaThunder)) { this.DefaultCondTurns.Add(EUnitCondition.DisableEsaThunder, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableEsaShine)) { this.DefaultCondTurns.Add(EUnitCondition.DisableEsaShine, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableEsaDark)) { this.DefaultCondTurns.Add(EUnitCondition.DisableEsaDark, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableMaxDamageHp)) { this.DefaultCondTurns.Add(EUnitCondition.DisableMaxDamageHp, (OInt)0); } if (!this.DefaultCondTurns.ContainsKey(EUnitCondition.DisableMaxDamageMp)) { this.DefaultCondTurns.Add(EUnitCondition.DisableMaxDamageMp, (OInt)0); } this.DefaultCondTurns[EUnitCondition.Poison] = (OInt)json.ct_poi; this.DefaultCondTurns[EUnitCondition.Paralysed] = (OInt)json.ct_par; this.DefaultCondTurns[EUnitCondition.Stun] = (OInt)json.ct_stu; this.DefaultCondTurns[EUnitCondition.Sleep] = (OInt)json.ct_sle; this.DefaultCondTurns[EUnitCondition.Charm] = (OInt)json.st_cha; this.DefaultCondTurns[EUnitCondition.Stone] = (OInt)json.ct_sto; this.DefaultCondTurns[EUnitCondition.Blindness] = (OInt)json.ct_bli; this.DefaultCondTurns[EUnitCondition.DisableSkill] = (OInt)json.ct_dsk; this.DefaultCondTurns[EUnitCondition.DisableMove] = (OInt)json.ct_dmo; this.DefaultCondTurns[EUnitCondition.DisableAttack] = (OInt)json.ct_dat; this.DefaultCondTurns[EUnitCondition.Zombie] = (OInt)json.ct_zom; this.DefaultCondTurns[EUnitCondition.DeathSentence] = (OInt)json.ct_dea; this.DefaultCondTurns[EUnitCondition.Berserk] = (OInt)json.ct_ber; this.DefaultCondTurns[EUnitCondition.DisableKnockback] = (OInt)json.ct_dkn; this.DefaultCondTurns[EUnitCondition.DisableBuff] = (OInt)json.ct_dbu; this.DefaultCondTurns[EUnitCondition.DisableDebuff] = (OInt)json.ct_ddb; this.DefaultCondTurns[EUnitCondition.Stop] = (OInt)json.ct_stop; this.DefaultCondTurns[EUnitCondition.Fast] = (OInt)json.ct_fast; this.DefaultCondTurns[EUnitCondition.Slow] = (OInt)json.ct_slow; this.DefaultCondTurns[EUnitCondition.AutoHeal] = (OInt)json.ct_ahe; this.DefaultCondTurns[EUnitCondition.Donsoku] = (OInt)json.ct_don; this.DefaultCondTurns[EUnitCondition.Rage] = (OInt)json.ct_rag; this.DefaultCondTurns[EUnitCondition.GoodSleep] = (OInt)json.ct_gsl; this.DefaultCondTurns[EUnitCondition.AutoJewel] = (OInt)json.ct_aje; this.DefaultCondTurns[EUnitCondition.DisableHeal] = (OInt)json.ct_dhe; this.DefaultCondTurns[EUnitCondition.DisableSingleAttack] = (OInt)json.ct_dsa; this.DefaultCondTurns[EUnitCondition.DisableAreaAttack] = (OInt)json.ct_daa; this.DefaultCondTurns[EUnitCondition.DisableDecCT] = (OInt)json.ct_ddc; this.DefaultCondTurns[EUnitCondition.DisableIncCT] = (OInt)json.ct_dic; this.DefaultCondTurns[EUnitCondition.DisableEsaFire] = (OInt)json.ct_esa; this.DefaultCondTurns[EUnitCondition.DisableEsaWater] = (OInt)json.ct_esa; this.DefaultCondTurns[EUnitCondition.DisableEsaWind] = (OInt)json.ct_esa; this.DefaultCondTurns[EUnitCondition.DisableEsaThunder] = (OInt)json.ct_esa; this.DefaultCondTurns[EUnitCondition.DisableEsaShine] = (OInt)json.ct_esa; this.DefaultCondTurns[EUnitCondition.DisableEsaDark] = (OInt)json.ct_esa; this.DefaultCondTurns[EUnitCondition.DisableMaxDamageHp] = (OInt)json.ct_mdh; this.DefaultCondTurns[EUnitCondition.DisableMaxDamageMp] = (OInt)json.ct_mdm; this.RandomEffectMax = (OInt)json.yuragi; this.ChargeTimeMax = (OInt)json.ct_max; this.ChargeTimeDecWait = (OInt)json.ct_wait; this.ChargeTimeDecMove = (OInt)json.ct_mov; this.ChargeTimeDecAction = (OInt)json.ct_act; this.AddHitRateSide = (OInt)json.hit_side; this.AddHitRateBack = (OInt)json.hit_back; this.HpAutoHealRate = (OInt)json.ahhp_rate; this.MpAutoHealRate = (OInt)json.ahmp_rate; this.GoodSleepHpHealRate = (OInt)json.gshp_rate; this.GoodSleepMpHealRate = (OInt)json.gsmp_rate; this.HpDyingRate = (OInt)json.dy_rate; this.ZeneiSupportSkillRate = (OInt)json.zsup_rate; this.BeginnerDays = (OInt)json.beginner_days; this.ArtifactBoxCap = (OInt)json.afcap; this.CommonPieceFire = (OString)json.cmn_pi_fire; this.CommonPieceWater = (OString)json.cmn_pi_water; this.CommonPieceThunder = (OString)json.cmn_pi_thunder; this.CommonPieceWind = (OString)json.cmn_pi_wind; this.CommonPieceShine = (OString)json.cmn_pi_shine; this.CommonPieceDark = (OString)json.cmn_pi_dark; this.CommonPieceAll = (OString)json.cmn_pi_all; this.PartyNumNormal = json.ptnum_nml; this.PartyNumEvent = json.ptnum_evnt; this.PartyNumMulti = json.ptnum_mlt; this.PartyNumArenaAttack = json.ptnum_aatk; this.PartyNumArenaDefense = json.ptnum_adef; this.PartyNumChQuest = json.ptnum_chq; this.PartyNumTower = json.ptnum_tow; this.PartyNumVersus = json.ptnum_vs; this.PartyNumMultiTower = json.ptnum_mt; this.PartyNumOrdeal = json.ptnum_ordeal; this.IsDisableSuspend = (OBool)(json.notsus != 0); this.SuspendSaveInterval = (OInt)json.sus_int; this.IsJobMaster = json.jobms != 0; this.DefaultDeathCount = (OInt)json.death_count; this.DefaultClockUpValue = (OInt)json.fast_val; this.DefaultClockDownValue = (OInt)json.slow_val; if (json.equip_artifact_slot_unlock != null && json.equip_artifact_slot_unlock.Length > 0) { this.EquipArtifactSlotUnlock = new OInt[json.equip_artifact_slot_unlock.Length]; for (int index = 0; index < json.equip_artifact_slot_unlock.Length; ++index) { this.EquipArtifactSlotUnlock[index] = (OInt)json.equip_artifact_slot_unlock[index]; } } this.KnockBackHeight = (OInt)json.kb_gh; this.ThrowHeight = (OInt)json.th_gh; if (json.art_rare_pi != null) { this.ArtifactRarePiece = new OString[json.art_rare_pi.Length]; for (int index = 0; index < this.ArtifactRarePiece.Length; ++index) { this.ArtifactRarePiece[index] = (OString)json.art_rare_pi[index]; } } this.ArtifactCommonPiece = (OString)json.art_cmn_pi; this.SoulCommonPiece = this.ConvertOStringArray(json.soul_rare); this.EquipCommonPiece = this.ConvertOStringArray(json.equ_rare_pi); this.EquipCommonPieceNum = this.ConvertOIntArray(json.equ_rare_pi_use); this.EquipCommonPieceCost = this.ConvertOIntArray(json.equ_rare_cost); this.EquipCmn = this.ConvertOStringArray(json.equip_cmn); this.AudienceMax = (OInt)json.aud_max; this.AbilityRankUpPointMax = (OInt)json.ab_rankup_max; this.AbilityRankUpPointAddMax = (OInt)json.ab_rankup_addmax; this.AbilityRankupPointCoinRate = (OInt)json.ab_coin_convert; this.FirstFriendMax = (OInt)json.firstfriend_max; this.FirstFriendCoin = (OInt)json.firstfriend_coin; this.CombinationRate = (OInt)json.cmb_rate; this.WeakUpRate = (OInt)json.weak_up; this.ResistDownRate = (OInt)json.resist_dw; this.OrdealCT = (OInt)json.ordeal_ct; this.EsaAssist = (OInt)json.esa_assist; this.EsaResist = (OInt)json.esa_resist; this.CardSellMul = json.card_sell_mul; this.CardExpMul = json.card_exp_mul; this.CardMax = (OInt)json.card_max; this.CardTrustMax = (OInt)json.card_trust_max; this.CardTrustPileUp = (OInt)json.card_trust_en_bonus; this.CardAwakeUnlockLevelCap = (OInt)json.card_awake_unlock_lvcap; this.TobiraLvCap = (OInt)json.tobira_lv_cap; this.TobiraUnitLvCapBonus = (OInt)json.tobira_unit_lv_cap; this.TobiraUnlockElem = new OString[json.tobira_unlock_elem.Length]; for (int index = 0; index < this.TobiraUnlockElem.Length; ++index) { this.TobiraUnlockElem[index] = (OString)json.tobira_unlock_elem[index]; } this.TobiraUnlockBirth = new OString[json.tobira_unlock_birth.Length]; for (int index = 0; index < this.TobiraUnlockBirth.Length; ++index) { this.TobiraUnlockBirth[index] = (OString)json.tobira_unlock_birth[index]; } this.IniValRec = (OInt)json.ini_rec; this.GuerrillaVal = (OInt)json.guerrilla_val; this.DraftSelectSeconds = (OInt)json.draft_select_sec; this.DraftOrganizeSeconds = (OInt)json.draft_organize_sec; this.DraftPlaceSeconds = (OInt)json.draft_place_sec; return(true); }
public bool Deserialize(JSON_UnitParam json) { if (json == null) { return(false); } this.no = json.no; this.iname = json.iname; this.name = json.name; this.ai = (OString)json.ai; this.model = json.mdl; this.grow = (OString)json.grow; this.piece = (OString)json.piece; this.birth = (OString)json.birth; this.skill = (OString)json.skill; this.ability = (OString)json.ability; this.ma_quest = (OString)json.ma_quest; this.sw = (OInt)Math.Max(json.sw, 1); this.sh = (OInt)Math.Max(json.sh, 1); this.sex = (ESex)json.sex; this.rare = (OInt)json.rare; this.raremax = (OInt)json.raremax; this.type = (EUnitType)json.type; this.element = (EElement)json.elem; this.hero = (OInt)json.hero; this.search = (OInt)json.search; this.stopped = (OBool)(json.stop != 0); this.summon = json.notsmn == 0; if (!string.IsNullOrEmpty(json.available_at)) { try { this.available_at = DateTime.Parse(json.available_at); } catch { this.available_at = DateTime.MaxValue; } } this.height = (OInt)json.height; this.weight = (OInt)json.weight; this.jobsets = (OString[])null; this.mJobSetCache = (JobSetParam[])null; this.tags = (string[])null; this.jobtype = (JobTypes)json.jt; this.role = (RoleTypes)json.role; this.mov = (OInt)json.mov; this.jmp = (OInt)json.jmp; this.inimp = (OInt)json.inimp; this.ma_rarity = (OInt)json.ma_rarity; this.ma_lv = (OInt)json.ma_lv; if (json.skins != null && json.skins.Length >= 1) { this.skins = new OString[json.skins.Length]; for (int index = 0; index < json.skins.Length; ++index) { this.skins[index] = (OString)json.skins[index]; } } this.djob = (OString)json.djob; this.dbuki = (OString)json.dbuki; this.default_skill = (OString)json.dskl; this.default_abilities = (OString[])null; if (json.dabi != null && json.dabi.Length > 0) { this.default_abilities = new OString[json.dabi.Length]; for (int index = 0; index < json.dabi.Length; ++index) { this.default_abilities[index] = (OString)json.dabi[index]; } } if (this.type == EUnitType.EventUnit) { return(true); } if (json.jobsets != null) { this.jobsets = new OString[json.jobsets.Length]; for (int index = 0; index < this.jobsets.Length; ++index) { this.jobsets[index] = (OString)json.jobsets[index]; } } if (json.tag != null) { this.tags = json.tag.Split(','); } if (this.ini_status == null) { this.ini_status = new BaseStatus(); } this.ini_status.param.hp = (OInt)json.hp; this.ini_status.param.mp = (OShort)json.mp; this.ini_status.param.atk = (OShort)json.atk; this.ini_status.param.def = (OShort)json.def; this.ini_status.param.mag = (OShort)json.mag; this.ini_status.param.mnd = (OShort)json.mnd; this.ini_status.param.dex = (OShort)json.dex; this.ini_status.param.spd = (OShort)json.spd; this.ini_status.param.cri = (OShort)json.cri; this.ini_status.param.luk = (OShort)json.luk; this.ini_status.enchant_resist.poison = (OInt)json.rpo; this.ini_status.enchant_resist.paralyse = (OInt)json.rpa; this.ini_status.enchant_resist.stun = (OInt)json.rst; this.ini_status.enchant_resist.sleep = (OInt)json.rsl; this.ini_status.enchant_resist.charm = (OInt)json.rch; this.ini_status.enchant_resist.stone = (OInt)json.rsn; this.ini_status.enchant_resist.blind = (OInt)json.rbl; this.ini_status.enchant_resist.notskl = (OInt)json.rns; this.ini_status.enchant_resist.notmov = (OInt)json.rnm; this.ini_status.enchant_resist.notatk = (OInt)json.rna; this.ini_status.enchant_resist.zombie = (OInt)json.rzo; this.ini_status.enchant_resist.death = (OInt)json.rde; this.ini_status.enchant_resist.knockback = (OInt)json.rkn; this.ini_status.enchant_resist.resist_buff = (OInt)0; this.ini_status.enchant_resist.resist_debuff = (OInt)json.rdf; this.ini_status.enchant_resist.berserk = (OInt)json.rbe; this.ini_status.enchant_resist.stop = (OInt)json.rcs; this.ini_status.enchant_resist.fast = (OInt)json.rcu; this.ini_status.enchant_resist.slow = (OInt)json.rcd; this.ini_status.enchant_resist.donsoku = (OInt)json.rdo; this.ini_status.enchant_resist.rage = (OInt)json.rra; if (this.max_status == null) { this.max_status = new BaseStatus(); } this.max_status.param.hp = (OInt)json.mhp; this.max_status.param.mp = (OShort)json.mmp; this.max_status.param.atk = (OShort)json.matk; this.max_status.param.def = (OShort)json.mdef; this.max_status.param.mag = (OShort)json.mmag; this.max_status.param.mnd = (OShort)json.mmnd; this.max_status.param.dex = (OShort)json.mdex; this.max_status.param.spd = (OShort)json.mspd; this.max_status.param.cri = (OShort)json.mcri; this.max_status.param.luk = (OShort)json.mluk; this.max_status.enchant_resist.poison = (OInt)json.mrpo; this.max_status.enchant_resist.paralyse = (OInt)json.mrpa; this.max_status.enchant_resist.stun = (OInt)json.mrst; this.max_status.enchant_resist.sleep = (OInt)json.mrsl; this.max_status.enchant_resist.charm = (OInt)json.mrch; this.max_status.enchant_resist.stone = (OInt)json.mrsn; this.max_status.enchant_resist.blind = (OInt)json.mrbl; this.max_status.enchant_resist.notskl = (OInt)json.mrns; this.max_status.enchant_resist.notmov = (OInt)json.mrnm; this.max_status.enchant_resist.notatk = (OInt)json.mrna; this.max_status.enchant_resist.zombie = (OInt)json.mrzo; this.max_status.enchant_resist.death = (OInt)json.mrde; this.max_status.enchant_resist.knockback = (OInt)json.mrkn; this.max_status.enchant_resist.resist_buff = (OInt)0; this.max_status.enchant_resist.resist_debuff = (OInt)json.mrdf; this.max_status.enchant_resist.berserk = (OInt)json.mrbe; this.max_status.enchant_resist.stop = (OInt)json.mrcs; this.max_status.enchant_resist.fast = (OInt)json.mrcu; this.max_status.enchant_resist.slow = (OInt)json.mrcd; this.max_status.enchant_resist.donsoku = (OInt)json.mrdo; this.max_status.enchant_resist.rage = (OInt)json.mrra; this.leader_skills[0] = json.ls1; this.leader_skills[1] = json.ls2; this.leader_skills[2] = json.ls3; this.leader_skills[3] = json.ls4; this.leader_skills[4] = json.ls5; this.leader_skills[5] = json.ls6; this.recipes[0] = json.recipe1; this.recipes[1] = json.recipe2; this.recipes[2] = json.recipe3; this.recipes[3] = json.recipe4; this.recipes[4] = json.recipe5; this.recipes[5] = json.recipe6; this.image = json.img; this.voice = json.vce; if (json.jidx != null) { this.job_option_index = new OString[json.jidx.Length]; for (int index = 0; index < json.jidx.Length; ++index) { this.job_option_index[index] = (OString)json.jidx[index]; } } if (json.jimgs != null) { this.job_images = new OString[json.jimgs.Length]; for (int index = 0; index < json.jimgs.Length; ++index) { this.job_images[index] = (OString)json.jimgs[index]; } } if (json.jvcs != null) { this.job_voices = new OString[json.jvcs.Length]; for (int index = 0; index < json.jvcs.Length; ++index) { this.job_voices[index] = (OString)json.jvcs[index]; } } this.is_throw = (OBool)(json.no_trw == 0); return(true); }
public void Deserialize(JSON_VersusTowerParam json) { if (json == null) { return; } this.VersusTowerID = (OString)json.vstower_id; this.FloorName = (OString)json.iname; this.Floor = (OInt)json.floor; this.RankupNum = (OInt)json.rankup_num; this.WinNum = (OInt)json.win_num; this.LoseNum = (OInt)json.lose_num; this.BonusNum = (OInt)json.bonus_num; this.DownFloor = (OInt)json.downfloor; this.ResetFloor = (OInt)json.resetfloor; if (json.winitem != null && json.win_itemnum != null) { if (json.winitem.Length != json.win_itemnum.Length) { Debug.LogError((object)"VersusTower Param [ WinItem ] is Invalid"); } this.WinIteminame = new OString[json.winitem.Length]; this.WinItemNum = new OInt[json.win_itemnum.Length]; for (int index = 0; index < json.winitem.Length; ++index) { this.WinIteminame[index] = (OString)json.winitem[index]; } for (int index = 0; index < json.win_itemnum.Length; ++index) { this.WinItemNum[index] = (OInt)json.win_itemnum[index]; } } if (json.joinitem != null && json.join_itemnum != null) { if (json.joinitem.Length != json.join_itemnum.Length) { Debug.LogError((object)"VersusTower Param [ LoseItem ] is Invalid"); } this.JoinIteminame = new OString[json.joinitem.Length]; this.JoinItemNum = new OInt[json.join_itemnum.Length]; for (int index = 0; index < json.joinitem.Length; ++index) { this.JoinIteminame[index] = (OString)json.joinitem[index]; } for (int index = 0; index < json.join_itemnum.Length; ++index) { this.JoinItemNum[index] = (OInt)json.join_itemnum[index]; } } if (json.spbtl_item != null && json.spbtl_itemnum != null) { if (json.spbtl_item.Length != json.spbtl_itemnum.Length) { Debug.LogError((object)"VersusTower Param [ SpecialItem ] is Invalid"); } this.SpIteminame = new OString[json.spbtl_item.Length]; this.SpItemnum = new OInt[json.spbtl_itemnum.Length]; for (int index = 0; index < json.spbtl_item.Length; ++index) { this.SpIteminame[index] = (OString)json.spbtl_item[index]; } for (int index = 0; index < json.spbtl_itemnum.Length; ++index) { this.SpItemnum[index] = (OInt)json.spbtl_itemnum[index]; } } if (json.season_item != null && json.season_itemnum != null && json.season_itype != null) { if (json.season_item.Length != json.season_itemnum.Length) { Debug.LogError((object)"VersusTower Param [ SeasonItem ] is Invalid"); } this.SeasonIteminame = new OString[json.season_item.Length]; this.SeasonItemType = new VERSUS_ITEM_TYPE[json.season_itype.Length]; this.SeasonItemnum = new OInt[json.season_itemnum.Length]; for (int index = 0; index < json.season_item.Length; ++index) { this.SeasonIteminame[index] = (OString)json.season_item[index]; } for (int index = 0; index < json.season_itype.Length; ++index) { this.SeasonItemType[index] = (VERSUS_ITEM_TYPE)Enum.Parse(typeof(VERSUS_ITEM_TYPE), json.season_itype[index], true); } for (int index = 0; index < json.season_itemnum.Length; ++index) { this.SeasonItemnum[index] = (OInt)json.season_itemnum[index]; } } if (string.IsNullOrEmpty(json.arrival_item)) { return; } this.ArrivalIteminame = (OString)json.arrival_item; this.ArrivalItemType = (VERSUS_ITEM_TYPE)Enum.Parse(typeof(VERSUS_ITEM_TYPE), json.arrival_type, true); this.ArrivalItemNum = (OInt)json.arrival_num; }
public bool Deserialize(JSON_UnitParam json) { if (json == null) { return(false); } this.iname = json.iname; this.name = json.name; this.model = json.mdl; this.grow = (OString)json.grow; this.piece = json.piece; this.birth = (OString)json.birth; this.birthID = json.birth_id; this.ability = json.ability; this.ma_quest = json.ma_quest; this.sex = (ESex)json.sex; this.rare = (byte)json.rare; this.raremax = (byte)json.raremax; this.type = (EUnitType)json.type; this.element = (EElement)json.elem; this.flag.Set(0, json.hero != 0); this.search = (byte)json.search; this.flag.Set(1, json.notsmn == 0); if (!string.IsNullOrEmpty(json.available_at)) { try { this.available_at = DateTime.Parse(json.available_at); } catch { this.available_at = DateTime.MaxValue; } } this.height = (short)json.height; this.weight = (short)json.weight; this.jobsets = (string[])null; this.mJobSetCache = (JobSetParam[])null; this.tags = (string[])null; if (json.skins != null && json.skins.Length >= 1) { this.skins = new string[json.skins.Length]; for (int index = 0; index < json.skins.Length; ++index) { this.skins[index] = json.skins[index]; } } if (UnitParam.NoJobStatus.IsExistParam(json)) { this.no_job_status = new UnitParam.NoJobStatus(); this.no_job_status.SetParam(json); } if (this.type == EUnitType.EventUnit) { return(true); } if (json.jobsets != null) { this.jobsets = new string[json.jobsets.Length]; for (int index = 0; index < this.jobsets.Length; ++index) { this.jobsets[index] = json.jobsets[index]; } } if (json.tag != null) { this.tags = json.tag.Split(','); } if (this.ini_status == null) { this.ini_status = new UnitParam.Status(); } this.ini_status.SetParamIni(json); this.ini_status.SetEnchentParamIni(json); if (this.max_status == null) { this.max_status = new UnitParam.Status(); } this.max_status.SetParamMax(json); this.max_status.SetEnchentParamMax(json); this.leader_skills[0] = json.ls1; this.leader_skills[1] = json.ls2; this.leader_skills[2] = json.ls3; this.leader_skills[3] = json.ls4; this.leader_skills[4] = json.ls5; this.leader_skills[5] = json.ls6; this.recipes[0] = json.recipe1; this.recipes[1] = json.recipe2; this.recipes[2] = json.recipe3; this.recipes[3] = json.recipe4; this.recipes[4] = json.recipe5; this.recipes[5] = json.recipe6; this.image = json.img; this.voice = json.vce; this.flag.Set(2, json.no_trw == 0); this.flag.Set(3, json.no_kb == 0); this.unlock_time = json.unlck_t; return(true); }