The OSD (On-Screen Display) FromVector3 method in C# is used to create a visual representation of a 3-dimensional vector on the screen. It is often used in computer graphics and game development.
Example 1:
Vector3 object = new Vector3(1, 2, 3); OSD.FromVector3(object);
This code creates a Vector3 object with the values (1, 2, 3), and then passes it to the OSD.FromVector3 method which will render it on the screen.
Example 2:
Vector3[] objects = new Vector3[] {new Vector3(0, 0, 0), new Vector3(1, 2, 3), new Vector3(-1, -2, -3)}; foreach (Vector3 obj in objects) { OSD.FromVector3(obj); }
This code creates an array of three Vector3 objects and then uses a foreach loop to pass each one to the OSD.FromVector3 method, displaying them all on the screen.
The package library that contains the OSD.FromVector3 method is likely a graphics or game development library such as Unity or MonoGame.
C# (CSharp) OSD.FromVector3 - 18 examples found. These are the top rated real world C# (CSharp) examples of OSD.FromVector3 extracted from open source projects. You can rate examples to help us improve the quality of examples.