public static void OQDCQQCQQD() { if (GetEasyRoads3DObjects()) { OQOCOOCCQO.OQDCQQCQQD(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void GetAllData() { if (GetEasyRoads3DObjects()) { OQQDODDCQC.OODOOQQOOC(Selection.activeGameObject); OQOCOOCCQO.OQDCQQCQQD(Selection.activeGameObject); OQQDODDCQC.OCQQOODQDD(Selection.activeGameObject, null, ""); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void RestoreAllData() { if (GetEasyRoads3DObjects()) { OQQDODDCQC.ODCCDODCOQ(Selection.activeGameObject); OQOCOOCCQO.OOOQODCQDD(true, 100, 4, "", Selection.activeGameObject); OQQDODDCQC.ODCOOOQCQQ(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void OOODOQQDOD() { if (GetEasyRoads3DObjects()) { string path = ""; if (EditorUtility.DisplayDialog("Road Splatmap", "Would you like to merge the terrain splatmap(s) with a road splatmap?", "Yes", "No")) { path = EditorUtility.OpenFilePanel("Select png road splatmap texture", "", "png"); } OQOCOOCCQO.OOOQODCQDD(true, 100, 4, path, Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public void ODOOCOCCQQ(Transform tr, List <ODODDQQO> arr, String[] DOODQOQO, String[] OODDQOQO) { version = "2.5.6"; OOOODDDODC = (GUISkin)Resources.Load("ER3DSkin", typeof(GUISkin)); OOOCCQQQOC = (Texture2D)Resources.Load("ER3DLogo", typeof(Texture2D)); if (RoadObjectScript.objectStrings == null) { RoadObjectScript.objectStrings = new string[3]; RoadObjectScript.objectStrings[0] = "Road Object"; RoadObjectScript.objectStrings[1] = "River Object"; RoadObjectScript.objectStrings[2] = "Procedural Mesh Object"; } obj = tr; OODODOQQOD = new OQQDCCCQDQ(); OQQOQOOOOO = obj.GetComponent <RoadObjectScript>(); foreach (Transform child in obj) { if (child.name == "Markers") { OOODODOQDC = child; } } RoadObjectScript[] rscrpts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); OQQDCCCQDQ.terrainList.Clear(); Terrain[] terrains = (Terrain[])FindObjectsOfType(typeof(Terrain)); foreach (Terrain terrain in terrains) { Terrains t = new Terrains(); t.terrain = terrain; if (!terrain.gameObject.GetComponent <EasyRoads3DTerrainID>()) { EasyRoads3DTerrainID terrainscript = (EasyRoads3DTerrainID)terrain.gameObject.AddComponent <EasyRoads3DTerrainID>(); string id = UnityEngine.Random.Range(100000000, 999999999).ToString(); terrainscript.terrainid = id; t.id = id; } else { t.id = terrain.gameObject.GetComponent <EasyRoads3DTerrainID>().terrainid; } OQQDCCCQDQ.OOCDCOQQCD(t); } OQOCOOCCQO.OOCDCOQQCD(); if (roadMaterialEdit == null) { roadMaterialEdit = (Material)Resources.Load("materials/roadMaterialEdit", typeof(Material)); } if (objectType == 0 && GameObject.Find(gameObject.name + "/road") == null) { GameObject road = new GameObject("road"); road.transform.parent = transform; } OODODOQQOD.OCOOQCDOOD(obj, OCOCCQOCDD, OQQOQOOOOO.roadWidth, surfaceOpacity, out OQQODCQODC, out indent, applyAnimation, waveSize, waveHeight); OODODOQQOD.ODCOOQCCCQ = ODCOOQCCCQ; OODODOQQOD.OCQCQQOCCQ = OCQCQQOCCQ; OODODOQQOD.OdQODQOD = OdQODQOD + 1; OODODOQQOD.OOQQQDOD = OOQQQDOD; OODODOQQOD.OOQQQDODOffset = OOQQQDODOffset; OODODOQQOD.OOQQQDODLength = OOQQQDODLength; OODODOQQOD.objectType = objectType; OODODOQQOD.snapY = snapY; OODODOQQOD.terrainRendered = OCCDOQDQQD; OODODOQQOD.handleVegetation = handleVegetation; OODODOQQOD.raise = raise; OODODOQQOD.roadResolution = roadResolution; OODODOQQOD.multipleTerrains = multipleTerrains; OODODOQQOD.editRestore = editRestore; OODODOQQOD.roadMaterialEdit = roadMaterialEdit; OODODOQQOD.renderRoad = renderRoad; OODODOQQOD.rscrpts = rscrpts.Length; OODODOQQOD.blendFlag = blendFlag; OODODOQQOD.startBlendDistance = startBlendDistance; OODODOQQOD.endBlendDistance = endBlendDistance; if (backupLocation == 0) { OOCCCOCCCC.backupFolder = "/EasyRoads3D"; } else { OOCCCOCCCC.backupFolder = OOCCCOCCCC.extensionPath + "/Backups"; } ODODQOQO = OODODOQQOD.OOCCQODDOD(); ODODQOQOInt = OODODOQQOD.OCOCDOODOC(); if (OCCDOQDQQD) { doRestore = true; } ODDOOCQODD(); if (arr != null || ODODQOOQ == null) { OQQCOCCCQO(arr, DOODQOQO, OODDQOQO); } if (doRestore) { return; } }